Well, from a mechanic standpoint I can understand them not giving a lot of race options, at least for now. That adds another whole dimension of needed compatibility with the various customization options.
I am a bit disappointed that the options are limited to the bulky headpieces. Seven, for instance, had an eye piece like that that was removed, but is the reason for the "connector" piece remaining above her eye. It's very unlikely Starfleet would have retained the whole contraption as we see it. If anything we'd only see the connector piece.
As for traits, I don't have a problem with that. Borg are given many enhancements that would remain even after leaving the Collective, so having some "forced traits" isn't a big deal. I could argue that they should have those in addition to 4 selectable ones, which would make the most sense, but that could pose a balancing issue against other races.
Fact is, canon-wise, a former drone would be superior to others of their race, but they can't safely reflect that in a game that's all about balancing.
It's mostly for coding purposes. They would have to make all new skins for the 3-D models. And the race list would be twice the size it is now. Then people would be arguing, "Why can't I have one of my racial bonuses with my borg bonuses?"
This way they only add one new race and they can use existing skins for the modeling. Otherwise liberated borg would be a 3-month endeavor. Sometimes, it's just not worth the labor costs.
It's the one in that episode with the metal piece covering the nose. You know... the one... in that episode...
Anyway, it makes sense in and around the TNG-Voyager era that most of the drones we saw would either be unrecognizable aliens or races we know to have a large presence in our space. Bajorans, until the joined the Federation, wouldn't have likely been in the path of the Borg often, so wouldn't have been assimilated.
The real question becomes... why in Voyager did all the Borg look human? They should have been much more alien. Ahhhh budgeting/time restraints, how I deplore thee.
It's mostly for coding purposes. They would have to make all new skins for the 3-D models. And the race list would be twice the size it is now. Then people would be arguing, "Why can't I have one of my racial bonuses with my borg bonuses?"
This way they only add one new race and they can use existing skins for the modeling. Otherwise liberated borg would be a 3-month endeavor. Sometimes, it's just not worth the labor costs.
I understand and respect this. However customer satisfaction should be a priority if this is being sold to your "hardcore" base.
When's the last time you saw a Bajoran Borg?
Well this argument is irrelevant, because one can say, when is the last time you've seen a [insert custom race here].
The Voyager episode where 7 of 9 meets the 3 other former Borg who she had linked together. One of the three was a Bajoran female Starfleet officer who had been assimilated. In the end, the link between the 3 was broken but they only had a short amount of time to live before they would die. I am too lazy to look up episode name but we have seen Borg from a wide range of species including Klingon, Cardassian, Bajorian, Vulcan, Romulan, etc...
It's mostly for coding purposes. They would have to make all new skins for the 3-D models. And the race list would be twice the size it is now. Then people would be arguing, "Why can't I have one of my racial bonuses with my borg bonuses?"
This way they only add one new race and they can use existing skins for the modeling. Otherwise liberated borg would be a 3-month endeavor. Sometimes, it's just not worth the labor costs.
:eek: The playable Borg we get is "Nerfed" & has no skills to specializes in Guns or Martial Arts compared to other races that you can get. Other races that you can choose from will get 1 to 3 race traits plus you get to choose 1 to 3 other skill traits depending on what race you pick. Here is the problem.... Not all the Trait skills tree will be displayed.....& this extends out not just the Borg but other races as well.
The Borg only has one good space trait that is part of its race traits and that is "Efficient.: The Borg "Nanites" is OK as well....But here is the problem...Other than the one obvious choice you get in the open skill tree which is the "Borg Neural Blast" the Borg has no other useful attack traits. everything in the skill tree is for defense passive & mostly useless for space & ground.
Here is what I propose that Cryptic & Atari can take into consideration for the next patch before we go live to the open public.
{#1} Problem with Borg: is they are not really good at anything. They cant specialize in Guns nor Martial Arts, They will not do well with guns or any weapons because they do not have the Soldier skill to choose from. {Borg should have had an attached arm Gun and a full Borg out fit ..But thats another discussion.}
(#2) Problem with Borg: They are not good at Hand-To-Hand Martial Arts combat...Even tho they do have "Nanites" it is a close range ground skill. But thats it.... no Covert skill. They do have Physical Strength but thats not enough to specialize into Martial Arts with... You need Covert as well.
Please Cryptic & Atari take these next suggestions into serious consideration for the next patch before we go live to the entire world.
Please open up the skill tree fully for Borg characters like you have it for the Unknown Alien builds. Or at least please and in a ground weapons skill for guns & Hand-to-hand such as:
Comments
Some nice little 7 of 9 subtle implants would have been nice.
At least I have Borg implants.
There's a slider in the torso section to increase bust size
Hah! :P
.
But that is the nature of the beast I guess.
Thats what it seems like.
I am a bit disappointed that the options are limited to the bulky headpieces. Seven, for instance, had an eye piece like that that was removed, but is the reason for the "connector" piece remaining above her eye. It's very unlikely Starfleet would have retained the whole contraption as we see it. If anything we'd only see the connector piece.
As for traits, I don't have a problem with that. Borg are given many enhancements that would remain even after leaving the Collective, so having some "forced traits" isn't a big deal. I could argue that they should have those in addition to 4 selectable ones, which would make the most sense, but that could pose a balancing issue against other races.
Fact is, canon-wise, a former drone would be superior to others of their race, but they can't safely reflect that in a game that's all about balancing.
Some cultures aren't worth assimilating.
This way they only add one new race and they can use existing skins for the modeling. Otherwise liberated borg would be a 3-month endeavor. Sometimes, it's just not worth the labor costs.
This thread, destroys my mind!
Whaaat? are you saying the borg wouldnt want to get their hands one some awesome solar sail ship plans???
It's the one in that episode with the metal piece covering the nose. You know... the one... in that episode...
Anyway, it makes sense in and around the TNG-Voyager era that most of the drones we saw would either be unrecognizable aliens or races we know to have a large presence in our space. Bajorans, until the joined the Federation, wouldn't have likely been in the path of the Borg often, so wouldn't have been assimilated.
The real question becomes... why in Voyager did all the Borg look human? They should have been much more alien. Ahhhh budgeting/time restraints, how I deplore thee.
Like most of this game is, threw together very last moment ? LMAO
Yet, the Borg assimilated Neelix's race....
Your trying to tell me that a race of Jar Jar Binks is worth more than a race that have access to super wormhole aliens and their orbs ?
I understand and respect this. However customer satisfaction should be a priority if this is being sold to your "hardcore" base.
Well this argument is irrelevant, because one can say, when is the last time you've seen a [insert custom race here].
At least they could cook!
The Voyager episode where 7 of 9 meets the 3 other former Borg who she had linked together. One of the three was a Bajoran female Starfleet officer who had been assimilated. In the end, the link between the 3 was broken but they only had a short amount of time to live before they would die. I am too lazy to look up episode name but we have seen Borg from a wide range of species including Klingon, Cardassian, Bajorian, Vulcan, Romulan, etc...
I think the borg options are pretty decent, you can even remove the implants entirely and just have the pale skin and eyes.
Isn't he a famous tennis player?
*ducks*
:eek: The playable Borg we get is "Nerfed" & has no skills to specializes in Guns or Martial Arts compared to other races that you can get. Other races that you can choose from will get 1 to 3 race traits plus you get to choose 1 to 3 other skill traits depending on what race you pick. Here is the problem.... Not all the Trait skills tree will be displayed.....& this extends out not just the Borg but other races as well.
The Borg only has one good space trait that is part of its race traits and that is "Efficient.: The Borg "Nanites" is OK as well....But here is the problem...Other than the one obvious choice you get in the open skill tree which is the "Borg Neural Blast" the Borg has no other useful attack traits. everything in the skill tree is for defense passive & mostly useless for space & ground.
Here is what I propose that Cryptic & Atari can take into consideration for the next patch before we go live to the open public.
{#1} Problem with Borg: is they are not really good at anything. They cant specialize in Guns nor Martial Arts, They will not do well with guns or any weapons because they do not have the Soldier skill to choose from. {Borg should have had an attached arm Gun and a full Borg out fit ..But thats another discussion.}
(#2) Problem with Borg: They are not good at Hand-To-Hand Martial Arts combat...Even tho they do have "Nanites" it is a close range ground skill. But thats it.... no Covert skill. They do have Physical Strength but thats not enough to specialize into Martial Arts with... You need Covert as well.
Please Cryptic & Atari take these next suggestions into serious consideration for the next patch before we go live to the entire world.
Please open up the skill tree fully for Borg characters like you have it for the Unknown Alien builds. Or at least please and in a ground weapons skill for guns & Hand-to-hand such as:
Covert for Martial Arts
Soldier for Guns
Thank you for your time & Considerations.:cool:
we need more
-implant options
-races
-talent choices
-drone outfit
Haha - good one.:D
That's how Voyager defeated the Borg!
Assimilate stupidity.....................
Sorry. Just didn't really like Neelix. At all. Want. To. Hurt. Him. Badly.