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Excuse me, but why did you break the Picard Maneuver?

SystemSystem Member, NoReporting Posts: 178,019 Arc User
If you know how to do it, you know what I'm talking about, and as of 2/11/10, it is no longer working. To perform the Picard Maneuver in STO, you could hit evasive manuevers then go to full impulse ("warp") which would give you a (VERY temporary) boost in speed.

During open beta, it was obviously broken, as it allowed players to go three times warp speed for the entire duration of the evasive manuevers, but by launch, this was fixed so all that all it allowed was the brief 1 second "jump" that simulated the Picard Maneuver. This could not be done in combat, and hardly provided any real benefit at all other than RP and "hey, look at me!" With a cool down limited by evasive maneuvers and not being able to be used in combat, I do not see why this was "fixed." It wasn't broken.

Please give me back my Picard Manuever, or I'll reprogram your Kobayashi Maru simulator. :D
Post edited by baddmoonrizin on

Comments

  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    Probably had something to do with fixing ramming speed. I think they have changed how full impulse works because at least for me it seems to take longer to build up a decent speed.

    I used the evasive+full impulse trick to do those ~20km trips to the next mob without losing much energy.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    Yeah too bad they broke it, it was so fun spinning around the Earth Starbase. :D
    Evasive Maneuvers + Emergency Power to Engines still works though.

    ... Klingons run a lot with that in PvP lol
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    I thought the Picard maneuver was adjusting your shirt when you stood up or sat down.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    Alra wrote: »
    I thought the Picard maneuver was adjusting your shirt when you stood up or sat down.

    Whereas the Kirk manouever was adjusting the shirt of a young female alien ensign, whenever he stood up or sat down.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    Funny, funny... But I'm still hoping to see an answer to this, since it shouldn't have anything to do with ramming, as they are mutually exclusive (you'd have to be in combat to use ramming, and can't "PM" in combat).
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    I miss using evasive plus full impulse at the same time... Ahh those were good times...

    Anyway the effect you're refering too still exists if you hit evaisve first then full impulse. You jump forward very rapidly at increase speed then it slows you down to full impulse speed like half a second later. I do it pretty frequently without really trying.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    Snicker wrote: »

    Please give me back my Picard Manuever, or I'll reprogram your Kobayashi Maru simulator. :D


    Could not the threat to reprogram the Kobayashi Maru just be part of the Kobayashi Maru? How would it change anything to make that comment?

    The rest of your post sounds great, but you lost it on that last line, since it actually falls within the catagory it is already in.


    So the proper response to that comment.


    I'll take the wrench :)
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    Well they could justify getting rid of it because it probably wouldn't work in that era. The maneuver worked because the ship he faced off against was using a light based view screen (I can't think of a better way to describe it). Where as say, the enterprises View Screen is based off of sensor images, the view screen of the Ferengi ship he was going up against was using a system that showed every how you would see it with your normal eyes. So when the Stargazer went to warp, at the distance they were at from the enemy ship, it sill looked like they were sitting there. They then warped closer to the enemy ship so for a breief period it looked like the Stargazer got some back up. I would imagine that 50 years after that incident most starships wouldn't use that anymore.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    Picard maneuver is doing a quick "warp" towards the target, so that your ship will appear to be in one spot while it actually is on another.

    Picard maneuver also is standing up and tugging your shirt.

    Picard maneuver also is called "facepalm"

    Picard maneuver also is managing to dismiss several hot and interesting women in the course of your life, then complain that your family lineage will end with you because you had no children.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    (pedantic mode engaged)

    Actually the picard maneuver was done with warp speed, not full impulse so technically you could never do the Picard maneuver.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    Yeah too bad they broke it, it was so fun spinning around the Earth Starbase. :D
    Evasive Maneuvers + Emergency Power to Engines still works though.

    ... Klingons run a lot with that in PvP lol

    this and an enginer battery cause those guys go fast when trhey start taking hull damage
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    Dekkameron wrote: »
    (pedantic mode engaged)

    Actually the picard maneuver was done with warp speed, not full impulse so technically you could never do the Picard maneuver.

    Technically, you cannot do the picard maneuver because you would be bothered by that fact, no!? :) These guys just pretend..
This discussion has been closed.