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The Rubber-Banding has got to go.

SystemSystem Member, NoReporting Posts: 178,019 Arc User
edited January 2010 in PC Gameplay Bug Reports
I don't know if this is due only because it's a beta server, or that there is an unbelievably high population right now, but I do know that the rubber-banding needs to go. In space I can deal with a little bit of Rubber-banding but when it comes to the ground combat it's very tiring to be walking through corridors, rooms, and hallways, and then be shot into a corner or to a place I didn't even head into the direction of.

Please Cryptic Dev team, fix this.
Post edited by Unknown User on

Comments

  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2010
    Agreed......
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2010
    I just hope they get working on it soon.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2010
    Every game Cryptic has made has had bad rubberbanding. Its a hallmark of their company. Don't expect it to go away, because it still exists in City of Heroes and Champions Online. Rubberbanding is here to stay.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2010
    xavrikx wrote: »
    I don't know if this is due only because it's a beta server, or that there is an unbelievably high population right now, but I do know that the rubber-banding needs to go. In space I can deal with a little bit of Rubber-banding but when it comes to the ground combat it's very tiring to be walking through corridors, rooms, and hallways, and then be shot into a corner or to a place I didn't even head into the direction of.

    Please Cryptic Dev team, fix this.

    I don't like the rubber-banding at all - space or ground. What causes this? I can obviously imagine server sync issues, but couldn't they just increase capacity and it go away? I hope they don't ruin this game by not meeting capacity demands... I know it's still beta, but we're getting close to launch and the rubber-banding gets better at times and much worse at times. It was really bad this weekend.
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