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Cryptic let us play how we want!!!

SystemSystem Member, NoReporting Posts: 178,019 Arc User
omg so no there are cool downs on defend missions that is just fricking lamn!!!! so what if we want to lv and not do some of the lamn missions thats our choice. it will make it hard to find groups. i mean really 30 mins??? takes 15 mins but well what ever its just there way of makeing us do there missions.
Post edited by baddmoonrizin on
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Comments

  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    Did anyone understand this complaint?
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    I... I think it's trying to communicate!
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    There was no cooldown before just a reset time. So the change means waiting 30 mins for retry of the deep space quests.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    Captain, the universal translator seems to not be working :-|
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    Looks like an attempt to halt powerlevelling
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    Dame it all to heel cryptic
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    Sgt.Napoli wrote:
    omg so no there are cool downs on defend missions that is just fricking lamn!!!! so what if we want to lv and not do some of the lamn missions thats our choice. it will make it hard to find groups. i mean really 30 mins??? takes 15 mins but well what ever its just there way of makeing us do there missions.

    Laugh out loud.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    So.. he's mad that defense mission cool-downs are based on mission turnin time and not acceptance time? Whatever, go do some other missions then.. The Federation (or Klingon Empire) can use you elsewhere just the same.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    Radkip wrote: »
    I... I think it's trying to communicate!

    lol, this gave me a giggle :p
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    This OP is void of all intelligent life.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    Sgt.Napoli wrote:
    omg so no there are cool downs on defend missions that is just fricking lamn!!!! so what if we want to lv and not do some of the lamn missions thats our choice. it will make it hard to find groups. i mean really 30 mins??? takes 15 mins but well what ever its just there way of makeing us do there missions.

    Translation:
    It appears there are cool downs on Defend chicken, and i disapprove. I feel that if we want to level this way rather than Ride horses up a hill, then that is my right as a player base. It is difficult to find Chinese food, and the ones that deliver take 30 minutes. Something unrelated takes 15 minutes, but i don't mind as it is just their way of making me play other content.

    this is the best my translator could come up with :p
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    dr_Drake wrote:
    Translation:
    It appears there are cool downs on Defend chicken, and i disapprove. I feel that if we want to level this way rather than Ride horses up a hill, then that is my right as a player base. It is difficult to find Chinese food, and the ones that deliver take 30 minutes. Something unrelated takes 15 minutes, but i don't mind as it is just their way of making me play other content.

    this is the best my translator could come up with :p

    Lol nice one
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    what alien language is this~??
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    FreyarH wrote: »
    Did anyone understand this complaint?

    i think he's trying to impart that he is very hot and he has a distinct lack of A/C? i dunno...:confused:
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    Thanks to the OP all posters under the age of 12 will be required by Cryptic to undergo a mandatory spellchecking.

    dr_Drake wrote:
    Translation:
    It is difficult to find Chinese food, and the ones that deliver take 30 minutes. :p

    This is just plain classic. :D
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    Sgt.Napoli wrote:
    omg so no there are cool downs on defend missions that is just fricking lamn!!!! so what if we want to lv and not do some of the lamn missions thats our choice. it will make it hard to find groups. i mean really 30 mins??? takes 15 mins but well what ever its just there way of makeing us do there missions.

    <speaking in a very loud tone used by ignorant people that think by doing so will help the other person to understand>

    FOURTY TWO! <pleasant smile>
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    Looks like an attempt to halt powerlevelling

    This,


    I made captain doing the defend missions... time to actually play the game now doing real missions. ;)
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    Damn it Jim, I'm a Doctor, not a linguist.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    honestly, until there's more TRIBBLE to do, I dunno why anyone would want to level faster. I'm already RA4 and I did I think 1 set of defend missions. I mean, friggin boring.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    Sux really bad when your Admiral already, and the only things we have to do are these types of things.. now we have to wait 30 mintues after an explore mission ? blow me cryptic.. you guys just make this game worse and worse with each patch :(
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    Looks like an attempt to halt powerlevelling

    coupled with missions added for +43 levels...

    It seems to be less of halting power leveling...and simply prolonging the game in general. They still have a good chunk of time before that special 45-day 'update' they promised.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    What he's complaining about is that

    Before - You go into a deep space encounter. hail whichever NPC handles the defend mission in that sector block, take the mission. Instance jump until you land into a encounter that's not on the reset timer or close to done. When it finishes instance jump to another that's almost done or not on the counter. By doing this you could finish the defend missions, all 3 sets, in well under 5 minutes. Then just hail the NPC and take another one. It was the optimum way to power level, you would collect multiple levels every hour.

    Now - There's a 30 minute cool down on these missions. Doesn't really hurt the people who do this honestly, less they are that damn fast (and kudos to you then), but stops the advantage of instance jumping.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    Sgt.Napoli wrote:
    omg so no there are cool downs on defend missions that is just fricking lamn!!!! so what if we want to lv and not do some of the lamn missions thats our choice. it will make it hard to find groups. i mean really 30 mins??? takes 15 mins but well what ever its just there way of makeing us do there missions.

    Junior Member <--correct!
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    Don't forget that the cooldown starts upon ACCEPTING the mission, not RETURNING it. That means if it takes you 20 minutes to finish the mission, you'll only have 10 minutes cooldown left. In terms of exploration missions, this is actually a huge buff, heh.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    Maxil85 wrote: »
    What he's complaining about is that

    Before - You go into a deep space encounter. hail whichever NPC handles the defend mission in that sector block, take the mission. Instance jump until you land into a encounter that's not on the reset timer or close to done. When it finishes instance jump to another that's almost done or not on the counter. By doing this you could finish the defend missions, all 3 sets, in well under 5 minutes. Then just hail the NPC and take another one. It was the optimum way to power level, you would collect multiple levels every hour.

    Now - There's a 30 minute cool down on these missions. Doesn't really hurt the people who do this honestly, less they are that damn fast (and kudos to you then), but stops the advantage of instance jumping.

    Jeez - why would anyone want to 'play' that way?? :confused:
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    Sgt.Napoli wrote:
    omg so no there are cool downs on defend missions that is just fricking lamn!!!! so what if we want to lv and not do some of the lamn missions thats our choice. it will make it hard to find groups. i mean really 30 mins??? takes 15 mins but well what ever its just there way of makeing us do there missions.

    Seriously?! You guys can actually translate this into something meaningful? Wow, that's mind-boggling.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    Sgt.Napoli wrote:
    omg so no there are cool downs on defend missions that is just fricking lamn!!!! so what if we want to lv and not do some of the lamn missions thats our choice. it will make it hard to find groups. i mean really 30 mins??? takes 15 mins but well what ever its just there way of makeing us do there missions.

    What is a, "lamn?" Can you eat it?
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    FreyarH wrote: »
    So.. he's mad that defense mission cool-downs are based on mission turnin time and not acceptance time? Whatever, go do some other missions then.. The Federation (or Klingon Empire) can use you elsewhere just the same.

    Sorry, the only other thing for a Klingon to do at all is pvp, so no, they don't have any choices really.

    The cooldown stinks for those who want to grind xp that way or are looking for a drop or two. I see no reason for having added this other than the fact that a lot of people are high level already. Now, if they have done it in order to halt the gear farming (especially from higher rank people) from places like Starbase 24, then I'm for it.

    I wouldn't know, as my account name is one of the ones they aren't letting in because they broke the account server.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    Maxil85 wrote: »
    What he's complaining about is that

    Before - You go into a deep space encounter. hail whichever NPC handles the defend mission in that sector block, take the mission. Instance jump until you land into a encounter that's not on the reset timer or close to done. When it finishes instance jump to another that's almost done or not on the counter. By doing this you could finish the defend missions, all 3 sets, in well under 5 minutes. Then just hail the NPC and take another one. It was the optimum way to power level, you would collect multiple levels every hour.

    Now - There's a 30 minute cool down on these missions. Doesn't really hurt the people who do this honestly, less they are that damn fast (and kudos to you then), but stops the advantage of instance jumping.

    As you stated about instance jumping, I'm against it. It's gaming the game so to speak.

    But... it could appeal to people who don't like to use their mind. As evidenced by the OP's communication skills and willingness to do Defend missions to make Admiral. A mind numbing proposition to those with an ounce of imagination or creativity.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    *finds a post worthy of the red marker and jumps for joy*
    Sgt.Napoli wrote:
    Heavens to betsy! So, there are cool downs on defend missions. That is just freaking lame! So, what if we wanted to level rather than do some of the lame missions? That's our choice. It will make it hard to find groups. I mean, really 30 minutes? Maybe it takes 15 minutes, but whatever its just their way of making us do their missions.

    There, I fixed it for you!

    Allow me to rebut against the OP. The Defend missions are not intended to be a primary source of experience. If you do not want to do the intended content for leveling up, then that is your problem. However, there are many who would think that simply flying around in the same zone, blasting the same mobs into smithereens for hours at a time is pretty lame. If that's what makes a good game for you, go play Asteroids.

    Also, exploration missions take less time to level than doing defend missions. You don't actually need to grab an exploration mission from a mission contact. Just head into where they have all of the anamolies and start exploring. Avoid the "Aid the Planet" missions though. Those are a waste of resources and cargo space.
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