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Still getting crappy anomaly loot..

SystemSystem Member, NoReporting Posts: 178,019 Arc User
in admiral-level exploration missions.

seriously cryptic can't you fix a simple thing like this? I have enough bloody alien artifacts and mineral samples to last me a lifetime.
Post edited by baddmoonrizin on

Comments

  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    seems to be "Gather Data" missions and on the ground in exploration missions, in space it seems OK. (except the Gather Data ones)
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    I think that might be by design. With Gather Data missions people might just go into planets and if it is not a gather data, back out. Those missions pop a quick 5 anomalies, so keeping it at lower levels might help people from farming those specific mini-quests.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    also in admiral clusters when you get a red anaomaly (the lowest level ones) it gives like 7 of them at a time instead of 1 or 2 that you get from the lowest level clusters
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    I think that might be by design. With Gather Data missions people might just go into planets and if it is not a gather data, back out. Those missions pop a quick 5 anomalies, so keeping it at lower levels might help people from farming those specific mini-quests.

    but farming them gives you nothing anyway, there's no use for them, there's nothing decent that you can craft with them anyway
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