Many ppl want XP loss when they die and many dont want XP loss. I am in the one who dont want xp death but here is my suggestion. 2 way to choose for every character you create.
- the standard, like it is right now
-the one with XP loss who loose xp from death but get more xp with every mission/kill lets say 1% maybe.
Dont know what you all think about this, maybe everyone could be happy.
I don't think this would work in this game for a few reasons.
1. This game uses Skill Points not the traditional XP, Skill points are used to increase your characters abilities and is also what determines your rank/grade but you have to spend your SP to advance to the next rank.
2. when you get your SP more than likely you spend them towards training your skills. therefore the points you earned are spent. Which means, what's the point in losing SP. people would then just be killing themselves to get more SP in that level to make them even stronger for pvp.
Comments
1. This game uses Skill Points not the traditional XP, Skill points are used to increase your characters abilities and is also what determines your rank/grade but you have to spend your SP to advance to the next rank.
2. when you get your SP more than likely you spend them towards training your skills. therefore the points you earned are spent. Which means, what's the point in losing SP. people would then just be killing themselves to get more SP in that level to make them even stronger for pvp.
3. there's a SP cap......