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Rubberbanding

SystemSystem Member, NoReporting Posts: 178,019 Arc User
Is anyone else having a problem with severe rubberbanding? While is prevalent in both ground and space activities...it is, at the very least, more noticeable if not worse on the ground than in space.

To give you an example; I was doing the scientist rescue @ Starbase 24, wandering around trying to find a scientist I was missing....I got 1/2 down the hallway on the first part of the map after coming back from the second part of the map and suddenly got pulled all the way back to the point I started at. Shrugged it off and continued again, got almost to the point I was at and got pulled back to a point close to where I was originally at.

I know it's Beta and there is going to be problems similar to this...I just wondering if anyone else was having the same problem or worse or if someone had found a solution to this.

I guess I should also point out I had a similar problem, less severe in Champions Online as well when I started to play it days after it's release
Post edited by Unknown User on

Comments

  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2010
    Yes experiencing the exact same problems, on ground is a lot worse, constantly pinging backwards, jumping to the right, back and forth like a yo-yo.

    Space is a little better and for a while late last night it seemed to have disappeared, not sure whether it's a graphical or a lag based issue.

    Do you have dual graphic cards?
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2010
    Try the solution in this thread its very simple and please post in that thread with your results.

    http://forums.startrekonline.com/showthread.php?p=1442233#post1442233
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