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Envrionment flickers

SystemSystem Member, NoReporting Posts: 178,019 Arc User
edited February 2010 in Graphical and Sound Issues
I'm getting environment flickering on random spots, planet side, and I corrected this by turning the light quality to low, but the light quality doesn't lower my FPS that much at all, so I'd like to keep this on. I'm using an eVGA 8800GT with the latest drivers, is there a way to correct this?
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Comments

  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    Same card, same manufacturer, same issue as me.

    At least that helps a bit, if this thread doesn't pick up I'm gonna contact eVGA and put that lifetime warranty to use.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    If you talking about textures flickering when weapons are firing...it is the Dynamic Lighting. I have a 8600GTS and when I have dynamic on any indoor scene will spaz out. Turning off Dynamic Lighting fixed the issue for me. Please note, Light Quality and Number of lights will not help or hinder this. Only turning off Dynamic Lighting will in my experience.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    I have the same problem on a 9800gt . I know this card runs the same chipset as the 8800 series ( its the g92). I guess I will have to turn dynamic lighting off, I just wish there was a better fix for this (dynamic lighting is pretty). Its funny my friend has the same problem on his 9600 and neither of us had any graphical problems until one of the later open beta patches. I noticed this only happens on interior environments too and never in space.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    I found out a temp work around from playing with this, the LIght Quality, switch from low back to high (if it's on high already). That works for a while, usually a session.
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