Outside of some minor rubber banding issues, my space combat has been very smooth, but on the ground I'm observing lots of "irregular" behaviors from NPC characters (incl my BO)
All these appear to happen during combat
- running sideways or backwards
- sliding sideways, backwards or forwards (Michael Jackson moonwalk)
- standing on walls, cliffs or cabinetry
- jumping off of cliffs
Not been a major problem, just takes away from the believabiltiy of the ground combat. Any one else seeing this, or could it be video card related? (or is this the ground version of "lag" or "rubberbanding"?)
Manufacturer Dell XPS XPS_630I
Mainboard Dell Inc 0PP150
Chipset nVidia nForce 650i SLI SPP
Processor Intel Core 2 Quad Q6600 @ 2400 MHz
Physical Memory 6144 MB
Video Card ATI Radeon HD 4800 Series
Hard Disk WDC (500 GB)
DVD-Rom Drive TSSTcorp DVD+-RW TS-H653F SCSI CdRom Device
Monitor Type Acer P243W - 24 inches
Monitor Type Samsung SyncMaster - 19 inches
Operating System Microsoft Windows XP Professional 5.01.2600 Service Pack 3
DirectX Version 9.0c (April 2009)
I have to say that I havent really experienced this while playing. I am at Commander (rank 4) atm.
I have seen my BOs run down a cliff sometimes, but not very often. It is usually in combat while following their target (which may have been knocked back).
The one issue they did seem to fix (thankfully) was the failure of your Away Team to spawn planetside with you, which happened a lot during Open Beta.
I hope the issue gets fixed for you...sounds annoying.
- running sideways or backwards
- sliding sideways, backwards or forwards (Michael Jackson moonwalk)
its a type of lag, check its not your PC by checking FPS and memory use (ground combat appears to be using about twice as much memory as space combat) could also be being caused by latency issues with connection... this is something that can be optimised and fixed, and i'd say make a post about it in the technical forums
- standing on walls, cliffs or cabinetry
- jumping off of cliffs
this is AI pathing, and is strictly a coding issue. would be nice if they got it looked at XD
Comments
I have seen my BOs run down a cliff sometimes, but not very often. It is usually in combat while following their target (which may have been knocked back).
The one issue they did seem to fix (thankfully) was the failure of your Away Team to spawn planetside with you, which happened a lot during Open Beta.
I hope the issue gets fixed for you...sounds annoying.
- running sideways or backwards
- sliding sideways, backwards or forwards (Michael Jackson moonwalk)
its a type of lag, check its not your PC by checking FPS and memory use (ground combat appears to be using about twice as much memory as space combat) could also be being caused by latency issues with connection... this is something that can be optimised and fixed, and i'd say make a post about it in the technical forums
- standing on walls, cliffs or cabinetry
- jumping off of cliffs
this is AI pathing, and is strictly a coding issue. would be nice if they got it looked at XD