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Really need auto-fire for hand health!

SystemSystem Member, NoReporting Posts: 178,019 Arc User
Is there any word on if we will ever get autofire on more than 1 fore and 1 aft weapon? I was able to start feeling some hand cramps after several hours of gaming yesterday. Please hear our cries devs!! :o Torpedos are definately not needed, but for energy weapons we should definately have the option.
Post edited by Unknown User on

Comments

  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    thats why you keybind fire all weapons to one button. thats what i've done and it makes life easy
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    bloodsyn wrote: »
    thats why you keybind fire all weapons to one button. thats what i've done and it makes life easy

    Everyone got that. It make your have hurt after a few hours.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    bloodsyn wrote: »
    thats why you keybind fire all weapons to one button. thats what i've done and it makes life easy

    What button did you bind it to? Spacebar really kills me.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    I've been using Mouse Wheel Scroll Up for all beams and Down for all projectiles for weeks now... pain free and quiet.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    Seriously, give us FULL autofire for less hand pain. My hand is killing me with having the spacebar as "fire all weapons". This does not help the game in general as I'm sure there are many others with the same problem.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    I just need some Idea of how to set up fire all to a keybind, i can't find anything in the game interface that allows me to do this. please help.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    No auto fire. Neither in space, nor on the ground.

    Cryptic is developing STO for release on console systems. They seem to believe that you need a mechanic that requires repetitious button presses in order to make good console gameplay. Therefore, no additional auto fire.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
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