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Diplomacy missions?

SystemSystem Member, NoReporting Posts: 178,019 Arc User
I would love to see actual diplomacy missions. I know this is supposed to be a time of war, but even in war there are times diplomacy is needed. I believe diplomacy missions shouldn't have a set in stone ending either you should be able to choose different courses of actions to take which in turn could affect your characters personal standing with different factions. If anyone else has ideas on how these diplomacy missions might play out I'd love to hear them, and If you have ideas on other types of missions, or how missions could be changed in general to make them more interesting and fun to play please post it.
Post edited by baddmoonrizin on

Comments

  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    There are a few from what I understand although after getting to Commander in open beta I only recall one in the main story. Although from what I understand there are some later on. But more would be nice.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    There's more than a few in the Star Cluster missions. Granted, they're not very deep - you deliver 10 items that they need - but they're there.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    There are a few in Patrol Missions and maybe one in the main storyline. Also, there are plenty of non-combat one on the exploration missions.

    I agree that we need more diplomatic, archaeology, time travel, and investigation (solving crimes) missions.
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