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Terrible Mission Programming. NPC TRIBBLE?

SystemSystem Member, NoReporting Posts: 178,019 Arc User
So I'm on a mission called Empty Pursuit. And I take Admiral Zelle with me because he wants to stop some weapon.

And what's really TRIBBLE is all the combat encounters she just stands there with her hand behind her back. What? Admirals are too good to get their hands dirty?

What She can't pickup a weapon and help with the fight? I mean really?

SO when you reach admiral you don't have to use weapons anymore ?
I don't remember seeing Captain Kirk stand around doing nothing but watch his crew fight.

TRIBBLE. I got extra weapons in my inventory and she doesnt want to help.

This should be fixed. And it's not like NPCs can't help you. There was a mission where you rescued some bar patrons and they started helping you fight off klingons.
Post edited by baddmoonrizin on

Comments

  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    Given the ending of the mission, I merely assumed it was intentional sabotage. What's really stupid is not being able to arrest her for it.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    BorgEmpire wrote:
    So I'm on a mission called Empty Pursuit. And I take Admiral Zelle with me because he wants to stop some weapon.

    And what's really TRIBBLE is all the combat encounters she just stands there with her hand behind her back. What? Admirals are too good to get their hands dirty?

    What She can't pickup a weapon and help with the fight? I mean really?

    SO when you reach admiral you don't have to use weapons anymore ?
    I don't remember seeing Captain Kirk stand around doing nothing but watch his crew fight.

    TRIBBLE. I got extra weapons in my inventory and she doesnt want to help.

    This should be fixed. And it's not like NPCs can't help you. There was a mission where you rescued some bar patrons and they started helping you fight off klingons.

    Actually, that was one of Kirk's laments after becoming an admiral....that he was ALLOWED to do many of the things he used to do. And, yes, some admirals/generals/supervisors/bosses in real life think that once they get to that position that they don't need to get their hands dirty anymore. So, the premise in the mission that this admiral won't do anything but "observe" might just be one such personality.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    I haven't played this mission but it reminds me of the one with the love child of Bellana and Tom Paris. She just follows you, making you irritated by standing directly in you view screen. At first I thought it was some noob just trying to mess me up, but no it was the NPC.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    Kirkfat wrote: »
    I haven't played this mission but it reminds me of the one with the love child of Bellana and Tom Paris. She just follows you, making you irritated by standing directly in you view screen. At first I thought it was some noob just trying to mess me up, but no it was the NPC.

    Odd, if you are speaking of the "beach" fight because she always was right there fighting along with me.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    Gruug wrote: »
    Odd, if you are speaking of the "beach" fight because she always was right there fighting along with me.

    Yes, she was fighting with a phaser, but she kept standing directly behind me in my line of sight.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    Did the same when I played the mission. Most annoying.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    *Spoiler Alert*

    The admiral is a spy. I had other issues with the mission. The whole setup is fishy, but you are stuck in a linear story line. I didn't trust her immediately after beam down, It would be great if at some point you were allowed to make decisions, not just follow a fixed story line. I would have arrested her long before slaughtering the Romulan Scientists...
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    Well, regardless if she was a 'spy' or not. She was 'using' us to defeat the romulans. Thus she SHOULD be helping us beat them up.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    Kirkfat wrote: »
    Yes, she was fighting with a phaser, but she kept standing directly behind me in my line of sight.

    She did start off shooting phasers I think at the beginning of the mission but later it seems bugged out or something where she stands around.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    Aside from the crappy programming of the NPCs.



    I will have to say- I enjoy the mission story telling. It's interesting these Undine are playing the fields and infiltrating us. It's soo "X-files" TRUST no one. The truth is out there!

    Or rather it reminds me more of the Battle Star Galactic series (at the beginning of the show).
    These Cyclons skinjobs!! They can be any one of us. (until we discover there are only 12 models).
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    I hated the mission, the story line was a farce, the entire premiss stupid, I would have told her to go shove it an damned the court marshal... A better mission would have been to tell her to go stick it and while your Captain was facing Court Marshal your bridge crew went to uncover the Admirals true Identity.

    None of the Captains in any of the series would have followed those orders.
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