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Why is there no game content

SystemSystem Member, NoReporting Posts: 178,019 Arc User
I did the beta, and now that the official version is out it is still completely lacking on content. There are about 20 "quests" that just get repeated over and over and over and over and over. Why would I keep doing the exact same thing just at a higher level?

With the 100s of Star Trek episodes that have been produced you'd think the devs could make each episode into a quest or something like that.

The space combat is good, the character development is good but that is where it ends. I think STO is going to see a huge number of people not sign up for their plans as there is no reason to. The game is just too boring as it is. It's too bad, as there is a great base for a great game but it fell drastically short.
Post edited by baddmoonrizin on

Comments

  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    Yeah, I know! It's so lackluster to other MMOs where every single mission is "go kill this", "go kill that". It's SO much more boring and bland than the other MMO "Grinds" and isn't fun at alll. :rolleyes:

    You complain, but I bet I'll see you in-game next month. You'll probably find something to whine and complain about then too. Like a ... flavor of the whine of the month or something.

    This post should be deleted. It doesn't fit the proper criteria and has absolutely no constructive or creative criticism. Just criticism for the sake of complaining about something. Not productive. Pointless. This forum isn't here for your personal journal or therapy sessions.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    Indeed, cant wait to see where it goes though :) didnt pay a lifetime sub for nothing.. well kinda did, but no I didnt.. well..... :)
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    Because they rushed the game out way before it was ready. I have been saying that there would be a lack of content since before OB started. I even predicted what the fanboys would say too.

    Pre OB - They say that I cannot know what the game will be like as I have not played it.

    OB - They say that a big patch is comming that will have all of the content and that "its beta!"

    on the day of launch - The lack of the big content patch does not phaze them as they just KNOW that a big contant patch is comming in the next few months.

    Well, cant say I didnt tell you so...
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    The repeatable quests do get old, but they thow some new ones in there now and then as you level up (I got some at Cmdr I had not seen previously)

    The Episodes are pretty cool I think and seem to be the main 'content' of the game. Of course, right now there arent all that many Episodes per 'level' so some people run out of them.

    I dont feel like there is a lack of content as compared to other MMOs at launch. Most do not really 'fill out' until later in the first year. I do look forward to the first major content patch to see what we get.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    Hetha wrote:
    I did the beta, and now that the official version is out it is still completely lacking on content. There are about 20 "quests" that just get repeated over and over and over and over and over. Why would I keep doing the exact same thing just at a higher level?

    With the 100s of Star Trek episodes that have been produced you'd think the devs could make each episode into a quest or something like that.

    The space combat is good, the character development is good but that is where it ends. I think STO is going to see a huge number of people not sign up for their plans as there is no reason to. The game is just too boring as it is. It's too bad, as there is a great base for a great game but it fell drastically short.

    I and many many others have been saying this since CB.

    I am getting the impression that though Cryptic "says" they care what we think. One would be inclined to think in that fleshing out the universe especially a very in depth, detailed IP such as the Star Trek name they would give it their "all" and go balls out to make this a truly Epic game (not the mediocre use of "Epic" either.)

    There is that potential and yes I criticize Cryptic a lot but I want to see an Epic game I want to be a part of an Epic game. STO could be that Epic game, if the shot callers @ Cryptic were looking for more then the bottom lining of their wallets. (PLEASE PROVE ME WRONG)
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    Baltec wrote:
    Because they rushed the game out way before it was ready. I have been saying that there would be a lack of content since before OB started. I even predicted what the fanboys would say too.

    Pre OB - They say that I cannot know what the game will be like as I have not played it.

    OB - They say that a big patch is comming that will have all of the content and that "its beta!"

    on the day of launch - The lack of the big content patch does not phaze them as they just KNOW that a big contant patch is comming in the next few months.

    Well, cant say I didnt tell you so...

    I'm no fanboy but I'm certainly not a doomsayer like you and the others either. It's just the fact that you have unrealistic expectations and you want it to be exactly the way YOU want it to be. Guess what? I highly doubt your a game designer. So, if you want to make a game the way YOU want it to be, then maybe you should go into business and make a game design company and then you can have it your way right away.

    Some people are never happy no matter what you do for em.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    I'm not just complaining to complain. I will NOT sign up for any plan. I just wanted the devs to know why they are going to lose myself and my friends who are playing the game.

    I didn't think I needed to elaborate on the overwhelming problem of the game, the repetition.

    I'm going to take a few weeks off from playing, then try it again to see if somehow there have been some major changes, then I'll just let my account expire.

    So STO you got my $60.00 but you lost my $15.00 a month that you could have had for years...
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    Sulda wrote: »
    I'm no fanboy but I'm certainly not a doomsayer like you and the others either. It's just the fact that you have unrealistic expectations and you want it to be exactly the way YOU want it to be. Guess what? I highly doubt your a game designer. So, if you want to make a game the way YOU want it to be, then maybe you should go into business and make a game design company and then you can have it your way right away.

    Some people are never happy no matter what you do for em.

    Actualy I came in with very low expectations. I did not expect to find so little though and as I have said freelancer launched with more content than this game. Call me a doomsayer all you want, I have been right so far.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    Hetha wrote:
    I'm not just complaining to complain. I will NOT sign up for any plan. I just wanted the devs to know why they are going to lose myself and my friends who are playing the game.

    Yes you are. When you cancel I'm sure there will be a feedback form to fill and you could let the devs know why you are cancelling. If your only real goal was to let them know that you wouldnt have made this post.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    Medwynd wrote: »
    Yes you are. When you cancel I'm sure there will be a feedback form to fill and you could let the devs know why you are cancelling. If your only real goal was to let them know that you wouldnt have made this post.

    I'm sure there won't be anything dedicated to the droves of people who will be leaving the game. The posts the devs leave SEEM caring and that they really do want a good game. But actions speak louder than words, so you can tell me how great the game is going to be but until I see the content what they say is irrelevant.

    The bottom line is this game is far from ready to be a contender with the big boys of MMO gaming. Like I said they have a good base but they are missing the most important part, content. This game should have been put on hold for another year until they had the time to properly set up the missions.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    it was rushed, you can't argue with that. It was. But cryptic "ramped" it up so much, we all thought that the game would meet our expectations. It hasn't yet. Now I'm confident that they will add like crazy to it, but right now it's lacking.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    Sulda wrote: »
    I'm no fanboy but I'm certainly not a doomsayer like you and the others either. It's just the fact that you have unrealistic expectations and you want it to be exactly the way YOU want it to be. Guess what? I highly doubt your a game designer. So, if you want to make a game the way YOU want it to be, then maybe you should go into business and make a game design company and then you can have it your way right away.

    Some people are never happy no matter what you do for em.

    The old " what YOU want" is getting really old, you can't deny STO is extremly emty even F2P MMO's made by 5 guys have more varied content.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    Hetha wrote:
    The bottom line is this game is far from ready to be a contender with the big boys of MMO gaming. Like I said they have a good base but they are missing the most important part, content. This game should have been put on hold for another year until they had the time to properly set up the missions.
    I really can't agree. Outside of WoW almost every game launches with limited to modest content. I don't get in on game launches to criticize there being no content. That's just silly. I get in on launches to see the game engine, see how it plays, and usually to get in on pre-order exclusives. But how a game ACTUALLY is really can't be seen or told until generally at least 6 months after launch. By that point you get an idea on the dev's ability or desire to add content (and what kind of content they add), and have a good idea on the community.

    My general thought is that most gamers who get in on MMORPG launches are generally pretty naive. They expect the newly launched MMOG to be on par with WoW, EQ, LOTRO or any other game that has been around for like 4+ years. They forget (or didn't know) that those games took 4+ years to get to the points they're at now.

    I'm not saying STO will be the end all be all... but complaining about lack of content right now is like complaining that the new TV show doesn't have a strong back story, developed characters or real series direction after one or two episodes. Great MMOGs, like great shows, are a marathon, not a sprint. I can remember practically every game launch since WoW with gamers complaining about lack of end game at the cap.. and even WoW wasn't entirely free of this, though mostly because end game content there was 40 man and guilds often had to wait for a competent 40 characters to get to 60 and had no level 60 small group PvE to do in the meantime. Still, every new game has these issues. Not a single one has launched with the rushers (and not saying that in itself is a bad thing) not complaining about the lack of an end game or it being majorly broken.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    i haven't heard of any content gaps or being forced to do repeatable missions yet, even from teh people who rushed to admiral and are complaining about lack of endgame content.

    yes the missions are much the same kill x squads, scan x objects, go to x place to deliver item, escort ship to x place then y place while killing every enemy along the way.

    has been the same in every mmo since wow. before that it was camp mob spawn location killing 50k mobs for 4-8hours a day.

    at least in STo there's some variations on this formula as you gain levels. i've done some non combat missions or parts of missions, episodes are a mix of space and ground combat, i've escorted a rescue ship from station to station while killing every ship along the way. ntohing revolutionary, but not unexpected either. and funner than grinding the same repeatable over and over again or grinding pvp, even though i do love pvp.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    Sure, I know there isn't a lot of content and there's nothing to do at cap level just yet.

    And I'm ok with that. Which is why I'm taking my time and enjoying the game. In time they will release stuff and honestly, that's fine as long as they are constantly releasing new stuff. They've already stated that they will be adding new stuff every month or so.

    If you aren't patient enough and you don't think the game is worthy of your money then leave. Complaining about it on the forums is just silly. You think THEY don't know what they need to be working on? You assume too much. If you're not happy then leave. Oh, right. You wont. You refuse to leave, you just like to come here and gripe.

    People talk about all the problems "since they've been here in OB" like thats SUCH a long time. When OB started people cried saying they're going to cancel and leave. Then in Headstart, the same people were here griping and complaining that they were going to cancel their pre-orders and leave. I still see the same people here at Live talking about their first "free" month and how they won't renew.

    So after this first free month... if you're still here and complaining, then what is going to be your excuse? Complain and threaten all you want. I'll see you in-game. lol
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    Q: Why is there no game content
    A: Because the devs said it's not necessary
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    I disagree that the best method is to wait and see until the 6th month mark. If a game is this empty of content at release, it is typically on life support by 6 months. Take AOC and Warhammer for example. If some drastic measures and additional content aren't added in the immediate future, there won't be enough playerbase to support development of additional content at the 6 month mark...
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    Akula wrote: »
    I disagree that the best method is to wait and see until the 6th month mark. If a game is this empty of content at release, it is typically on life support by 6 months. Take AOC and Warhammer for example. If some drastic measures and additional content aren't added in the immediate future, there won't be enough playerbase to support development of additional content at the 6 month mark...

    STO has more content than both aoc and warhammer had on release. STO has no leveling content gaps. AOC both had major mechanic issues on release, and while aoc was funner than warhammer, they both had fun issues.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    Sulda wrote: »
    Some people are never happy no matter what you do for em.

    The Eurogamer review is spot on, and the MMORPG.com users rate it a 6.2 out of 10. It's not just "some people," but an increasing number of folks who realize the game is full of repetitive, disjointed content.

    I'm a big fan of the Star Trek universe - I want to like this game - but after a week in (between headstart and release play) I'm already bored. There's no "long term" anything here.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    Latharuth wrote:
    The Eurogamer review is spot on, and the MMORPG.com users rate it a 6.2 out of 10. It's not just "some people," but an increasing number of folks who realize the game is full of repetitive, disjointed content.

    I'm a big fan of the Star Trek universe - I want to like this game - but after a week in (between headstart and release play) I'm already bored. There's no "long term" anything here.

    i'd wager that the people rating sto so low on mmorpg are the vocal community there that have been raging about cryptic not making the game player crewed since the game was announced.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    Oh the never ending pattern of MMO releases and MMO forums.

    I swear someone can do a study on these and predict the number of posts regarding the same complaints on here.

    Either the stock response of "I guess you never played a MMO before?" is actually true for so many posters.

    Fanboi this, hater that.
    No content...TRIBBLE game had much more on release!
    Same quests...just go out and do X for Y.
    The economy is in shambles...woe is me...
    Why does that class get to do that when my class cannot!
    The Devs do not respond to my every post and request with appeasing statements in a very short unrealistic amount of time...

    I am sure I can go on and on, but these are very entertaining reads.

    Just fricking play and have fun...if you dont like the game, dont re-sub and move on to what you enjoy. (yes, another repetitive bit of advice that comes up at the start of every MMO also!)

    No RL rewards for doing well, no punishment for doing bad. No one was forced to buy the game as soon as it came out. You can stop playing now and I promise your life will be the same. It is a past time, a game, computer monploly, just have fun.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    Akula wrote: »
    I disagree that the best method is to wait and see until the 6th month mark. If a game is this empty of content at release, it is typically on life support by 6 months. Take AOC and Warhammer for example. If some drastic measures and additional content aren't added in the immediate future, there won't be enough playerbase to support development of additional content at the 6 month mark...
    AoC and Warhammer had the problems of launching with even LESS content than STO and having a slow release of new content. Their situation was actually a little more drastic than we have here. WAR alone launched with entire areas of utility in the player classes completely missing for example. I would also argue that WAR and AoC are actually GOOD examples of seeing where a game really is after the dust settles, because in the case of both, after 6 months each turned out to be pretty solid games... unfortunately in their cases it was a case of too little too late to keep the initial subs happy. But that again goes back to "getting in at launch on an MMORPG is generally a pretty stupid thing unless you like punishment, love the IP, or the developer is Blizzard."
    Latharuth wrote:
    The Eurogamer review is spot on, and the MMORPG.com users rate it a 6.2 out of 10. It's not just "some people," but an increasing number of folks who realize the game is full of repetitive, disjointed content.
    umm.. 6 is still above average and not a bad score. especially user scores which typically rate a bit better on average across the whole ten points vs. where gaming sites earlier in the 2000s would rate across more like 5-10.
    KB4 wrote:
    Oh the never ending pattern of MMO releases and MMO forums.

    best sentence ever to sum up the forums this week and likely this whole first month. Every MMORPG launch is the exact same. I bought the game for the fun of leveling right now and the promise of growth down the road. So far cryptic hasn't failed me on the first part, and only time will tell if they come through on the second part or not. Like I said earlier.. It's funny that everyone keeps mentioning WAR and AoC... I think those are actually two great examples of devs doing a great job after launch of keeping the games fresh and interesting.. just a shame that they were rushed so much to launch and felt the churn as a result... I would be ecstatic if STO turned out "just like" those two. :)
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    I agree that with those in this thread whom believe that the game lacks content. STO's content density totally lacking. However, its not just the mission diversity that lacks serious content. Look at the items: they are all relatively the same. And there is no crafting, just converting/enchanting or whatever you want to call the worthless activities one can do at Memory Alpha and the like.

    STO is a bland game at best. The potential is there if the dev's would get creative. Unfortunately I don't foresee much more content coming when one considers Cryptic's track-record (e.g. City of Heroes).

    I will play out my month's worth of gameplay (if I can stand another scan the four cocoons mission) and then re-evaluate. Hopefully I will be pleasantly surprised.

    And a note to flamers and gameboys: shove off.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    It's simple. It is not a mmo, at least doesn't feel like it is. It is Star Trek only by name. And my dear defenders, it is boring, very boring. It is so boring that when I see the the number 5 I feel like I will puke. Kill 5 squadrons, destroy 5 mining stations, scan 5 suspicious objects... patrol missions are boring, no immersion at all, because there is no any scenario or a meaningful dialog, it's only kill 5 groups of klingons, disable 5 explosives etc.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    making a game like this is a very daunting task, and i agree with some of ya that the marketing team over at cryptic may have been a little enthusiastic and as a result some of us had some wildly high expectations.
    i digg Star Trek , and this game is definitely "playable" , i guess i just figure "we waitd this long for a ST mmorpg, might as well wait a lil (hope) while longer for some AWESOME new content" , i've got the feeling that cryptic really is listening to us too, remember the server let-down(s) over HS weekend? at first all we got was "SERVER DOWN", we whined a lil (some FREAKED out) then it was "emergency mantience" and there was a collective "COME ON DONT LEAVE US IN THE DARK, WE WANT DETAILS" and "poof" next time the server went down we got 'em, so lets just keep our fingers crossed.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    Baltec wrote:
    Because they rushed the game out way before it was ready. I have been saying that there would be a lack of content since before OB started. I even predicted what the fanboys would say too.

    Pre OB - They say that I cannot know what the game will be like as I have not played it.

    OB - They say that a big patch is comming that will have all of the content and that "its beta!"

    on the day of launch - The lack of the big content patch does not phaze them as they just KNOW that a big contant patch is comming in the next few months.

    Well, cant say I didnt tell you so...

    Want to stop trolling now? You're not special or unique.

    On second thoughts, you keep posting. It's a good laugh watching you talk a ton of garbage. It'll be even better after monday when you cant use these forums.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    tedgp123 wrote: »
    Want to stop trolling now? You're not special or unique.

    On second thoughts, you keep posting. It's a good laugh watching you talk a ton of garbage. It'll be even better after monday when you cant use these forums.

    Spoken like a true gameboy. Nice work!
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