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STO Ingame Graphic's

SystemSystem Member, NoReporting Posts: 178,019 Arc User
I think the graphic's in STO need a little update.
Here is my view of whats good and whats realy bad.

Good Graphic's

Stations, Char's, Ships, Sector Space - all but the lolly pop look.

Whats realy bad.

1, The look of planets, and the clouds from space view.
also the look of the background in space.
2, theres no rotation in the planets. if you go to earth station no matter
what time of the day, its always showing USA, also the cloud cover is very 2D graphics.
3, Warm hole at DS9, looks very 2D and no depth to it. Plus just dose not look right.
4, crystaline mob, looks nothing like the real thing also kind of a 2D feel to it.

I realy hope they re-design these to make them look alot better.

Comments

  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    Im runing max settings and i think thats the one part of the game infact probably the only part of the game that doesnt need work.
    Looks great
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    I find the planets well done, except for the occasional striped one that I don't really understand. I'd take more issue with sector space, personally. It's fugly.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    Kassidus wrote: »
    Im runing max settings and i think thats the one part of the game infact probably the only part of the game that doesnt need work.
    Looks great

    Which part ?
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