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Crafting Guide(T1 to T2)

SystemSystem Member, NoReporting Posts: 178,019 Arc User
edited February 2010 in The Academy
Fresh headstart, fresh forums I guess...ah well here is the updated guide anyway:

Crafting 101:
-In game Mail comments to ---> nytshaed@nytshaed

So first I'll say that the existing system is pretty limited at low levels and may be replaced at any time.
With that said it is very simple and with massive farming it is a straight path.

The Practical upshot is that a fleet can do this pretty well and soloists will have such a ScanFarming time cost that they could farm the rare drops more easily.

During Beta it took 28 transactions to open Tier 2
On Live it took 63.

===> There is no known way to tell how far along you are - please post if you find one.


Medium Hypo . - . - . - . -Used for Large Hypo(2 of each red Research item - 6 total)
Medium Shield Charge . -Used for Large Energy charge(also 2 of each red - 6 Total)

These two items are the only combines that only use cheap red bits. The rest of the tier 1 upgrades require larger amounts of both low level and higher level research bits. (Usually 21 total)

All Crafting combines start with a Base item (like the Medium Hypo) plus some research bits to create an upgraded version - a green quality item for the Tier 1 - Blue item for Tier 2.

So to start you go to Memory Alpha - talk to the lady officer in the center of the base(Romaine) and hit up her store for 60+ items or so opening the next set of vendors.

The three Tier2 Vendors are in rooms on the left side of the base and again buying upgrades from them opens them, though we have no idea how many and it is extremely likely that each Tier2 vendor opens the single Tier3 vendor in each section.

The only systems worth doing at this time are:

Tier1 ---- Mk II:
Phaser Beam Array
Photon Torpedoe Launcher

Tier2 ---- Mk IV and VI:
Covariant Shield
Combat Impulse Engine
Hyper Impulse Engine
Impulse Engine
Plasma Beam Pistol
Plasma Beam Array
Plasma Dual Cannons
Plasma Torpedo Launcher
Quantum Torpedo Launcher

I Noteably omitted the body armors, personal shields, etc, that have a lesser effect on game play.

Happy Zappin!

Nytshaed
- Many thanks to the folks of TheSynergyFleet.com for all the collecting of bits to make this possible!
Post edited by Unknown User on
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Comments

  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2010
    Very interesting information here. Cany anyone else confirm the 60+ trade count required with Romaine to unlock the next Tier?

    Thanks,
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2010
    is there a known source of medium hyposprays and sheild charges besides random drops? I've only been able to find about 5 or so total and that 60 count is looking far off.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2010
    As a sub-questing, is it 60 items, or is it 60 'anomalies' worth of items?

    If it's 60 anomalies, that's perfectly reasonable.

    If it's 60 items, and given that crafting makes green items (which are hardly overpowered, since drops are a more reliable way to get green items or better), having to make enough phasers and torpedos to outfit 20 Mirandas, per person, is completely bonkers.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2010
    60+ transactions?!

    Excuse me for mixing fan universes, but FRAK that.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2010
    is there a known source of medium hyposprays and sheild charges besides random drops? I've only been able to find about 5 or so total and that 60 count is looking far off.

    think i saw a shop on ds9 that sold them, though not a 100% sure.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2010
    is there a known source of medium hyposprays and sheild charges besides random drops? I've only been able to find about 5 or so total and that 60 count is looking far off.

    You can buy them from your replicator.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2010
    63 trades, huh? Well, only 61 more to go! Anybody need slightly better phasors for your Miranda and your 30 alts?
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2010
    Tieko wrote: »
    You can buy them from your replicator.

    I cant on my replicator only small hypos, I presume you have to be a certain rank or is there some other replicator upgrade?
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2010
    This post ought to be sticky'd.

    Geez this "crafting" system is so awful.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2010
    68? um... wow... just wow... Guess I'll not be doing much crafting as I had originally planed.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2010
    STO's crafting is more like just upgrading:(. I hoped there would be more to unlocking t2 than just making 60+ transactions.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2010
    Lol this isn't crafting, it's more like a rep grind.

    Who wants to beam down with me to Dark Iron Iron mountain, to farm ore? Oh wait wrong game.

    http://education.yahoo.com/reference/dictionary/entry/craft
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2010
    63 transactions?????

    But isn't it simpler to go do some Exploration Missions or PvP a bit to get the very same items. A lot less time, AND you would get Exp and Merits?

    A lot of work to be done methinks :)

    Edit, just had a thought, is it transactions OR the number of resources you turn in?
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2010
    Callidus wrote: »
    I cant on my replicator only small hypos, I presume you have to be a certain rank or is there some other replicator upgrade?

    I've only ever been able to buy small hypos myself.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2010
    I dont't get it, I upgraded at least 80 items and still the next one won't open up the shop.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2010
    Stuff this. Not only do you not know how many times you have to make things with her, you can't keep track of it either.

    Then what you are getting is not worth the time you put into it.

    I think they really need to rethink what they want with this 'Crafting' system.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    Lestrade wrote:
    I dont't get it, I upgraded at least 80 items and still the next one won't open up the shop.
    Hmm, in that case, my guess is that the game counts item inputs rather than total transactions. So you have perform transactions with many inputs rather than transactions with just a couple.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    The time-stinky-ness of this system is absurd. I've honestly never seen it it's match in gaming.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    This whole game is designed for everything to take forever so Cryptic can milk you for more subscription money.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    HotDoug wrote:
    This whole game is designed for everything to take forever so Cryptic can milk you for more subscription money.

    not true!

    I made it to commander in about a week in OB and I'm already LT grade 8 now (impressive considering that's about 3 hours of game play between downtime and sleeping).

    I do think, how ever, it should not take you longer to unlock the next tier of parts to craft than it takes you to advance 2 ranks.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    This is not working for me. Maybe i cant count, but i am pretty sure i have made more then 63 transactions by now, but nothing changes.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    68? um... wow... just wow... Guess I'll not be doing much crafting as I had originally planed.


    Completely off topic (sorry) but MechaBunneh that sig has one of the best explanations for no death penalty in the game LMAO!!

    Its like the TNG episode where they kept blowing up until Data remembered the "3's" :D
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    I heard a dude in chat say he unlocked it by crafting only 30 items
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    is there a known source of medium hyposprays and sheild charges besides random drops? I've only been able to find about 5 or so total and that 60 count is looking far off.

    You can buy them in the Andoria system, the planet where you can do some ground pvp has vendors that sell the medium hypos.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    Think I will be passing on this system. What a complete waste of time and effort.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    I have to agree at this current time the upgrade/craftng system seems to be fail.. going to hold onto all my drops in bank until an update/patch presents itself to correct this problem.

    The crafting/upgrade system would be alright and I do get the idea of use a certain vender X amount of time b4 you can use the next one which I assume will add better bonus's to items you upgrade.

    BUT

    There needs to be more instruction on how this works and a crafting tab in your UI so you can track progression.

    It may also help to turn all the items you need to upgrade/craft into a certain type of currecny so it doesnt overburden your inventory collecting enough stuff to even participate in the idea of leveling up crafting/upgrading. If you dont get what I am saying an example would be like how your merits are shown in inventory, you should have a crafting tab that shows materials gathered, it would show XX mineral samples, XX radiation samples in form of currency instead of inventory clutter. Just my opinion though.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    maybe someone should ask the turtle how many crafts does it take to get to the next tier?
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    Given the wildly varying results I'm just gonna hang on to my artifacts until the system is clear.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    I'm sorry but I am throwing this out there. I am not playing heastart or beta (have to wait till tues.), but seriously everyone complaining like they can't max a craft in 2 days?... WTF. Also, in which MMO was the begining crafted stuff ever used. I think some of you are to used to Blizzard makeing things easier for you and now expect this game to be the same with a perfect system. IMO it seems you just want to keep it current to see what it leads to in the end.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    Vanitan wrote:
    I'm sorry but I am throwing this out there. I am not playing heastart or beta (have to wait till tues.), but seriously everyone complaining like they can't max a craft in 2 days?... WTF. Also, in which MMO was the begining crafted stuff ever used. I think some of you are to used to Blizzard makeing things easier for you and now expect this game to be the same with a perfect system. IMO it seems you just want to keep it current to see what it leads to in the end.

    The biggest problem, is that no one is exactly sure HOW the crafting progression goes. Its just a "turn in until something happens"

    The starter crafted items could be very useful...to starting players. Their only not used in a system that has matured some, and everyone knows where to get better items.

    Besides until you get in game and see how miserable farming this stuff can be, you cant really expect anyone to take your criticism seriously ;)
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