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Please fix the scanners

SystemSystem Member, NoReporting Posts: 178,019 Arc User
About 90% of the time, when I'm flying around in a mission scanning for anomalies, it will tell me something like "there are 4 anomalies in the area", but the beam that's supposed to point to the closest anomaly points way off past the edge of the zone.

Could you pretty please code it so that the scanner ignores "unreachable" anomalies in it's count?
Post edited by baddmoonrizin on

Comments

  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    So, nobody else has run into this?
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    Bug forums are down that way there. *points down the forum list*
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    I've noticed it too...I tend to ignore it. Fly to the other side of the sector and you'll often find another anomaly.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    I was flying to an anomaly in one mission and got the "Sensors detect nothing beyond this point captain, do you want to set a new course" box...
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    It's happened to me a couple of times.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    RedwoodElf wrote: »
    About 90% of the time, when I'm flying around in a mission scanning for anomalies, it will tell me something like "there are 4 anomalies in the area", but the beam that's supposed to point to the closest anomaly points way off past the edge of the zone.

    Could you pretty please code it so that the scanner ignores "unreachable" anomalies in it's count?

    This usually only happens on those multi-part mission where you might jump into one instance and then have to go to a second as a continuation. One in particular is the one where you provide delithium crystals to the USS Valor. I think it is 2 or three are in the first instance and two more in the next which can show up on your scan. It isn't a HUGE issue as far as I am concerned. I would suggest you just BUG it and Cryptic will fix it when time permits.
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