Why are the Klingons a huge swarm, I dont care about what buffs the swarm gives them that is fine and i assume it will be balance out what i care about is entering PVP and fighting this massive BEE HIVE, never read or watched and Klingons do anything like this in ST. Id like to suggest that u make whatever buffs debuffs these swarms provide do so in a much smaller fashion they are not the Zerg or even a protoss carrier for that matter. Anyone else encounter this?
You ever seen the DS9 episode about the dominion war, where the klingons, federation and romulans go up against the cardassians and jemhedar and that other race I cant remember?
I believe it was a two parter as well, but anyways, the klingon birds of prey flew in formation, decloaked in formation, and then split up when they had to.
So to say that it has never been seen is inacurate, and leme say from someone who doesnt pvp much, its all about tactics, do what ya gotta do to win.
Not talking about ships talking about shield repair drones and the little fighters. Bottom line is its just annoying to see so much stuff on screen. You like looking at the swarm?
Not talking about ships talking about shield repair drones and the little fighters. Bottom line is its just annoying to see so much stuff on screen. You like looking at the swarm?
Our swarms are as much hindrance as help , as the game engine stops rendering enemy targets at a certain distance away based on number of friendlies in such close proximity , we dont even see beams , cannon fire or rifts/gravity wells half the time , and when we do , not the ship firing them ( No , we were not jammed)
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I believe it was a two parter as well, but anyways, the klingon birds of prey flew in formation, decloaked in formation, and then split up when they had to.
So to say that it has never been seen is inacurate, and leme say from someone who doesnt pvp much, its all about tactics, do what ya gotta do to win.
Our swarms are as much hindrance as help , as the game engine stops rendering enemy targets at a certain distance away based on number of friendlies in such close proximity , we dont even see beams , cannon fire or rifts/gravity wells half the time , and when we do , not the ship firing them ( No , we were not jammed)