last night was my first try at this , what a complete disaster , some scream to this some scream to something complete different , it was one of the worst gaming experience I have ever had , finely after 1 hour of shooting at this thing I quit , it was a complete cluster $%^#!
Or the first person to use ramming speed destroyed it. The encounter is fine, people just need to be smart. For the LOVE OF GOD CRYPTIC - do not nerf this. For the first time in this game something requires coordinated effort and paying attention, don't start setting the standards WoW now has this early in the game. Please.
Make people learn to play, don't just hand them loots.
Or the first person to use ramming speed destroyed it. The encounter is fine, people just need to be smart. For the LOVE OF GOD CRYPTIC - do not nerf this. For the first time in this game something requires coordinated effort and paying attention, don't start setting the standards WoW now has this early in the game. Please.
Make people learn to play, don't just hand them loots.
I'm sorry to say that with the current set of tools in the game, and the fact that most people don't seem to know how to chat in Local instead of Zone, these raid-events are going to be a massive source of frustration for many people, myself included.
My utmost frustration comes not just from the concept of people needing to work towards a common goal and they don't, my utmost frustration comes from seeing how unfaithful to the Star Trek franchise these massive raid events seem to be in my opinion.
You see, every Star Trek episode or movie that actually displayed Fleet Actions, or massive space encounters, never focused entire scenes on battle. Space battles between ships are basically thousands of lines drawn from one ship to another and this seems pointless, unexciting and actually quite boring to me.
What I'd rather see, is how the Heroes (the crew of the Enterprise in ST:TNG or ST:TOS) save the day, not how thousands of ships come together to whittle down a huge gigantic sack of HP! Sorry, but raids like that do not, in my opinion, belong in the Star Trek franchise.
If however, these raids were broken off into stages where people could work together by actually progressing a common goal by accomplishing side-goal missions, all working on the same arc essentially, but different parts of it, that would seem to me, worthy of the Star Trek seal of approval in a Star Trek MMO.
Think about the latest Star Trek JJA movie where Spock goes out with one ship and uses a scientific solution to resolve a situation far far more dangerous than any Crystal Entity, THAT's Star Trek, and apparently that's not Star Trek just to me, but also to the writers of the story and the people who determine the direction of the franchise!
Nightmare encounter, not because it's difficult, but because of the abuse flying round in the chat channel.
Reported two players tonight for being outrageously abusive in that instance. It just seems to bring out the worst in people and some people have very nasty and vindictive sides.
I'll just skip this one until in high enough to 1-shot it :P
last night was my first try at this , what a complete disaster , some scream to this some scream to something complete different , it was one of the worst gaming experience I have ever had , finely after 1 hour of shooting at this thing I quit , it was a complete cluster $%^#!
I was in that battle with you. And it was a mess.
I really wish I knew who was telling the truth with all the yelling of advice
- Target only the entity
- Target the small crystals, not the large ones.
- Target the large crystals, not the small ones.
- Fly around entity in a circle and let loose mines.
- Do not use mines.
- Small crystals heal the entity.
- Small crystals heal the entity when it is below 30% only.
- Starship deaths heal the entity.
I quit after 40 minutes. Every time we got it down to 35%, it's health would shoot back up to 50%. Aggravating to no end.
I understand how frustrating it can be to fight a tough npc with a PUG but I don't want this beast to get weakened so much that it only takes a few ships to take it down.
Previously, it was farmed and getting one-shotted by high ranked players using Ramming Speed. Let this foe remain mighty.
Every game needs a few foes that require some serious effort to beat.
i was there too. i was pretty wierd, with alot of contradictory info flying around. i still wasnt sure how to fight that thing, but it was fun. i jumped around to some different instances, and found some higher level guys coming in and killing it with one shot. there should be a level cap....no captains in there fighting it.
I really wish I knew who was telling the truth with all the yelling of advice
- Target only the entity
- Target the small crystals, not the large ones.
- Target the large crystals, not the small ones.
- Fly around entity in a circle and let loose mines.
- Do not use mines.
- Small crystals heal the entity.
- Small crystals heal the entity when it is below 30% only.
- Starship deaths heal the entity.
I quit after 40 minutes. Every time we got it down to 35%, it's health would shoot back up to 50%. Aggravating to no end.
From what people have gathered:
Kinetic damage from mines and torps heal the entity.
Kinetic damage from ramming speed does not heal the entity.
Kinetic damage from your ship exploding near the entity heals the entity
The large crystal shards shot by the entity splits into small crystal shards after it hits a ship.
The small crystal shards return to the entity and heals it.
So the correct thing to do would be
Shoot the entity with energy weapons
Shoot the small crystal shards
SHoot the large crystal shards
Comments
Make people learn to play, don't just hand them loots.
My utmost frustration comes not just from the concept of people needing to work towards a common goal and they don't, my utmost frustration comes from seeing how unfaithful to the Star Trek franchise these massive raid events seem to be in my opinion.
You see, every Star Trek episode or movie that actually displayed Fleet Actions, or massive space encounters, never focused entire scenes on battle. Space battles between ships are basically thousands of lines drawn from one ship to another and this seems pointless, unexciting and actually quite boring to me.
What I'd rather see, is how the Heroes (the crew of the Enterprise in ST:TNG or ST:TOS) save the day, not how thousands of ships come together to whittle down a huge gigantic sack of HP! Sorry, but raids like that do not, in my opinion, belong in the Star Trek franchise.
If however, these raids were broken off into stages where people could work together by actually progressing a common goal by accomplishing side-goal missions, all working on the same arc essentially, but different parts of it, that would seem to me, worthy of the Star Trek seal of approval in a Star Trek MMO.
Think about the latest Star Trek JJA movie where Spock goes out with one ship and uses a scientific solution to resolve a situation far far more dangerous than any Crystal Entity, THAT's Star Trek, and apparently that's not Star Trek just to me, but also to the writers of the story and the people who determine the direction of the franchise!
Reported two players tonight for being outrageously abusive in that instance. It just seems to bring out the worst in people and some people have very nasty and vindictive sides.
I'll just skip this one until in high enough to 1-shot it :P
I was in that battle with you. And it was a mess.
I really wish I knew who was telling the truth with all the yelling of advice
- Target only the entity
- Target the small crystals, not the large ones.
- Target the large crystals, not the small ones.
- Fly around entity in a circle and let loose mines.
- Do not use mines.
- Small crystals heal the entity.
- Small crystals heal the entity when it is below 30% only.
- Starship deaths heal the entity.
I quit after 40 minutes. Every time we got it down to 35%, it's health would shoot back up to 50%. Aggravating to no end.
I understand how frustrating it can be to fight a tough npc with a PUG but I don't want this beast to get weakened so much that it only takes a few ships to take it down.
Previously, it was farmed and getting one-shotted by high ranked players using Ramming Speed. Let this foe remain mighty.
Every game needs a few foes that require some serious effort to beat.
Kinetic damage from mines and torps heal the entity.
Kinetic damage from ramming speed does not heal the entity.
Kinetic damage from your ship exploding near the entity heals the entity
The large crystal shards shot by the entity splits into small crystal shards after it hits a ship.
The small crystal shards return to the entity and heals it.
So the correct thing to do would be
Shoot the entity with energy weapons
Shoot the small crystal shards
SHoot the large crystal shards
also http://forums.startrekonline.com/showpost.php?p=2046627&postcount=19