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Tomorrow's Patch

SystemSystem Member, NoReporting Posts: 178,019 Arc User
Can we get a little preview of what will be in it?
Post edited by baddmoonrizin on

Comments

  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    Last patch they did post the notes a couple hours early sooo if you are up around 1AM PST then you might see it a bit early. :p
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    Please god be respecs.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    If there's a patch tonight it's to fix a problem detected. Normal patches are on Thursday. Tonight's is a problem-fix patch.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    Word on the street is that it's to add more asteroids. Some systems were missing any.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    Cosmic_One wrote: »
    If there's a patch tonight it's to fix a problem detected. Normal patches are on Thursday. Tonight's is a problem-fix patch.

    There is no official word on that. We will have to see and I try not to make assumptions.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    wrote:
    There is no official word on that. We will have to see and I try not to make assumptions.
    The Devs have stated they're shooting for Thursdays to be their patch day. That only leaves one possible assumption: tonight's patch is to fix a problem they've detected. They don't shutdown on a weekend for the heck of it.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    Cosmic_One wrote: »
    The Devs have stated they're shooting for Thursdays to be their patch day. That only leaves one possible assumption: tonight's patch is to fix a problem they've detected. They don't shutdown on a weekend for the heck of it.

    Yes but they never said that Thursdays are the only day to add content no matter how small it might be.

    Edit: I would hope if its only a "performance fix" patch then they would keep the format of the below post.
    We will be bringing down Star Trek Online on Sunday, February 7th from 3 AM PST to 5 AM PST (11 AM to 1 PM GMT), in order to perform maintenance, and apply a new patch. We will update this thread once this maintenance has been completed.

    UPDATE: This downtime is strictly server maintenance to work on performance issues. No gameplay changes.

    From thread: http://forums.startrekonline.com/showthread.php?t=107581

    So far this patch has no such update so I hope some game play/content elements are fixed/added.

    http://forums.startrekonline.com/showthread.php?t=114957
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    NinetyNine wrote:
    Word on the street is that it's to add more asteroids. Some systems were missing any.

    I can see how that's important but I'm still a little disappointed that we're not getting any more 'Aid the Planet' missions in Clusters - can't tell you how much I enjoy those :rolleyes:
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    Cosmic_One wrote: »
    If there's a patch tonight it's to fix a problem detected. Normal patches are on Thursday. Tonight's is a problem-fix patch.

    The lack of miniskirts IS a critical problem. :p
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    1. All weapon auto-fire capability
    2. Bind in locations when using Transwarp.
    3. Fauna added to the Flora on planets
    4. Crafting stations with the ability to fine tune all your ships componants
    5. All locations in missions will show cleary on Galaxy map, showing you the route to them(have you read chat lately? most questions are , "where is..."
    6. temp powers and weapons drop. Limited use.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    NinetyNine wrote:
    Word on the street is that it's to add more asteroids. Some systems were missing any.
    LOL!
    .....
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    NinetyNine wrote:
    Word on the street is that it's to add more asteroids. Some systems were missing any.

    STo has a serious asteroid problem... it needs some Preparation-A.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    Pyrceval wrote: »
    STo has a serious asteroid problem... it needs some Preparation-A.

    And a spellchecker - loads of them are called 'asteriods' :mad:
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    Delazure wrote: »
    The lack of miniskirts IS a critical problem. :p

    Indeed.

    /10char
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    Delazure wrote: »
    The lack of miniskirts IS a critical problem. :p

    QFT
    /10 char
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    As much as I'm doubting it'll ever happen, I'm hoping for ranks on the WoK style uniform. I really hate that it makes everyone wear Captain rank.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    Tilarium wrote: »
    As much as I'm doubting it'll ever happen, I'm hoping for ranks on the WoK style uniform. I really hate that it makes everyone wear Captain rank.

    I'm sorry to say, but that's the Admiral Rank.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    Arclight55 wrote: »
    1. All weapon auto-fire capability
    2. Bind in locations when using Transwarp.
    3. Fauna added to the Flora on planets
    4. Crafting stations with the ability to fine tune all your ships componants
    5. All locations in missions will show cleary on Galaxy map, showing you the route to them(have you read chat lately? most questions are , "where is..."
    6. temp powers and weapons drop. Limited use.


    Is this what you'd like to see or is this what they're supposedly doing, and if so, how did you come by this?

    Also: stupid noob question, what's a respec? I've heard people complaing about the lack of it, but I dunno what it is...
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    Pyrceval wrote: »
    STo has a serious asteroid problem... it needs some Preparation-A.

    Ah, the good ol' Preparation-A. Thats one of my favorite ships.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    Rum0r wrote: »
    what's a respec? I've heard people complaing about the lack of it, but I dunno what it is...

    Resetting your skill points if you believe you spent them poorly: "respecification".
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    000Feeder wrote: »
    I'm sorry to say, but that's the Admiral Rank.

    Nopers. Its the Captain rank insignia.

    http://memory-alpha.org/en/wiki/File:Mov_capt.png

    This is the Admiral insignia.

    http://memory-alpha.org/en/wiki/File:Mov_adm.png
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    Arclight55 wrote: »
    1. All weapon auto-fire capability
    2. Bind in locations when using Transwarp.
    3. Fauna added to the Flora on planets
    4. Crafting stations with the ability to fine tune all your ships componants
    5. All locations in missions will show cleary on Galaxy map, showing you the route to them(have you read chat lately? most questions are , "where is..."
    6. temp powers and weapons drop. Limited use.

    First 4 i'd like to see.

    Number 5 just goes to show how many people are smoking weed while playing STO, seriously 9/10 missions say were to go, if you really cant be bothered reading the text and pressing M and selecting system list then you should just quit at life.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    Nopers. Its the Captain rank insignia.

    http://memory-alpha.org/en/wiki/File:Mov_capt.png

    This is the Admiral insignia.

    http://memory-alpha.org/en/wiki/File:Mov_adm.png

    Why the heck do they call it the Admiral Uniform in-game then? :confused:
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    Jasbro wrote: »
    First 4 i'd like to see.

    Number 5 just goes to show how many people are smoking weed while playing STO, seriously 9/10 missions say were to go, if you really cant be bothered reading the text and pressing M and selecting system list then you should just quit at life.

    I agree one hundred percent. I get tired of time and energy being wasted on the lazy. The people who give five seconds of thought to a problem before asking "how do I?" are what eventually lead to the dumbing down of everything. The addition of a direction for the scans in a system for anomolies (sp?) was awesome though.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    000Feeder wrote: »
    Why the heck do they call it the Admiral Uniform in-game then? :confused:

    Um...you see its...it has to do with...

    *shrugs*

    But the real WoK Admirals uniform also has gold piping along the flap. The in-game uniform doesnt. Kind of like this:

    http://trekmovie.com/images/tf08/Star%20Trek%20Icons%20Admiral%20Kirk.jpg
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