Cryptic your engine is leaking memory and causing crashes.
Here is a
screen shot of the error.
Fatal Error: Direct3D driver returned error code
(D3DERR_OUTOFVIDEOMEMORY) while creating debth/stencil surface.
Unique Error ID: 5625432
I suggest you call
these guys for some help finishing STO Cryptic.
The game is not ready for launch.
Comments
im playing in 2560x and cant fully use AA because my video card only has 786
If thats the "proof" you offer I don't think Cryptic has anything to worry about. Plus this is not related to Gameplay....file it under bugs if you want to complain.
TOTALLY the fault of the racetrack I'm on.
Nvidia GT 250 1gb of ram. My system has 4 gigs.
You know in the CRASH REPORT FORM that popped up when it crashed? Not on the forums which are at best read by community reps.
I had about four crashes in beta, and have had two in headstart.
And a company shouldn't release a game with memory leaks? Cool story bro because doing so is industry standard. You still occasionally find "fixed memory leak" in WoW patches.
That's an analogy an idiot would use. The proof is right in front of you.
Industry standards do not meet up to my standards so they can KMA. I'm gonna reboot so I can get back in and file a bug report ticket.
Totally.
+1 Win
/10char
Good for you. If you think they are going to better industry standards and halt the launch one day from release I kindly suggest you are off with the fairies.
There is a bug report forum and a bug report ingame AND a crash report tool when you get a crash (doesn't always work depending on how severe the crash is). Posting this here is just a pointless whine.
512 mb of ram on a gpu is plenty for any game.
I wish that was true.
No it isn't, the higher your gaming resolution, quality, draw distance, AA, bloom etc all eat at that GPU ram. 512mb is not enough if you want to try and be smart and crank your settings to high or ultra.
Well if you want to play the game in window mode expect issues. Try it again in full screen, then you can report it as a bug/issue. Window mode means you still have to draw the toolbar and everything else, aswell as the gaming window EVERY frame. So yes it will put more strain on your card and system. So use fullscreen.
Fair enough, but I play in windowed mode when I'm playing unstable games because it's easier to recover and not have to reboot. The screen shot I posted wasn't even taken in game. That's post crash. The game itself was complete frozen and not responding. Then I hit print screen and pasted it into a bmp file so I can upload it to an image host and post it here for people to see.
Yes I am. 196.21 for my GTS 250 1gb. Direct X 11 and I don't overclock. Infact I have PhysX disabled and AA forced to 2x to reduce strain.
If anyone experiences a memory leak, definately file a report.
I woudln't put it past Nvidia to put out ****** drivers, but it's also Cryptic's responsibility to optimize and update the game to be compatible with card manufacturers drivers. I'm still convinced it's the game because this is the first time I've had an out of memory error since everquest came out.
I love it when people think their issue with the game has to be the game when usually it is them having their settings to high just because they think their pc can handle it. Been playing since november and have not had any issue. Of course I turned some of the extra bells and whistles down for better performance.
Oh and whoever said overclocking can cause this problem is an idiot. I'm sorry but ocing components does not cause errors relating to not enough memory -.-
The graphics and textures in this game are nowhere near high enough to warrant cards with 512mb+ of graphics memory unless playing at above 1920x1200 with lots of AA, and it wont be a requirement once cryptic have had time to fix up the engine (though it will help while the engine is in its current state).
Intel Core 2 Duo E8400 3.00 GHZ
4 gig of RAM
GeForce 260GT 1068 mb
I haven't crashed since I play, my ram never exceed 80% utilisation (I monitor it with the small LCD screen in my G15 Keyboard)
However in Beta I had to downgrade from 196.62 to 190.62 cause there was choppy framerate in some area for a ton of people with GeForce 200 series video card. So for the moment I've let it at that driver version, might wanna try it ?
Just make sure you click "submit" and Cryptic will do their best to address it (after all, it's in their best interest too).
I love it when ignorant people claim everything is fine because it didn't happen to them.
I have a feeling that it is not the report, but that it was posted in the gameplay forum, with an attitude of venom rather than helpfulness. But, hey, you insist on calling names, so I guess your argument fails from the start.
Anyways, on the topic, I'm running a Radeon 3870 x2 and I'm not seeing any memory leaks either. I've tried playing with my settings WAY too high, and the game does have punishing frame rate loss in some areas, but I've yet to have a memory leak such as this.
I'll have to check my DirectX version.
i've had this card for two years. 8800 gts 512, has ran every game i've thrown at it on high to max settings at 1900x1080 with no issues.
only thing that takes up ram is textures. the higher the resolution textures, and the more different textures, the more ram that will be eaten. general resolution, AA, bloom, HDR, DX10, etc etc, all take up GPU processor time, not GPU ram.
i have yet to see a game that matches or surpasses crysis in terms of graphics quality or GPU demand. and my PC is more than a match for crysis despite being two years old.
i run STO with default setting except resolution at 1900x1080 or w/e. i even have shadows on and have no issues.
i ran aion at max settings and had no video lag, even in sieges without turning off players after they fixed the memory leak in that game.
ran supreme commander at max settings and only had lag when i had more than one ai opponent, due thaat game being a cpu hog.
ran fallout 3 max settings no video lag.
tell me a game that is demanding of one's GPU and i'll run it on high to max settings no problem.
I have never seen that problem on my system, which isn't as powerful as yours is.
I would consider that maybe you have some other issues with your computer system. I am able to run the game with all the sliders cranked to the max. ALL of them to the max, including the ones that say things like "300%". (The only one I don't run high is the Bloom, because pushing that higher just makes everything washed out by the extreme brightness of the starts and other effects.)
Stick with what you know and understand, and when you don't ask a question of those that do understand so that you may learn for next time.