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Why is it set up this way?

SystemSystem Member, NoReporting Posts: 178,019 Arc User
Why does Cryptic have such a whacked out way of typing/communicating with players?

Of all the other games I played, all you had to do was type a simple command like: /tell Bob. This would get the job done.

But in STO, I have to type: /tell Bob@hamx_monklhau. During combat I just ignore all tells due to this.

I know there is an easier way to reply to a point when speaking to follow players your friends with. We all know its easier to type when "teamed" up. And best of all, using VENT eliminates typing.

But why this system of "@"?
Post edited by Unknown User on

Comments

  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    The "@" system is to allow for more than one person to have a specific character name. Only the account names are unique. At least, that's what it is as far as I'm aware.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    Shadmare wrote:
    Why does Cryptic have such a whacked out way of typing/communicating with players?

    Of all the other games I played, all you had to do was type a simple command like: /tell Bob. This would get the job done.

    But in STO, I have to type: /tell Bob@hamx_monklhau. During combat I just ignore all tells due to this.

    I know there is an easier way to reply to a point when speaking to follow players your friends with. We all know its easier to type when "teamed" up. And best of all, using VENT eliminates typing.

    But why this system of "@"?

    The "Backspace" key will reply to any tell. Please try a little research before ranting.
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