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SystemSystem Member, NoReporting Posts: 178,019 Arc User
This Qeue TRIBBLE should have been told to us BEFORE we invested a chunk of change for a ****ING lifetime subscription.
Post edited by baddmoonrizin on
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  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2010
    GnawLF wrote:
    This Qeue TRIBBLE should have been told to us BEFORE we invested a chunk of change for a ****ING lifetime subscription.

    Get on the phone and try and get a refund man. THe curse in the forums isnt going to help your cause.

    For the record I feel for you man.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2010
    very mature. let me guess you are also 30 years or something? kids are more mature these days.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2010
    Ah nostalgia hits me with this...Brings me back to the good ol 2 hour ques for WoW :D

    Do you Que? or do you QQ?
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2010
    if ure unhappy get a refund you are entitled to it if you arent receiving the product you payed for
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2010
    So your comparing an infantesimal amount of time to that of a life time makes perfect sense to me.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2010
    *laughs* If I had a LT, I wouldn't be trying to get a forum ban to go with it.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2010
    GnawLF wrote:
    This Qeue TRIBBLE should have been told to us BEFORE we invested a chunk of change for a ****ING lifetime subscription.



    So glad I didnt get lifetime...disgusting that this wasn't made clear before Headstart.


    Get onto customer service and cancel it.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2010
    GnawLF wrote:
    This Qeue TRIBBLE should have been told to us BEFORE we invested a chunk of change for a ****ING lifetime subscription.

    No thanks, I don't even know you...
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2010
    Your fault for being so ****ing stupid that you'd drop $200 on a game before you've even played it.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2010
    skunkyuk wrote:
    So glad I didnt get lifetime...disgusting that this wasn't made clear before Headstart.


    Get onto customer service and cancel it.


    Actually It was made clear...Here and on the launcher in Open beta they stated they were going to be testing there Que system just a FYI.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2010
    How can a one server system be positive?
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2010
    Chyren wrote: »
    How can a one server system be positive?

    Everyone is in the game at the same time! You will never have population problems!

    You know, despite the millions of instances that totally defeats that purpose.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2010
    mickeyx wrote:
    very mature. .

    Thanks for bumping this ! :D
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2010
    I am sick and tired of people comparing this thing to WoW. Yeah, no MMO had a super smooth start yet but guess what WoW was 6 years ago. That is plenty of time to learn from the mistakes and errors of WoW. The insult in this case is not that WoW had a queu, but that WE DID NOT HAVE QUEU yesterday. What changed? We are still in the early start and there should not have been an influx of players between yesterday and today. Yes, the servers were behaving strangely yesterday but that is not an excuse to put us through this insane wait. I'd rather lag and share then have to wait for an hour.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2010
    HotDoug wrote:
    Your fault for being so ****ing stupid that you'd drop $200 on a game before you've even played it.



    What a nasty, uncalled for response.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2010
    You are an idiot for buying into the lifetime sub to begin with. On a game that hasnt even been proven yet.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2010
    HotDoug wrote:
    Your fault for being so ****ing stupid that you'd drop $200 on a game before you've even played it.

    well said.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2010
    Delazure wrote: »
    Thanks for bumping this ! :D

    And thanks to you too. :rolleyes:
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2010
    GnawLF wrote:
    This Qeue TRIBBLE should have been told to us BEFORE we invested a chunk of change for a ****ING lifetime subscription.

    It couldn't possibly have been; it's a fix for a much bigger problem that was added AFTER the Headstart crowds completely destroyed all industry standard rule of thumb projections. In most MMOs, a certain percentage of preorders log on during peak time, and a certain percentage of them never log on at all.

    In STO, a massively higher percentage of preorders are actively playing the game during peak times. Cryptic doesn't build the hardware, it takes time to get more, so they instituted a queue so the servers didn't get horribly overloaded. That's exactly the right thing to do, and it's common and normal practice in the MMO industry. World of Warcraft has queues. EVE has queues. Why did you think it was impossible it would ever happen here?
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2010
    Chyren wrote: »
    How can a one server system be positive?

    I dont think it is, and all the zone chats seeing at once aint good either.

    I just want to see the chat of players in the area i am.

    (unless its like a global chanel that can be switched off if i want)
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2010
    GnawLF wrote:
    I am sick and tired of people comparing this thing to WoW. Yeah, no MMO had a super smooth start yet but guess what WoW was 6 years ago. That is plenty of time to learn from the mistakes and errors of WoW. The insult in this case is not that WoW had a queu, but that WE DID NOT HAVE QUEU yesterday. What changed? We are still in the early start and there should not have been an influx of players between yesterday and today. Yes, the servers were behaving strangely yesterday but that is not an excuse to put us through this insane wait. I'd rather lag and share then have to wait for an hour.

    Yes you can learn from mistakes...But see you cant really tell how a game is going to run untill its tested to the max its how it works. In theory they could have the code all right and designed perfectly untill its stressed test then bam...they have to fix it....Why do you think every MMO is rough at first. Ill tell you why, Every MMO essential has different coding/engines and such. So really you cant tell how its going to run when the masses hit it. And also do you expect each MMO company to share secrets with each other there coding and what not...No I doubt it. so chill out k.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2010
    Ever go to a restaurant where the manager will stop by the table and ask if everything is to your liking only for you to tell them that it isn't?

    I have a relative that has done this before on several occasions (even for the most minor of things), and while it left me somewhat embarrassed my relative invariably got some form of compensation as an effort to please and hold onto business.

    I don't mean to sound pretentious in telling you that if you are not happy with the service, ask for a refund. You shouldn't underestimate how much of an effect one dissatisfied customer can have. But similarly, if while at a restaurant you stood up on your chair and started yelling how much the place sucked, you'd be more likely to be thrown out than listened to. To those that are dissatisfied with the service, don't use it. It's the most influential thing you could do.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2010
    HotDoug wrote:
    Your fault for being so ****ing stupid that you'd drop $200 on a game before you've even played it.

    Except that I played it in Closed Beta and Open Beta and yes I have played through a lot of rubber banding and lag but guess what I PLAYED.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2010
    GnawLF wrote:
    I am sick and tired of people comparing this thing to WoW. Yeah, no MMO had a super smooth start yet but guess what WoW was 6 years ago. That is plenty of time to learn from the mistakes and errors of WoW. The insult in this case is not that WoW had a queu, but that WE DID NOT HAVE QUEU yesterday. What changed? We are still in the early start and there should not have been an influx of players between yesterday and today. Yes, the servers were behaving strangely yesterday but that is not an excuse to put us through this insane wait. I'd rather lag and share then have to wait for an hour.

    That's funny, I was in que Yesterday after the servers came back up. I didn't know that the que I was in yesterday wasn't really there...

    Just keep shooting yourself in the foot. It is humorous :)
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2010
    syberghost wrote: »
    It couldn't possibly have been; it's a fix for a much bigger problem that was added AFTER the Headstart crowds completely destroyed all industry standard rule of thumb projections. In most MMOs, a certain percentage of preorders log on during peak time, and a certain percentage of them never log on at all.

    In STO, a massively higher percentage of preorders are actively playing the game during peak times. Cryptic doesn't build the hardware, it takes time to get more, so they instituted a queue so the servers didn't get horribly overloaded. That's exactly the right thing to do, and it's common and normal practice in the MMO industry. World of Warcraft has queues. EVE has queues. Why did you think it was impossible it would ever happen here?

    You have proof of these "crowds completely destroying all industry standard rule of thumb projections" or is that your way of spinning it to look awesome for Crytpic? :)

    Just curious.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2010
    I'd much rather have ques if it keeps the server from crashing. I guess thats just me though. *shrug*
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2010
    Prototron wrote:
    I'd much rather have ques if it keeps the server from crashing. I guess thats just me though. *shrug*

    You assume that this will keep the servers from crashing.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2010
    You have proof of these "crowds completely destroying all industry standard rule of thumb projections" or is that your way of spinning it to look awesome for Crytpic? :)

    Just curious.

    How do you explain full server then?
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2010
    HotDoug wrote:
    Your fault for being so ****ing stupid that you'd drop $200 on a game before you've even played it.

    Actually many people played the open BETA and there were no Que's. So maybe you should learn about something before you post an ignorant response. There is no call for having a Que in a one server game like this. Thats why its set up the way it is as a cluster server the load should be spread around as needed. At the very least order more D*** servers. Its unacceptable that they have to do this NOW and not have it in place during the open Beta.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2010
    It's "queue"... for the love of god... it's queue.

    Q-U-E-U-E.
This discussion has been closed.