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mogai escorts

SystemSystem Member, NoReporting Posts: 178,019 Arc User
not really complaining about this it just made me lol.

these ships are like 2-4x bigger than my t2 cruiser, can turn super fast, can impulse in combat for short bursts, and still turn on a dime at full speed.

they're even more nimble than the romulan bird of prey.

imho they should be reduced in size by at least 1/3, and given more reasonable turn speed.
Post edited by baddmoonrizin on

Comments

  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    1.) This ship is an escort, thus meant to be maneuverable.

    2.) Size is irrelevant.

    3.) They can only "turn on a dime" when they engage Evasive Maneuvers. They also use Attack Pattern Alpha, if I'm not wrong.


    I can live with the size, makes them easier to hit. And if you use Jam Targetting Sensors and Tractor Beam even "dime-turning" won't save that ship from being demolished on your first attack approach.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    They also, rarely, warp out and back a short distance. I've seen them do this before, although only twice. It's really rare.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    not really complaining about this it just made me lol.

    these ships are like 2-4x bigger than my t2 cruiser, can turn super fast, can impulse in combat for short bursts, and still turn on a dime at full speed.

    they're even more nimble than the romulan bird of prey.

    imho they should be reduced in size by at least 1/3, and given more reasonable turn speed.

    thier using evasive maneuvers III.. like ALL the time its annoying.. should only be able to use it once they start out with it fly around u in a circle then alot of times use it agian... i watched one circle around me for like 10 minutes doing this over and over. one of many things that need some changes..
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    ajac09 wrote: »
    thier using evasive maneuvers III.. like ALL the time its annoying.. should only be able to use it once they start out with it fly around u in a circle then alot of times use it agian... i watched one circle around me for like 10 minutes doing this over and over. one of many things that need some changes..


    If you fight a single Mogai for 10 minutes, you're doing it wrong.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    If you fight a single Mogai for 10 minutes, you're doing it wrong.

    who said I was fighting him? I was wondering WTF he was doing didnt feel the need to blow him up when I was laughing so hard
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    Its kinda weird because in other games I have played that have these ships in them, mostly mods, they have been called Norexan Class, and Valdore Class. And they are considered battleships because of their size.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    1.) This ship is an escort, thus meant to be maneuverable.

    2.) Size is irrelevant.

    3.) They can only "turn on a dime" when they engage Evasive Maneuvers. They also use Attack Pattern Alpha, if I'm not wrong.


    I can live with the size, makes them easier to hit. And if you use Jam Targetting Sensors and Tractor Beam even "dime-turning" won't save that ship from being demolished on your first attack approach.

    1) obviously an escort. escort is in teh name.

    3) it seems relevent to the turn rates of player ships.

    3) they have a higher normal turn rate than BOPs, either romulan or klingon. when they hit evasive they turn even faster while going at a speed comparable to my out of combat full impulse.

    didn't say they were hard to kill, just curious behaviour.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    I'm sure the turn rate will be fixed when they become player-usable ;)
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    The best comparison is to the Akira, That thing turns way too well based on it's size ingame but you don't see people complaining about that. If they nerf the Mogai then they have to nerf the akira
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    Strombonni wrote:
    I'm sure the turn rate will be fixed when they become player-usable ;)

    LOL! Nicely done :)
This discussion has been closed.