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Didnt we ASK for a que?

SystemSystem Member, NoReporting Posts: 178,019 Arc User
Call me crazy, but many times in this forum people list a login que as a way to fix server crashes. And personally, I will be happy to wait to log in, if that means the server is UP when I do get in.
Post edited by baddmoonrizin on
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  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2010
    Shady_J wrote:
    Call me crazy, but many times in this forum people list a login que as a way to fix server crashes. And personally, I will be happy to wait to log in, if that means the server is UP when I do get in.

    No pleasing some people :)
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2010
    Yes, we did ask for a queue. And, now that we have one, we have the inevitable complaints of "WTF! A queue??".

    It's the ancient case of you can please some of the people some of the time.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2010
    Yep, and its still better than manually relogging for an eternity.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2010
    You mean to replace the "..server is busy" error?

    Shouldn't happen to begin with. Cryptic should have taken the hind and done a major overhaul on their infrastructure before this.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2010
    I do have to say though that if I purchased this game in a store, installed it, and then logged in only to find myself in a 1,000+ person queue I'd be pretty turned off. Maybe if they could put character creation outside of the queue ... or give those folks in queue something to do, maybe a mini-game. I dunno. But I have to agree with those who have said a queue in Head Start does not bode well for retail release.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2010
    Shady_J wrote:
    Call me crazy, but many times in this forum people list a login que as a way to fix server crashes. And personally, I will be happy to wait to log in, if that means the server is UP when I do get in.

    Yes, we did :rolleyes:

    You can't please an MMO community.

    I didnt realise there were this many idiots in the world :rolleyes:
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2010
    Shady_J wrote:
    Call me crazy, but many times in this forum people list a login que as a way to fix server crashes. And personally, I will be happy to wait to log in, if that means the server is UP when I do get in.

    The point isn't that there's a queue for me. That's fine It really is better than trying to manually relog and get teh "Server is busy" message all the time.

    My problem is that there's a queue of 1200 people in Headstart. This is only the pre-order people playing and they're already behind the 8-ball server wise. Did they really not expect a game with "Star Trek" in the title to be popular? Really? Didn't they know how many people pre-ordered?

    If they are so woefully under prepared for just the pre-orders, what's it going to be like on February 2nd?
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2010
    Yes, we did :rolleyes:

    You can't please an MMO community.

    I didnt realise there were this many idiots in the world :rolleyes:

    ooooh yes....

    But then again everyones definition of 'idiot' is different. *shrug*

    Cant please everyone XD
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2010
    Shady_J wrote:
    Call me crazy, but many times in this forum people list a login que as a way to fix server crashes. And personally, I will be happy to wait to log in, if that means the server is UP when I do get in.

    If you want to be so selfless for them to fix the servers, then why not simply turn off the game and come back in a few weeks?
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2010
    Yes, the community did ask for it. Then they got it. And predictably, they dont like that either. LOL

    I cant laugh too much, there was a time (not that long ago) when I might have busted a nut over this type of thing myself. It is frustrating. /shrug
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2010
    Yup we did :D

    But, i am suprised Cryptic hasnt sorted out this population thing yet.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2010
    the problem is not that there IS a queue but that it is not moving!

    people who are in the game will not quit for hours... now that they know about the Queue they will not quit as long as they stay connected.

    so yeah you have 1823 people right now alt tabbing and looking for a way to complain.

    oh make that 1828
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2010
    Shady_J wrote:
    Call me crazy, but many times in this forum people list a login que as a way to fix server crashes. And personally, I will be happy to wait to log in, if that means the server is UP when I do get in.

    Who's "we"? I don't remember asking for one. I was asking for stable servers.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2010
    A queue is better than simply being told we can't log in, and having to log in over and over again until you get lucky.

    But there should not be a need for either of those two things.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2010
    Define "We".

    Didn't we ask for the game to be more challenging?
    Didn't we ask for the game to be less challenging?
    Didn't we ask for a death penalty?
    Didn't we ask for no death penalty?


    Which "We" are you referring to? :p
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2010
    I don't recall anyone asking for a queue in Headstart. It's just ridiculous. Or perhaps everyone who is going to play this game preordered it?
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2010
    The Queue is nice, but i'd like it to move just a little faster. XD
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2010
    and i said it was a mistake then, and guess what, they did it anyway. and people are leaving in droves. i was just ingame. for about an hour. got "disconnected from server"
    now login queue in the 900's

    such bullsh|t sigh
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2010
    Not sure about other peoples experiences but I get after abotu 3 mins of quing. I just pop away to make some tea, and when come back its ready.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2010
    I didn't. I asked for multiple servers with multiple settings for difficulty.

    1: Spreads out server load so nobody has to wait.

    2: Customers can play in a world that suits them.

    3: Cryptic retains more subscribers. More than enough to merit multiple servers until the waning days of STO when population drops and they can lower the number.


    EVERYONE WINS


    I guess it makes too much sense to implement. -_-
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2010
    to many people are missing the point. its not the que thats the problem. its that there is a1000+ waiting to get in 2 days before launch.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2010
    Shady_J wrote:
    Call me crazy, but many times in this forum people list a login que as a way to fix server crashes. And personally, I will be happy to wait to log in, if that means the server is UP when I do get in.


    Sitting in a que or the servers are crashed. What's the real difference, either way we're not actually playing are we ?
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2010
    Fourleafed wrote:
    Yes, the community did ask for it. Then they got it. And predictably, they dont like that either. LOL

    I cant laugh too much, there was a time (not that long ago) when I might have busted a nut over this type of thing myself. It is frustrating. /shrug

    Would you shut the hell up?

    So a few on forum said "ok I want a qeue" and now suddenly the entire community wants a qeue?


    Are you for real?


    I DIDNT WANT A QEUE
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2010
    I don't have a problem with the QUEUE - there's QUEUES everywhere :) I have a problem with a 868 person queue of which I'm 644 (moved to 643 after 10 minutes) during the HEADSTART before the release of the game and the BULK of the players will be attempting to log in.

    If I'm 644 out of 868 NOW, what am I going to be at 11:05AM MST February 2010? Or worse yet, at 3PM February 3rd?
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2010
    MooseOfWoe wrote: »
    I didn't. I asked for multiple servers with multiple settings for difficulty.

    1: Spreads out server load so nobody has to wait.

    2: Customers can play in a world that suits them.

    3: Cryptic retains more subscribers. More than enough to merit multiple servers until the waning days of STO when population drops and they can lower the number.


    EVERYONE WINS


    I guess it makes too much sense to implement. -_-

    +10 Logic
    +0.2 Accuracy
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2010
    ValcyrVexx wrote: »
    The point isn't that there's a queue for me. That's fine It really is better than trying to manually relog and get teh "Server is busy" message all the time.

    My problem is that there's a queue of 1200 people in Headstart. This is only the pre-order people playing and they're already behind the 8-ball server wise. Did they really not expect a game with "Star Trek" in the title to be popular? Really? Didn't they know how many people pre-ordered?

    If they are so woefully under prepared for just the pre-orders, what's it going to be like on February 2nd?

    It might not be too much worse on launch as I recon most of us that are going to want to play Star Trek Offline will have pre-ordered and will be trying to play THIS SECOND WHEN I WANT TO PLAY.
    LOG OFF DAMN YOU!!!!!!!!!!!!!!!!!!!!!!!!!
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2010
    You'd think that with a queue the gameplay once you got in would at least be smooth and of a certain quality, but no. After waiting through 700 people, I finally got in, went to a system, and was kicked with no warning, no msg. WTF cryptic. WTF
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2010
    Shady_J wrote:
    Call me crazy, but many times in this forum people list a login que as a way to fix server crashes. And personally, I will be happy to wait to log in, if that means the server is UP when I do get in.

    They did, i read the post, I'm glad there is a que... But when i log in it que's me up, then 30 seconds later it kicks me out to have to wait in line again, anywho a que is much better then seeing " recieving list of maps " and crossing your fingers.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2010
    1281 out of 1931

    some of us may be waiting until feb 2nd just to get in, in 45 minutes my place in queue went from 1294 to 1281

    I really hope someone from atari is standing at line best buy with 200 servers in their cart right now
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2010
    But this Queue thing is only for Headstart right ?
    we aren't gonna have to face this after when game is officially out?

    i mean to pay for a account and wait a hour just to get one doesn't see very errr legit :P
    means your paying to wait in line :P
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