Most goldsellers will be stopped by game economy imo. When you are able to get 2,5K credits in one Pvp T2 space match and many opportunities to get blue items (fleet actions are producing blues and greens literally every second) I dont see need for money. In Aion it was really different, you have to pay for everything.
Plus using the exchange will not stop them. Seen it in LOTRO, they tell you to put up a certain trash Loot up for 50 Gold and the Gold seller will buy it, presto 50 gold in your wallet
Eliminate direct money trading between accounts. All product selling goes through the exchange.
It is the only way to stop them.
fleets should still be able to run thier fleer bank, but they should be monitered and if they engage
in gold selling, they earn a lifetime ban.
...not really... Then you'll see items in exchange pop up for 1M credits to let the RMTer buy those (seen that in other games where no direct money exchange is allowed, or they know direct money trading is tracked)
Face it, there's no way to get rid of RMT, other than reporting them, and not buying gold from them (and use theyr powerlevel service, since it's mostly a package deal they do)...
Get rid of buyers, not sellers. I believe DEVs can see what's happening on player's account, so if someone suddenly gets "large money bonus from friend who ceased playing" as first warning deduct the energy credits multiplied by 10 from his account., even if it means credits on minus
The other way is what's Eve doing - tradeable subscription time cards, you don't want to grind/do economy? Buy gamecard, sell the code to player, and presto
Get rid of buyers, not sellers. I believe DEVs can see what's happening on player's account, so if someone suddenly gets "large money bonus from friend who ceased playing" as first warning deduct the energy credits multiplied by 10 from his account., even if it means credits on minus
The other way is what's Eve doing - tradeable subscription time cards, you don't want to grind/do economy? Buy gamecard, sell the code to player, and presto
While I doubt anyone will disagree that RMT is a serious issue for MMOs on the whole, the real issue I have with this is that the game hasn't even gone Live yet and we're already getting the spam for it.
What actually irritates me about this isn't the normal thing of that those who have more money than sense will be able to get overwhelming advantages in PvP, or spend no time at all to get exactly what they want that in-game would take weeks to get the bank for.
No my one and true irritation is that with STO ... NO BUGGER NEEDS RTM.
Seriously, at Teir 2 in OB I had enough to fully kit all three ships available, as well as my original and go and splash out on a useless Runabout as well. I barely bloody played during the beta, I think I put in like 10hours over those 2 weeks... maybe 15hours at most given most of the time I got to play would be during the "unscheduled downtime" or at times when so many other players were online I'd be lucky to log-in which even if I did after about 5-10minutes of gameplay I'd be disconnected for no reason.
(Which btw Cryptic if you're reading this, that is still happening ALOT... and that Queue thing, yeah everytime it hit 0 it just booted me back to the log-in screen everytime without fail)
Point is, if a fairly casual player can kit out every available ship to him then any serious player shouldn't have ANY problems. Which makes RMTs a flipping nuisence, in-game we can block users (that's cool) but can we atleast get a spam filter / reporter for our account mail?
Eliminate direct money trading between accounts. All product selling goes through the exchange.
It is the only way to stop them.
fleets should still be able to run thier fleer bank, but they should be monitered and if they engage
in gold selling, they earn a lifetime ban.
Believe me, this won't stop them. There will always be people that try to buy the gold/credits, even if trading is disabled. You think the sellers are going to stop spamming if there's going to be the occasional TRIBBLE that actually buys the TRIBBLE?
Cryptic has to do something about the spam, not disable player trading. All it takes for the sellers to make money is one or two TRIBBLE here and there.
EDIT: I probably should add that as long as the Exchange is available, disabling player trading is just a waste of time. Even without the Exchange, the occasional clueless player will try to buy the credits, and then whinge on the forums that he got scammed, then we'll all laugh at him.
Comments
I had one in my in game email, reported it as spam.
I have 11... :mad:
...not really... Then you'll see items in exchange pop up for 1M credits to let the RMTer buy those (seen that in other games where no direct money exchange is allowed, or they know direct money trading is tracked)
Face it, there's no way to get rid of RMT, other than reporting them, and not buying gold from them (and use theyr powerlevel service, since it's mostly a package deal they do)...
The other way is what's Eve doing - tradeable subscription time cards, you don't want to grind/do economy? Buy gamecard, sell the code to player, and presto
Yeah and that helped the war on drugs too
/sarcasm off
What actually irritates me about this isn't the normal thing of that those who have more money than sense will be able to get overwhelming advantages in PvP, or spend no time at all to get exactly what they want that in-game would take weeks to get the bank for.
No my one and true irritation is that with STO ... NO BUGGER NEEDS RTM.
Seriously, at Teir 2 in OB I had enough to fully kit all three ships available, as well as my original and go and splash out on a useless Runabout as well. I barely bloody played during the beta, I think I put in like 10hours over those 2 weeks... maybe 15hours at most given most of the time I got to play would be during the "unscheduled downtime" or at times when so many other players were online I'd be lucky to log-in which even if I did after about 5-10minutes of gameplay I'd be disconnected for no reason.
(Which btw Cryptic if you're reading this, that is still happening ALOT... and that Queue thing, yeah everytime it hit 0 it just booted me back to the log-in screen everytime without fail)
Point is, if a fairly casual player can kit out every available ship to him then any serious player shouldn't have ANY problems. Which makes RMTs a flipping nuisence, in-game we can block users (that's cool) but can we atleast get a spam filter / reporter for our account mail?
That won't stop them.
same here. Man, I hate gold sellers.
Believe me, this won't stop them. There will always be people that try to buy the gold/credits, even if trading is disabled. You think the sellers are going to stop spamming if there's going to be the occasional TRIBBLE that actually buys the TRIBBLE?
Cryptic has to do something about the spam, not disable player trading. All it takes for the sellers to make money is one or two TRIBBLE here and there.
EDIT: I probably should add that as long as the Exchange is available, disabling player trading is just a waste of time. Even without the Exchange, the occasional clueless player will try to buy the credits, and then whinge on the forums that he got scammed, then we'll all laugh at him.