i think they need to push back retail launch by at least two weeks. if the game launches like this on tuesday it will fail because all websites will report on how bad it is.
the game itself isn't bad at all, it's just that you can't play for more than 30 minutes at a time, if at all. i pre-bought this thing specifically to get into the headstart, and i won't be Lt.Cmdr. by tuesday. i would have made it yesterday, but it won't let me play. quite frustarting.
They didn't plan. If they are having queue issues during head start, then Tuesday they will be in hell. It takes time to order servers, set them up, test them, (QA them) etc. This is going to be a painful opening. VERY painful. in a few weeks. Things will be stable, the queues will probably be gone, then people will start complaining about content, or how they feel there is a lack of exploration, diplomacy, they can't walk around their own ship blah, blah.
As much as I'd like to defend them I just don't have it in me anymore, They knew from the gert go that this woud be a make or break IP that they were handling. They had more than enough time to work this out it is now what, a lil under 2 day before officila release and they're shutting servers down during peak play hours? That shows no respect for the players; their customers. Just hink about how much money the got from the pre orders, limited edition subs they sold. There's no excuse for this.
Yes it is a good game when you're playing it. But i'm not playing it am I, the thing i paid for.
I'd like it to do well when it goes live so the IP continues and they continue to support and grow the game. But with service like this and communication non existant I can't see it lasting much more than a year unless ideas are bucked up. It's a Star Trek MMO for christs sake, get it right!
Yes it is a good game when you're playing it. But i'm not playing it am I, the thing i paid for.
I'd like it to do well when it goes live so the IP continues and they continue to support and grow the game. But with service like this and communication non existant I can't see it lasting much more than a year unless ideas are bucked up. It's a Star Trek MMO for christs sake, get it right!
I'm frustrated a bit, too but remember it is Sunday evening in a post-Beta server. The first couple weeks are always going to be off and on, as with the launch of any new MMO.
I like the game and enjoy every second of uptime I get. I will happily wait in queues or for the server to restart because I have other stuff to do as well.
These threads are only full of QQers because its launching NOW.
The WoW threads were pretty much the same back in the day - But of course all that bad press crippled the game.... *cough*
As for the ''Horrible service/anyone else would have been fired'' - Clearly these people have never had to phone BT or deal with Barclays Bank.
And its hardly the worst launch ever - I recall some Apollo Missions that didnt do too well and you didnt see NASA getting shut down.
And remember kiddies;
Ah ne'er so dire a Thirst of Glory boast,
Nor in the Critick let the Man be lost!
Good-Nature and Good-Sense must ever join;
To err is human, to forgive divine.
I don't blame the staff at Cryptic. I imagine everyone is working as hard as they can.
But Cryptic management? They tried to squeeze this out on the cheap. This is a logistics fail, by jackass executives trying to maximize profit on a minimal investment in infrastructure.
More logins than they anticipated? They sold us the f-ing keys. What, they figured people would buy the product and not try to log in?
Hate all you want on Cryptic management, and then some. And if you want to get back at them, write the nastiest most blistering reviews of their incompetence anywhere you can. Hopefully those f-cks will be taking a hit on their stock options for this stupidity.
But don't beat up on the working staff. They're victims in this as much as you are.
I don't blame the staff at Cryptic. I imagine everyone is working as hard as they can.
But Cryptic management? They tried to squeeze this out on the cheap. This is a logistics fail, by jackass executives trying to maximize profit on a minimal investment in infrastructure.
More logins than they anticipated? They sold us the f-ing keys. What, they figured people would buy the product and not try to log in?
Hate all you want on Cryptic management, and then some. And if you want to get back at them, write the nastiest most blistering reviews of their incompetence anywhere you can. Hopefully those f-cks will be taking a hit on their stock options for this stupidity.
But don't beat up on the working staff. They're victims in this as much as you are.
Well, since the game has been in development for 4+ years, they probably had no choice but to launch the game by the February deadline, otherwise risk burying STO in the Development Graveyard with so many other hyped titles that failed to launch.
Comments
Anyone else would have been fired
the game itself isn't bad at all, it's just that you can't play for more than 30 minutes at a time, if at all. i pre-bought this thing specifically to get into the headstart, and i won't be Lt.Cmdr. by tuesday. i would have made it yesterday, but it won't let me play. quite frustarting.
They didn't plan. If they are having queue issues during head start, then Tuesday they will be in hell. It takes time to order servers, set them up, test them, (QA them) etc. This is going to be a painful opening. VERY painful. in a few weeks. Things will be stable, the queues will probably be gone, then people will start complaining about content, or how they feel there is a lack of exploration, diplomacy, they can't walk around their own ship blah, blah.
It will never end.
Oh my, GO AWAY ALREADY fan boy
I'd like it to do well when it goes live so the IP continues and they continue to support and grow the game. But with service like this and communication non existant I can't see it lasting much more than a year unless ideas are bucked up. It's a Star Trek MMO for christs sake, get it right!
Shame you'll have to live with both.
I'm frustrated a bit, too but remember it is Sunday evening in a post-Beta server. The first couple weeks are always going to be off and on, as with the launch of any new MMO.
In case my SACRASM was not obvious...
These threads are only full of QQers because its launching NOW.
The WoW threads were pretty much the same back in the day - But of course all that bad press crippled the game.... *cough*
As for the ''Horrible service/anyone else would have been fired'' - Clearly these people have never had to phone BT or deal with Barclays Bank.
And its hardly the worst launch ever - I recall some Apollo Missions that didnt do too well and you didnt see NASA getting shut down.
And remember kiddies;
Ah ne'er so dire a Thirst of Glory boast,
Nor in the Critick let the Man be lost!
Good-Nature and Good-Sense must ever join;
To err is human, to forgive divine.
But Cryptic management? They tried to squeeze this out on the cheap. This is a logistics fail, by jackass executives trying to maximize profit on a minimal investment in infrastructure.
More logins than they anticipated? They sold us the f-ing keys. What, they figured people would buy the product and not try to log in?
Hate all you want on Cryptic management, and then some. And if you want to get back at them, write the nastiest most blistering reviews of their incompetence anywhere you can. Hopefully those f-cks will be taking a hit on their stock options for this stupidity.
But don't beat up on the working staff. They're victims in this as much as you are.
Well, since the game has been in development for 4+ years, they probably had no choice but to launch the game by the February deadline, otherwise risk burying STO in the Development Graveyard with so many other hyped titles that failed to launch.