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Very rare vendor choice's

SystemSystem Member, NoReporting Posts: 178,019 Arc User
Just out of interest is anyone else a little disappointed with the Very rare vendor choices for marks of honor/exploration only Anitproton and Tricobolt are available, soon there will be hardly any weapon variety if 90% of people are going to use the them personally I would have preferred to see the full variety of all the beam and projectile types available in the store at very rare level allowing the user to customize his choice through preference.

I do howver like the Antiproton weapons and will no doubt use those as my main type of energy but I still think that the choice should be there, this may require the energy and projectile weapons skills to be adjusted so they cost the same amount of skill at the moment its illogical to spend more points on improving say Tetryon than Phaser etc.
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Comments

  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    But you have to remember, all the ignorant Cryptic apologists continue to say it's going to be a panacea with the skill cap, which by its very definition will rail-road people into FEWER builds, not more, so only having two weapon types is the great variety they were talking about right? Clearly people don't need other weapon types if only two will be made readily available, right?

    You can have gray lumps in brown sauce, or brown lumps in gray sauce!

    It's an endless rainbow of sameness!


    Where are the apologists' excuses now? How is pairing down the weapon varieties adding to the game? How is taking away the players' ability to choose adding to the game? How exactly is there variety when everyone is forced to be the same (or perhaps a slightly different flavor of the same)!?!?!

    I'm having a tough time digesting how "everything tastes like chicken" is making for more variety, or how it's supposedly going to make the game better, or even balanced!
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    I too was dissappointed with this. I specced photon and phaser early on to make room for other choices in skill points so at this point I'm pigeon holed into hoping the auction house has the occassional deal on green/blue and hopefully one day purple phaser array or photon torpedo.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    SesshoSeki wrote:
    But you have to remember, all the ignorant Cryptic apologists continue to say it's going to be a panacea with the skill cap, which by its very definition will rail-road people into FEWER builds, not more, so only having two weapon types is the great variety they were talking about right? Clearly people don't need other weapon types if only two will be made readily available, right?

    You can have gray lumps in brown sauce, or brown lumps in gray sauce!

    It's an endless rainbow of sameness!


    Where are the apologists' excuses now? How is pairing down the weapon varieties adding to the game? How is taking away the players' ability to choose adding to the game? How exactly is there variety when everyone is forced to be the same (or perhaps a slightly different flavor of the same)!?!?!

    I'm having a tough time digesting how "everything tastes like chicken" is making for more variety, or how it's supposedly going to make the game better, or even balanced!

    what is this i dont even
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    It does suck that they make one type so easy to get where any of the "noobie" weapons are going to cost an arm and a leg, because they are drop and the fact that a vast majority of players are not going to be specd for the admiral tier weapons, so all the other lower spec weapons will continue to be in high demand.

    but good news is your lower spec weapons will continue to be close to the dps or past the dps of the new purples since you actually have those weapons fully specd out. when sp is equal across the weapon tiers will that plus crit crit severity bonus on the purples really give them an edge in dps over your average greens in the lower tiers.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    Will wait and see, it's not like the weapons really have that large of a 'budget' in terms of development resources to create. I'm not too happy with just one pair of weapons being available, but that said, I wouldn't really be surprised if that's just because currently there's only borg 'end game' content available, perhaps as other advesary types of raidisodes/endgame becomes available more options will be added. But that is the future and not the now. Currently, it's annoying :).
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    I to think this is BS. They need to add regular phaser and photon torpedo purple. I droped 700k on green mk X torpedos between front and back because sellers know we have no option and i wanted the top stuff for my skills i trained in earlier on. That or give us respecs so i can train for those new weapons.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    They definitely need purples of every type of weapon. I'm hoping they'll be adding to these when they release this raidisode stuff. I'm looking at these as "easy epics" that'll gear us up for them :o
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    and why is specing for some weapons more expensive on your skills? I mean shouldn't all beam types cost the same skill points? They do similar damage and the added benefit of each weapon isn't anything to make one type better than the other. That's all in how you play right? But I guess this is just another product of them deciding on a skill cap with a system not designed for it. Hopefully they are working on revamping the whole thing, or removing the skill cap.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    I was really dissapointed, as a phaser, quantum build, to learn that not only does the exploration badge vendor have no phasers or quantums, but I cannot craft them even in blue form at memory alpha... sigh.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    I'm heavily disappointed as well. I have a Phaser/Tetryon Beam + Quantum torp build and on top of relying on blue and purple drops regarding phaser it is nearly impossible to get tetryon beam arrays.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    I find it amazingly hard to believe they'd leave the system as it is.

    A vendor tossing out very rare loot should have anything.

    Strike that, an admiral in starfleet should be able to get some of the very best quality weapons from Starfleet for their services, be they Phasers, Tetryons, etc.
    I think this is the first thing I could really be grumpy at Cryptic about.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    Hombold wrote:
    I'm heavily disappointed as well. I have a Phaser/Tetryon Beam + Quantum torp build and on top of relying on blue and purple drops regarding phaser it is nearly impossible to get tetryon beam arrays.

    I too went for tetryon and phaser build and yes the fact that Tetryon beams arrays cannot be purchased for any explore/pvp points anywhere or cannot be crafted is awful the beam arrays go for 200k for common on the exchange the green and blues I have seen cost around a couple of million which is just seriously flawed.

    The explore and pvp point awards need to change to allow the user to purchase all type of weapons at green level make the blue items crafted and purple items through marks of exploration and honor with all the items having a chance to drop from loot this is a workable systems as far as I can tell.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    I was really dissapointed, as a phaser, quantum build, to learn that not only does the exploration badge vendor have no phasers or quantums, but I cannot craft them even in blue form at memory alpha... sigh.

    huh wha?

    MK X green quantum torpedo launcher is available for badges. Phaser def has beams and dual beam array, one sort of cannon but no turret if irrc.

    I made my phaser/quantum/Polaron build because that stuff was available from badges.

    Mem alpha gives blue polaron beams.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    I can't seem to equip the Epic Gun from the daily on anyone but my captain. I just spent 4 badges and theres no indication that i shouldnt have been able to equip the gun to a BO. Is that working as intended>?
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    Then again makrs are too easy to get and therefore everyone will be epically geared pretty fast lol. :)
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