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Showstopper? Maybe.

SystemSystem Member, NoReporting Posts: 178,019 Arc User
edited January 2010 in PC Gameplay Bug Reports
Well this has happened so many times that I want to classify it as a show stopper but it doesn't 100% stop everything. Anyway, This bug effects people who do missions as a team. In lengthy missions where you are prompted to warp from one end of the system to the next (e.g. Stop The Signal!) if anyone on the team cancels and someone else accepts the warp the instances are completely thrown off. Then the game wont prompt you to warp anymore thus leaving you behind. Now i can understand being separated in sector space but in actual missions you cant switch your instance back to your friends! This makes it VERY aggravating because you have to warp out of the mission then hit "continue mission" in sector space and pray to Q that you get realigned with your friends. I suggest that you guys find a way to keep friends together during these types of missions OR alow us to change instances to where the rest of our party is.

Also cryptic, bros, i love your games but come on DON'T RUSH THE RELEASE. I've been waiting years for this game and I don't want to see it fall apart in Feburary. If you need to keep the beta open for a bit longer and delay the game a few months. Unless you can guarantee that in the next week you'll knuckle down and beat the bugs to death.
Post edited by Unknown User on

Comments

  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2010
    What he said. i've had this problem too. After this happened twice, I turned off auto-grouping. Which kinda sucks, cuz I liked the random groups, for the most part.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2010
    I agree, it is very annoying. Granted you learn quick not to deny warping, but still, if you have the option, it shouldn't leave you behind like that.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2010
    Thank goodness the show doesn't really stop every time a fanboy throws up a "showstopper" flag.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2010
    Thank goodness the show doesn't really stop every time a fanboy throws up a "showstopper" flag.

    Better to make sure cryptic fixes these bugs rather than leave them unattended.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2010
    loftis02 wrote: »

    Also cryptic, bros, i love your games but come on DON'T RUSH THE RELEASE. I've been waiting years for this game and I don't want to see it fall apart in Feburary. If you need to keep the beta open for a bit longer and delay the game a few months. Unless you can guarantee that in the next week you'll knuckle down and beat the bugs to death.

    Sadly, I'm pretty sure the decision to change the release date isn't up to Cryptic. That sort of stuff is the publisher's territory. The game will launch on Feb. 2, and really, it's close enough to ready that there's basically nothing anyone can do to stop it. And really, once the server stability issue and a couple of the bigger bugs are addressed, it's going to be a hell of a lot better off than a lot of MMOs are at launch.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2010
    NarfMann wrote: »
    Sadly, I'm pretty sure the decision to change the release date isn't up to Cryptic. That sort of stuff is the publisher's territory. The game will launch on Feb. 2, and really, it's close enough to ready that there's basically nothing anyone can do to stop it. And really, once the server stability issue and a couple of the bigger bugs are addressed, it's going to be a hell of a lot better off than a lot of MMOs are at launch.

    Oh yeah I agree I would be sad if they did delay but it would be understandable.
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