test content
What is the Arc Client?
Install Arc

Crystalline Entity

SystemSystem Member, NoReporting Posts: 178,019 Arc User
edited February 2010 in Graphical and Sound Issues
There needs to be a cap on how many frags the entity can put out at a time, every time I've tried it there is hundreds of frags flying around, causing massive FPS issues and it gets to the point that the game, or my system won't even render anymore, so everything on the screen vanishes and all I can see is my ship...

Which might be why the server crashes :P
Post edited by Unknown User on

Comments

  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    Trekker88 wrote: »
    There needs to be a cap on how many frags the entity can put out at a time, every time I've tried it there is hundreds of frags flying around, causing massive FPS issues and it gets to the point that the game, or my system won't even render anymore, so everything on the screen vanishes and all I can see is my ship...

    Which might be why the server crashes :P

    If there are hundreds of fragments flying around the zone, then the people attempting to destroy it either are doing it delibratly, or they simply don;t know how to kill it. I think theres an option in the video options to lessen the graphical effect of things like this too.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    tedgp123 wrote: »
    If there are hundreds of fragments flying around the zone, then the people attempting to destroy it either are doing it delibratly, or they simply don;t know how to kill it. I think theres an option in the video options to lessen the graphical effect of things like this too.

    Still, the entity shouldn't put out that many frags, if its a small group of people it tends to dish out more frags than can be killed, and in large groups it doesn't help that people scream "DON"T KILL THE FRAGS ZOMG". Its the large frags that you don't kill people, jeez.

    I like the encounter don't get me wrong, it just needs to be tweaked a bit, lower the health of the frags, put a cap on how many frags can be launched at a time, and maybe lower the speed of the smaller frags so you can actually target them before they heal, would be some examples.
Sign In or Register to comment.