I don't mind a fight and I don't mind that the fight missions aren't always diverse and full of great story and scripting. But tonight I reached my limits, I'm sorry to say.
I did the "Patrol the Sierra Sector" and "Patrol the Vendor Sector" missions back to back. Both of these want me to patrol 3 systems. What I didn't expect was that 5 out of the 6 systems was a "kill 5 (insert race) squadrons" affair. At the end of this, I was so sick of killing irrelevant spaceships that I longed for a nice quiet "Scan 5 irrelevant things" mission.
Please Cryptic, please consider making more diverse and more interactive missions. I know not all missions can be great scripted story-progressing works of art. But there's got to be better ways to make filler missions than this.
I believe you can do it.
Comments
Sub Lt. Cmdr isn't the best part of the game. We've been staying that since close beta (i.e. it needs to more interesting at that level to pull people in).
There is still plenty of kill/scan five things.
If only it was limited to sub Lt. Cmdr. rank. I promoted to Commander during those missions
I seriously doubt they'll be gone in higher level missions.
No, please read the "what we are adding" section on the home page of this site.
They have already added a new sector, with some new Admiral 5 missions. We have a new exploration area, which isn't all "kill 5 things".
Raids and other stuff is to be added soon.
You do not run out of the current epiodes until level cap and if you've also been doing other things while leveling, then after.
Correct. You have patrol missions all the way to Adminal, but there's a lot of other stuff to, which is less apparent while you are a Lt.
You don't even have to look for things, they stack them all out in a nice order for you, boring.
A few of the missions as I have said before are good. But mostly boring carp.
The back in time mission, and the undine mission are really the only one's I recall that I enjoyed doing.
I think they had a few good ones in, like these, and just threw some more carp in just to have, missions.
Perhaps given time they will have more decent story plot missions, untill then /yawn.
No, it won't get any better. Im CO8, and the scenarios are exactly the same as what Huskeonkel has relayed in the OP. All the Exploration missions where you work to collect 75 BoE's for 3 systems are exactly the same whether you are doing BoE First, Second, or Third Level. Exactly the same.
Garbage. I'm Admiral 5.
Patrols don't deviate much and exproration variation is limited, which is more of what you see at the lower tier. Episode conent however is another matter. There are a lot of good ones and more of them as you progress.
Okay ... Garbage ...
But every Patrol mission I have done, every Exploration mission I have done up to where I am now are exactly the same. And, the OP is talking specifically about Patrol missions.
You want garbage, you got it. But the OP has a valid compalint, and from my own personal experience, that is exactly what Im getting ... EXACTLY what he is complaining about.
Please dont try to supress my contrubitions by inserting your own opinions as if they are more valid than any one elses ... thats Trolling ... something your close to achieving.
I'm not supressing anything, but I will state what is the truth. There's the odd to many haters on these forums at the moment and this is obviously a new player simply asking the question because they are concerned. In fact I had the very same concern about the game.
Patrol and Exploration missions need a lot more diversity. Episode missions are fine, but more non combat focused ones would be great.
I am an Admiral now, shouldn't I be getting diplomatic missions by now?
I rant negatively but I am also positive in that I think they will add more content.
Yes it is true that the story missions are coming as you progress through the ranks. I do really enjoy them when I get them. The point I'm trying to make is that the kill 5 of something missions are too prevalent. They take up too much of the "mission space" so to speak, compared to story missions.
I hope Cryptic make another way to level through the ranks than what we have. As in CO, we pretty much have only one path to follow to reach admiral, unless you want to do Exploration or Defend over and over and over.
No joke,
I agree with you. After I kill three ships, I think "oh man, not MORE"...
..are you kidding me? They all go like this :
Kill 5 mobs
Scan something
Beam to base, scan 4 computers, killing a mob at each one
Beam back to ship, kill 2 mobs
-- true story
Warp into a sector, kill some ships.
Beam down to planet, kill some dudes.
Oh no! Lead dude beams to his ship to escape!
Beam up, kill him, mission complete.
How many times have we seen this scenario?
That is true. But it doesn't feel like its that simple. Perhaps because its scripted and the difficulty seems higher. I for one can't wait until we get diplomacy missions
1) Kill X of Y
2) Collect X
3) Collect X by killing Y
The problem is that the exploration and patrol missions don't do as well at masking them, as the pattern is oftern the same and how you engage the mobs are linear. A simple fix would be for one to have to look for them, instead of being nearly always in a straight line from ones spawn point. They could also widen the patrols to include sectors that simply don't have anything in them (ie. a false alarm, they must be in one of the others), or even just simple things like an ambush or finding something that unlocks an episode, or a mini-mission with a means of obtaining an unsuspected reward.
What is really being asked here, is that STO deviates from what the MMO industry usually produces as content.
Interesting thought, but I don't think that prolonged search will make people enjoy the missions more. People want substance, right away. The main issue is the repetitiveness and the feeling that the missions are just an inane grind with no story fabric to them. Cryptic should have spent the time necessary to develop their mission tools a lot more, but I think the whole Time vs. Cryptic vs. Atari vs. Money vs. The players is a whole other issue