
Just canceled my subcription, I feel so much better now

So, iv gotten to Captin. And let me tell you, my keyboard has sufferd the price. Apparently Cryptic/Atari wants its custumers to buy the game - start spamming space - log off - log on - spam space some more...
Away missions : Game breaker for me.
Down time : What you wuld expect of a seccond rate mmo (But this is not an mmo, its an MSO : Massively Singleplayer Offline)
Episodes : Repeatable, monotome, boring, pointless.
Getting kicked -> wating in que -> to get kicked again : Just wonderfull
Skill tree : What who where? what does the skill actualy DO? bad decription.
Complete lack of Endgame : theres no carotte at the end, so why endure a lag / bug / DC filled game?
(PS: i know they are working on Raidasodes, but come on, We all know how cyptic does stuff : half hearted)
Space Combat : only part of the game i like, if it were not for the constant spamming of the space key... stupid
(PS: i know you can get keyboards and macro programs to do that, wich raises the question: Does cryptic expect us to use 3'rd party programs just to make this "game" bearable)
SO, Cryptic, its all up to you now, can you convince me to re-signup ?
If you take one thing away frome this post, let it be this : Cryptic = bad, but Atari owns cryptic : Atari = Uber bad ^^ all im saying is, Atari is hidint behind cryptic, dont forget that they are just as much, if not more at fault for this buggy game release
Cant wate to see what the fanboys have to say ^^ gotta love those ****s
Comments
If you wish to post about a unique game, please blog about it. Don't post in here. You are posting about a different game.
This post has been edited to remove content which violates the Cryptic Studios Forum Usage Guidelines ~Dionaea
Oh yeah those are some really valid points. :rolleyes:
What's worse than garbage posts like OP is those who defend them.
How about people can post about this TRIBBLE game anywhere they want? This is the FIRST MMO that i have bought that i have no desire to play and at the same time this is the First MMO that i have really looked forward to for years... What is up with that??
I've been playing MMO's since Gemstone 3... and yes that is back when Text based games where the thing... Cryptic has dropped the balll but i have faith in them still.
There are alot of issues im sure most of us don't know about.. The only thing they can do is build on the game now.. I just hope they read these forums and take what alot of people say to heart...
To OP: Yes I agree with all you said and could add another list just as long,
This post has been edited to remove content which violates the Cryptic Studios Forum Usage Guidelines ~Your Pal, Indigofyre
Your right. but this was not a "Let me help you fix the game" post, iv replyed plenty of constructive criticism, and reported plenty bugs (Even tho i am paying to be a beta tester, wich is rediculus and pathetic)
Tho the rest of your post: grow up fanboy.
And reading your post history shows you are an immature filthy mouth troll who does nothing but post abuses. And no OP didn't have any intention to have discussion just like you. The last line in his topic proves that.
Want to have mature discussion? don't insult others first or you get what you ask for.
/reported
And Powrslave, is Cryptic your master?
People can defend the game because they have differing opinions.
To be honest I haven't made up my mind on this game. I can see a lot of potential for some great game play and what I've played has mostly been fun. The mechanics of ground combat probably need the most work, it just seems awkward and unresponsive (like my 5' alien commander operates under the same momentum as the starship she commands). There are other aspects which need work too but the game is simply at the start, this isn't the end product.
I've played a number of MMOs at their initial launch and they've all been similar (this one is no different then the others). It's not how the game is at launch but how it is developed in the following weeks and months. The game is playable and if somewhat rough is still fun. For that at least makes it worth playing for a while. If the roughness isn't dealt with in a timely manner then I will leave and find something else to do. That is simply how these things work. I doubt when I do leave I'll make a post to the forums about it...
I came to this game with pretty low expectations (star trek games have traditionally been bad to say the least). This one is better then I expected. Though the community seems unfriendly at best, a large portion seem overly interested in seeing the game fail in some manner.
As far as the original poster goes, he posted his opinion. My only real comment on that is simply he seemed to post it as fact which it is not. I don't share the same point of view nor the conclusions (at least not yet).
Glade you feel better I guess , you should have done it after you reach Commander just think of it, you could have been feeling better a week ago .
PS
I am still having fun , different stroke and all that ...............
by
Looking at what you wrote. I think you need to go back to school.
/agree with most.
However, the developers that have tried to re-make games, in the past, have pretty much doomed their games and their jobs for that matter. SOE wasn't all that happy with the 200,000 subs they had for SWG and re-made their game with CU and NGE. The sub base was cut by aprox 2/3rds. They tried it again a couple of years later with the Chapter 6 Combat Downgrade ( a massive NERF to all players) and then, a year later, tried to give back some of the player powers they took away with GU-Whatever. When they started the third round of re-makes SOE put out they had 100,000 subs. After the last remake, the best estimates I've seen is somewhere around 10,000 to 20,000 and half the servers gone.
AoC had a very questionable launch. Server crashes, gaps in content, etc etc etc, you know, kinda like here.. They, again like SOE, tried to revamp their game also and lost a proportionate amount of the sub-base. Then the crisis management hit and I bet I've had 10 different free game-time offers in my email box since their large CHANGE.
Lesson to be learned? The 1 that jumps out at me is; Better make your launch as well as you can. The playerbase you have at launch is probably the base you have to build upon. WoW is proof that you can ADD to a game with levels, content, gaming systems. etc but to re-make a game is almost certain failure. The ones that tried your unfinished game at launch will most probably not give you another chance and to try and CHANGE it while running will do nothing except run off your base that is playing it.
Cryptic should have kept this in development for another year at least. Placing in gaming systems that are more than just Pew, Pew, Pew. There was a reason why we didn't see anything except combat trailers before beta. That is all there is. By the simple fact that most of their potential customers said then, they wanted to see more than just combat should have told them the tail right then and there. Oh well, live and learn, I guess.
Until gaming companies finally "get it" that their launch product will have to complete with post development launched games of 6 years +, that the day of unfinished systems and content is over, and the product is up to current industry standards, and 'playable", I'm afraid there will be more of these things happen. Very good ideas and great IPs that do nothing cept go up in smoke.
Will be interesting to watch what will happen here. If CO is any indication, the free trials will start in a matter of a month(s). The complete game CHANGES soon after that?
I wasn't referring to "re-making" the game, but keeping development of the game going post launch.
AoC wasn't remaking the game after it's launch, it was patching the game and doing a bad job of it. They've tried to add content (pvp system, zones, etc) but it was a bit haphazard from what I understand. I played that game for a few months following release, it was probably worse off then STO is at the moment. It seems to have gotten better since then though, the expansion that they're releasing may make the game worth taking another look (though I'll make up my own mind on that when the time comes).
SWG I was fortunate to miss out on :P
I'm not sure of your assessment of the lessons learned. WoW has changed a number of times throughout it's life cylce, both through large expansions and through patches. The game as it is now is nothing like what it was when it was originally released. From what I've heard, wow was probably worse off then STO is now.
STO could have used a few more months in the oven, if for nothing else then to flesh out the Klingon campaign. But I suspect the developers (Cryptic) would have been under pressure by the marketing team (Atari) to release the game on a scheduled date. I think people are probably blaming the wrong folks for the release date.
Win or fail, for me at least, is how this game continues to develop. 3 or 4 months down the line, should be interesting to see where it ends up.
Clearly, Cryptic is capable of making decent missions, they just didn't spend the time to do it. Rushed game was rushed. As a single player game with multiplayer options, it wouldn't have done to bad.
I played AoC launch also and left about the same time you did. I did try it again, for a month, and got caught in their version of "The Chapter 6 Combat Downgrade". One night you can solo a villa, after the patch, don't even try. A complete combat makeover, so to speak. Armor CHANGED, stats CHANGED, NPCs CHANGED, pretty much right down the line. I canceled and uninstalled that night and haven't looked back. After 6 years of SWG and SOE, if a developer starts that it's just a matter of time before they end up in crisis mode enough to do it again. I will not become vested in an MMO just to see the gaming company do a 180 turnaround ever again.
Blizzard, I have to give credit to. I tried WoW and couldn't make it thru the 30 days that came with the box. However, they have CHANGED their game with additions to the end. More levels, more world, new content, new items, player character building and pretty much left the stuff alone that was in before the patch. The game is just a little too aimed at the young for me, but the business plan worked.
To be honest, I believe that Cryptic and the sale to Atari put the rush on ST:O by their own doing. The sale included bonuses for getting the game(s) launched and ending up with a month of large sub numbers. If memory serves, the prise was/is 20 million in additional sale money. The CEO of Cryptic is an old SOE hand, trained and nursed by John Smedley himself and I doubt of he was going to let that 20 mil go to waist. So, it appears that the short term was the only factor he probably looked at and the long term just went out the window.
It quite appearant that ST:O was in rush mode. The reskined quests. Losing many gaming systems that were planned at launch, and touted very pubicly. Ship interiors, finding that BO on an exploration mission, crafting, etc etc. I doubt that many will give them another shot, even if in 2 years, this ends up being a great game in the end. Too much bad press and bad memories to overcome. AoC hasn't done it, same with Tabula Rasa, and neither has SWG. If Cryptic can, it will be an industry 1st, but stranger things have happened.
Sorry you missed SWG. It was 1 incredible game before they decided to re-make it. Even after a couple of their massive CHANGES it came back somewhat, altho not to the point it was before. But that was never good enough for SOE. They were always more than willing to give up their current playerbase for a chance at a playerbase they didn't have and were never able to get.
I think Cryptic had good intentions when they got the IP. However, the sale bonuses and the greed outweighed their wants for a great game and longevity.
Yep...agree...and your last sentence:
I almost wondering how fanatic some people this game are defending even against the most obvious things...maybe, could be, that some of them are trolls paid by the company for forum-maintenance?
You know, such things happens... :cool:
I did try AoC for a 2nd time, year after their initial release. Seemed to improve quite a bit, had directX10 at that point. My understanding though, the first year was pretty spotty for any sort of improvement. The expansion may put it on the right track, may not, have to wait an see. Games still kicking though, that's longer then all those folks yelling and screaming on the forums gave it as I recall. I might give the expansion a try if the reviews are favorable, we'll see.
I played Wow for a good long time, the age range was usually a lot older then I originally thought it would be. At least the guilds I was in. It's graphics are a bit cartoony but the game worked. They have changed more then what you listed. They've actually made sweeping changes to how your character progresses. Both through added content mid range and through changes to XP gains, stats, talent trees, skills, etc. It's not the same game it was at launch.
I am glad to have missed SWG. Having a good game turn into TRIBBLE, seems worse then a game that starts off flawed and is systematically improved.
I have little sympathy for folks that will give this game only 12 days then declare it TRIBBLE and make posts on the forums with their "review" without seeing where the game will go. MMOs, every one that I've tried, have generally been released "too early" in my view. Typically the first few levels are well fleshed out and fun and then you hit the part that was under development at the time of release and it's 6 months or a year before you see any real development on those areas. By then the player base has dwindled and further development becomes difficult because of lack of funding.
I was fortunate to not have read much of the hype about this game. I don't know what was said would be in this game, I only know what is in the game. I can't comment on the motivations for how the game was released, I wasn't there. I doubt anyone posting on the forums really knows, and it doesn't really matter. What matters is where it goes from here.
Honestly. Right now is the first unscheduled down time I have had since it went retail. Maybe you should stop playing your MSO and play STO. Dont know if you are playing the same game as me.
Was only in a queue once.
Episodes are repetitive. I give you that point. Im used to repetitive, mindless, questing. Its in all the games I play. Go to point A get (or kill) B then return. Over and over again.
There is some end game content right now. Im doing it. Since you never bothered to get to Admiral you wont find out.
You're post is full of assumptions and pretty much airing your dirty laundry to everyone else in an attempt to justify the decision you made. You didnt have to post this here. You could have just shruged your shoulders and never looked back. Which is exactly what Im going to do if the game crosses that tolerance threshold. You want to play a perfect bug free game, play a counsel game or some fps which is cookie cutter.
First, I'm not a fan-boy. I have complained as much as anyone else.
But DUDE, come on! you think Cryptic is going to give a rat's TRIBBLE to a rant from someone who doesn't even care to SPELL? BTW AVP is launching a new MMO, don't let the door hit ya...
heh, good one
Well, T-Lani. i am werry happy that you had some feedback, oh no you didnt.
Well im happy you had something on your heart to contribute to this discussion, oh, wate, you didnt.
I pitty you...
Desdecardo, i am also wondering if we are playing the same game. maby you live in the US?
well, i have clocked more then 10 hours of waiting in que in this game (atleast), if you take into account my total play time, wich is about 30 hours. 33% of my time in sto has bin spent in ques.
Maby you have only had to wate in que once, but i keep getting kicked out of loading screens and away missions only to get the middle finger of "QUE YOU" stuck in my face.
All i know about Endgame is frome what i have read on the forums, so yes, i do assume some things in my post.
BUT; as you know so much about sto endgame. Culd you please enlighten me ?
Tell me about the 10 man raids, No ? 25 man, no ? 40 man, no ? annything above 6, No? Well then how is this an MMO ? How ? Half hearted, all the way.
Vetteguy904
Hehe, thats the best youve got ?
i pitty you...