Ok, here are my system specs, directly from dxdiag:
System Information
Time of this report: 1/14/2010, 20:06:11
Machine name: CODY-PC
Operating System: Windows Vista Home Premium (6.0, Build 6001) Service Pack 1 (6001.vistasp1_gdr.090805-0102)
Language: English (Regional Setting: English)
System Manufacturer: Acer
System Model: Aspire 5735
BIOS: Ver 1.00PARTTBL
Processor: n/a
Memory: 1976MB RAM
Page File: 1566MB used, 2634MB available
Windows Dir: C:\Windows
DirectX Version: DirectX 10
DX Setup Parameters: Not found
DxDiag Version: 6.00.6001.18000 32bit Unicode
Display Devices
Card name: Mobile Intel(R) 4 Series Express Chipset Family
Manufacturer: Intel Corporation
Chip type: Mobile Intel(R) 4 Series Express Chipset Family
DAC type: Internal
Device Key: Enum\PCI\VEN_8086&DEV_2A42&SUBSYS_01761025&REV_07
Display Memory: 796 MB
Dedicated Memory: 64 MB
Shared Memory: 732 MB
Current Mode: 1280 x 1024 (32 bit) (60Hz)
Monitor: Generic PnP Monitor
Driver Name: igdumdx32.dll,igd10umd32.dll
Driver Version: 7.15.0010.1527 (English)
DDI Version: 10
Driver Attributes: Final Retail
Driver Date/Size: 7/11/2008 12:17:00, 536576 bytes
WHQL Logo'd: n/a
WHQL Date Stamp: n/a
Device Identifier: {D7B78E66-6902-11CF-6276-7C21A7C2CA35}
Vendor ID: 0x8086
Device ID: 0x2A42
SubSys ID: 0x01761025
Revision ID: 0x0007
Revision ID: 0x0007
Video Accel: ModeMPEG2_A ModeMPEG2_C ModeWMV9_B ModeWMV9_C ModeVC1_B ModeVC1_C
Why is this happening? I admit to stopping the downloader at 92% (because I was impaitient) and patched the game later, It said it had to download about 1.8 GB after that, but because my internet went out, it got disabled halfway through. I started it up again, and then it said it had to patch 932MB worth of data, so I thought that's where it left off. I've tried this with a 50% download too. Same problem only the patcher was not interrupted.

Man.... I fear I am never going to be able to play this game at all