Before i mislead any more noobies.... play how you want. That's my best advice. Personally i'm a fan of the phaser disable proc. I like quantum torps but also photons better DPS is nice too.
The itemization doesn't necessarily make it easy... but i'm hoping cryptic will start to change that.
http://forums.startrekonline.com/showpost.php?p=2053215&postcount=43
Comments
New players: do not do this. Min/Max is ok for power players, but the average player will let off way more phaser shots than tri-cobolt.
Woah, new players don't listen to this guy. He's trying to lead you astray.
Anti proton and tri cobolt are the BEST WEAPONS this is the official word from Cryptic.
All the other weapons are meant to be inferior. Sure, phasers are good but only until you get to tetryon weapons and tetryon only until you get to the holy grail of weapony, anti proton.
Really i put alot of time into this post, i researched it alot. I did this for your benefit new players. I wouldn't want you to be gimped. That'd be really lame if you spent all your points in phasers expecting to be able to use phasers on your federation star ship once you reach admiral.
No, they added anti proton and tri cobolt in with this borg content! The best weapons are here, everyone rejoice.
You're right though, they do have to spend points. I just want them to know it may be better to spend those points while leveling on more general requirements.
Yes, I advise all new players to remove all weapons but Tri-cobolt and anti-proton from their 1-2-3 birds, and do not level any attack skill except these two.
Poster has indeed as he said researched the heck out of this concept in his hidden laboratory on Polaris. Turns out these weapons are perfect for new players.
(not)
Thank you, i'm glad some one else is going to be supportive of my work. I just don't want to see new players spend points in specializing into weaponry that cryptic has so clearly defined as not viable.
The skill trees are really misleading, it almost appears as if cryptic intend us to use other weaponry but now we know its not true. I'm glad we can help new players avoid our mistakes.
Spread the good word brother.
Nah there's enough other skills to spend stuff in, trust me it works. I wouldn't have recommended it other wise. Besides its what cryptic wants.
They're the only purples available from exploration! Duh... obviously cryptic wants us to use them and nothing else. Read the rest of the posts above, it explains EVERYTHING.
I know it seems like you're supposed to be free to make a choice about what weapons you want to use. Cryptic games usually involve alot of free choice but its just simply not the case in the STO universe.
What self respecting admiral is going to use common phasers? Pffft... it's below him. As we all know the lore is important in STO. So cryptic is working hard to make sure it fits.
You mean the one that links to a post about the colored phasers?
I have no idea what you're talking about. Besides, it's super obvious what they intend... go check the USS victory yourself.
It's none of that. I'm just saying that you'd be factually wrong in saying that those weapons are all that's available in endgame. I have purple phasers and purple quantum torpedoes from drops, all Mk IX - X. With my consoles, I do much more damage than I would with either of those weapons. Then, if you figure out the fact that you'd have to choose one or the other to max out, as you can only have one maxed-out skill at Admiral, and factor in the lack of bridge consoles to modify either of those weapons, you'd realize it doesn't matter what dstahl said. In light of all of this, if anything, those weapons are actually the worst to use in endgame.
No, i'm sorry but you're factually wrong sir. I don't want to start a fight on the internet or something. People don't do that sort of thing. It's rude.
However, if you think about it what's easier to do? Equip yourself with purples from random drops or from a reliable source like a quest vendor.
I bet you i can get full purple weapons faster than you can buying them or equipping them from drops if i just do dailies.
I think it's pretty obvious what cryptic intends. You're not supposed to choose yourself, you're supposed to use what they give you. Which is in this case anit proton and tricobalt weaponry. It's what we're supposed to use... it's just logical.
I don't care about what's "faster." I care about what is the best combo. As it stands right now, Tricobalt/antiproton is not it.
What? You want to make your own choice? That's ridiculous. You sir need to fall in line and use what cryptic has given us. You've got purples just waiting to be used and you're insisting on taking your own selfish path.
I'm sorry but that is inconsiderate, ungrateful and spits in cryptic's eye. After all their hard work and obviously consistent gameplay design decisions. Just because the skill tree seems to encourage freedom of choice and character development doesn't mean you were right in interpreting it as such. Three is a right and wrong way to do things.
Shame. On. You. Sir.
I think I see where you're going, but I'm not talking about choice at all.
Let's break it down:
Phasers and Quantum Torpedoes are Tier 3 skills, meaning to max them out, you need to invest 2700 SP into each skill. Antiprotons and Tricobalt weapons are Tier 5 skills, meaning to max them out, you need to invest 4500 SP each, almost twice the amount. Now, at the same skill rank for these weapons, they do the same damage.
Here's the rub: You can't have two maxed Tier 5 skills until they raise the level cap. You can have one maxed and one level 7 skill, or two level 8 skills. Now, almost everyone with a brain is going to max out one of the tier 5 ship skills, so you'd only be able to invest a significant amount of SP into one weapon, and you won't be able to max it out.
On top of this, there is a plethora of consoles to use to increase the damage capabilities of Phasers and Quantums. Not so for the Antiprotons and Tricobalts.
Now, the weapons have the same base damage, but one can be effectively skilled AND be buffed by consoles. Purples of non-tier 5 weapons can be found. I have multiples only two weeks after starting this game, all mark 9 or 10. Anyone with a brain can put two and two together and come out that the only way antiproton or tricobalt weapons will be viable in endgame is if we get some sweet consoles for them AND they raise the level cap.
But hey, at least they're cheap.
I'm sorry but the itemization speaks, clearly they want us to use purples because they're awesome. They only purples they've made readily available are anti proton and tricobalt. I really don't see the logic in your post.
Purples, end of story.
Fine, be wrong. Cryptic doesn't care. They're going to itemize how they feel not encourage your "choice".
Even when they raise the cap, unless and until they add some good consoles for those weapons, there's still a disparity leading towards the lower-tier weapons.
Sorry but the purples in game on the vendor currently disagree with you. Itemization speaks. Anti proton and tri cobalt or get out.
I might be wrong about this, but don't the Tricobalt weapons deal Kinetic damage?
In fact, there isn't such a thing as Tricobalt damage according to the resist stats on ships.
Either trolling, or someone trying to pump up his exchange sales.
Troll? No sir. I'm concerned about this issue and i want to make sure new players understand. That's pretty rude to say i'm trolling.
Just saw that in another post about this. LOL, you got owned.
No need to be insulting, that's quite rude of you. I'm not sure why you're trying to contradict what cryptic has made so obvious.
Anti-proton and Tricobalt are the end game weapons. If you're using anything else, cryptic thinks you're wrong.