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Bug or Nerf or just me ?

SystemSystem Member, NoReporting Posts: 178,019 Arc User
ok noticed after yesterdays patch that you can not repeat the defender missions until after a bit of time has passed. unlike before when you could finish one and go into anther right away.

I have been through the patch notes and can't find anything in there about this changing.

So anyway is this a bug, nerf, or is it just me this is happening to?

I would like to know because this is one of my main ways of getting xp outside of patrol missions as I really do not like the ground combat and avoid when I can. Thanks.
Post edited by baddmoonrizin on

Comments

  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    from the release notes.....
    # Made all repeatable Star Cluster missions have a 30 minute cooldown from start of mission instead of from turn in.
    # Made all repeatable Deep Space Encounter missions have a 30 minute cooldown from start of mission.

    power leveling nerf.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    As per the patch notes there is now a 30 minute timer to these missions.

    Please read stuff before you post!
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    doh !! I did read the notes but missed it sorry :rolleyes: and ya feel like an idiot now.

    I am a bit miffed about this since I do the defenders when I run out of the other space based missions.
    I hate the ground combat so more or less avoid those when I can.

    oh well C'est la vie
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    i bounce back and forth from exploration then defense missions until im bored then do a story line for the nice reward. This was my tactic i am now Rear Admiral 5 and mainly MK X gear except a couple things which i am now working on.
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