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Any way to smooth distant lines?

SystemSystem Member, NoReporting Posts: 178,019 Arc User
edited February 2010 in Graphical and Sound Issues
I already have 8xAA set and all other options at high, but I'm still seeing jagged lines in the distance on the sector maps.

Here's an example: http://i135.photobucket.com/albums/q133/serengeti000/example.jpg

Is there any way to get those blue circles to be smoother looking? Some advanced parameter I can set in the nVidia control panel perhaps?

I'm running a GTX260 graphics card if that helps.
Post edited by Unknown User on

Comments

  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    I have a GTX 260 as well (I run at 1920x1200) and I still get a similar aliasing look on the rings and some other objects far away. IIRC this is mostly due to the heavy post-processing effects use through out the game.

    Depending on your resolution and how much it really bothers you it's possible you could use nhancer to force super-sample AA, I don't know if it works in STO but you could experiment.

    Best of luck.
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