Well I was thinking of some minor feature that would be nice to get added to the game in future patches.
One was that when you are in Earth Space Dock or DS9 or places to that effect, that you beam down without your armor or weapons equipped. Because how often did you see people running around DS9 in the show, weapons drawn and ready for battle? Not that often for me at least.
Another would be for you to be able to sit down on chairs without having to jump on top of them and postion yourself before click on the proper emote.
So yeah, what minor additions would you like added?
Human melee weapons. Or other alien races, basically something besides a Batleth.
Chainmail Bikinis.
Better tooltip descriptions- the mark X descriptions on the purple Admiral gear are ADEQUATE, why are they not on everything?!? When I have a skill that states "summons a level X something"- that is very poor. Tooltips and info should list STATS, not be a guessing game.
An orbital strike skill that hits harder than MY RIFLE. Come ON Cryptic, it's a beam of coherent light from a spaceship powerful enough to punch through atmosphere, and with a charge up animation that is longer than ANY expose effect. It should be LETHAL on exposed targets, DECENT otherwise.
More ships/ship parts. The T3 ships look like TRIBBLE, I never tryed to rush this game but I'm trying to rush out of my Commander levels bc I hate the ships.
all the clothing options the faction NPC's wear, either in the CC or at the Tailor....they are already in the game...why cant we use them?...must...have...more....options....
A way to filter Bridge Officer powers under the classes of rank, type and ground/space when purchasing them.
Heck, a filter and sorter, period. If I can't use it, I don't want to see it, or at least have the option to remove them from the list. If I'm looking for a shield, I don't freaking care how many rifles or deflector dishes you have, and why do I have to scroll through 3000 Engineers to hire a Science Officer.
Speaking of Officers, why is it that the only "free" officer I seem to get is Engineers? I'm a Science Commander, shouldn't I have one random choice and one Science choice?
The ability to buy more than one item at a time from a vendor.
Galaxy class ship being able to have an ability to remove the suacer section.
An engineering ability to "Beam over Tribbles" while in combat
A way to sort the auction house by price
Cruiser turn rate improved a little bit (too damn slow)
More quests with beings/entities from within Trek lore. Crystalline Entity is a good start, lets get some more.
A more in depth, stat driven, more use friendly crafting system.
More variation in ship type. Three is great per tier, but four or five would be better. Millions of people are going to play this game. Ship customization should get a little bit expansive.
More sectors of space. Space is big more sectors would be great.
Expansions with Playable Romulan and Cardassians. and maybe even give the Ferengie thier own space and expansion or the changlings.
How about a Captains Quarters on the ship where we can put momentos from our explorations. This might sound stupid, but I think it would be cool.
Comments
http://forums.startrekonline.com/showthread.php?t=112019
but it would be nice if I holstered my weapon when not in combat
or at least give me a knife, everyone knows you run faster with a knife
I have one already, it goes off as soon as the escort takes off at full impulse into the group of 3 vorcha's, 4 birds, and a pair of raptors.
Chat channels for pvp. its hard to say flank them in zone and the enemy not see it. so have a /federation channel and a/klingon channel
Chainmail Bikinis.
Better tooltip descriptions- the mark X descriptions on the purple Admiral gear are ADEQUATE, why are they not on everything?!? When I have a skill that states "summons a level X something"- that is very poor. Tooltips and info should list STATS, not be a guessing game.
An orbital strike skill that hits harder than MY RIFLE. Come ON Cryptic, it's a beam of coherent light from a spaceship powerful enough to punch through atmosphere, and with a charge up animation that is longer than ANY expose effect. It should be LETHAL on exposed targets, DECENT otherwise.
Heck, a filter and sorter, period. If I can't use it, I don't want to see it, or at least have the option to remove them from the list. If I'm looking for a shield, I don't freaking care how many rifles or deflector dishes you have, and why do I have to scroll through 3000 Engineers to hire a Science Officer.
Speaking of Officers, why is it that the only "free" officer I seem to get is Engineers? I'm a Science Commander, shouldn't I have one random choice and one Science choice?
A more interactive Bridge
More variation in explorer missions
The ability to buy more than one item at a time from a vendor.
Galaxy class ship being able to have an ability to remove the suacer section.
An engineering ability to "Beam over Tribbles" while in combat
A way to sort the auction house by price
Cruiser turn rate improved a little bit (too damn slow)
More quests with beings/entities from within Trek lore. Crystalline Entity is a good start, lets get some more.
A more in depth, stat driven, more use friendly crafting system.
More variation in ship type. Three is great per tier, but four or five would be better. Millions of people are going to play this game. Ship customization should get a little bit expansive.
More sectors of space. Space is big more sectors would be great.
Expansions with Playable Romulan and Cardassians. and maybe even give the Ferengie thier own space and expansion or the changlings.
How about a Captains Quarters on the ship where we can put momentos from our explorations. This might sound stupid, but I think it would be cool.