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I feel bad for you Cryptic!!!

SystemSystem Member, NoReporting Posts: 178,019 Arc User
OMG You guys are so overloaded right now!! I dont' think they though it would be this popular! There are more nerds then they thought!!!

LOL :)

Everyone just muddle through!

It will get better believe me.

TIme to buy another server :)
Post edited by Unknown User on

Comments

  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2010
    This isnt an issue of how popular the game is or would be, it is the fact that Cryptic didnt have enough foresight to prepare for their network structure to take a hit like this. Not enough bandwith for the beta testers who are trying to play now let alone the people who will get home tonight, not to even mention the thousands who will buy the game on launch.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2010
    Nulious wrote:
    This isnt an issue of how popular the game is or would be, it is the fact that Cryptic didnt have enough funding to prepare for their network structure to take a hit like this. Not enough bandwidth to support the downloads or servers to support the concurrent users who are trying to play now let alone the people who will get home tonight, not to even mention the thousands who will buy the game on launch.

    There we go. I fixed it for you. See the part in red.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2010
    There we go. I fixed it for you. See the part in red.

    Then they should have delayed the launch. Or limited the open beta advertisements/invites. I will accept no excuses for lack of learning from 2 previous MMOs, along with what 15 years of MMOs from other companies. Open Beta and Live Launches always have these problems because NOBODY LEARNS!
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2010
    sturm375 wrote: »
    Then they should have delayed the launch. Or limited the open beta advertisements/invites. I will accept no excuses for lack of learning from 2 previous MMOs, along with what 15 years of MMOs from other companies. Open Beta and Live Launches always have these problems because NOBODY LEARNS!


    Agreed! They have had this problem before, it's quite sad actually.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2010
    Well Im sure they learnd one thing...how to fail? anyways lets give it some time, Im sure they are going to try as hard as possible to get things sorted...
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2010
    sturm375 wrote: »
    Open Beta and Live Launches always have these problems because NOBODY LEARNS!

    Yah that must be it :rolleyes:
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2010
    Hell they had this problem after launch of CO, during a free test weekend not too long ago... What is the deal here cryptic?
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2010
    amg0D wrote:
    Hell they had this problem after launch of CO, during a free test weekend not too long ago... What is the deal here cryptic?

    They had similar problems with the OB and Launch of CoH too.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2010
    Just as Sisko would tell us all..

    Keep the faith, hold the base, and never give-up! :)

    We'll all get through this. Cryptic and the community, thank you for everything you do to help!
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2010
    amg0D wrote:
    Hell they had this problem after launch of CO, during a free test weekend not too long ago... What is the deal here cryptic?

    The servers are in Boston and Cryptic is in Cali, which points to the potentual that they have outsourced their game servers and the contractor is not holding up their end of the bargain? Maybe? I'm not trying to lessen the blame but it is a possibility. If that is the case I bet Jack and Zink are making hell'a nasty phone-calls :confused:
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2010
    if you dont like cryptic and all is bad then go some place else... simple... I already love this game... a beta is a beta... they probly did take what they learned from the other games they done problem beeing this is star trek... the trekkies alone are more then even wow would have. give it a break... you dont like beta then DONT beta... bye bye now
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2010
    kaustic13 wrote: »
    The servers are in Boston and Cryptic is in Cali, which points to the potentual that they have outsourced their game servers and the contractor is not holding up their end of the bargain? Maybe? I'm not trying to lessen the blame but it is a possibility. If that is the case I bet Jack and Zink are making hell'a nasty phone-calls :confused:

    Look I'm quite disappointed, not going to lie. I'm am blaming I agree but, I mostly want to know what is the reason behind this, I want answers, that is all.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2010
    Nulious wrote:
    This isnt an issue of how popular the game is or would be, it is the fact that Cryptic didnt have enough foresight to prepare for their network structure to take a hit like this. Not enough bandwith for the beta testers who are trying to play now let alone the people who will get home tonight, not to even mention the thousands who will buy the game on launch.

    This is OPEN BETA it is meant as a STRESS TEST OF SERVERS AND NETWORK that is the whole point of this not to mention finding more bugs. So bear with them they only just started this whole thing and they will surely increase the stability of the servers, increase the bandwidth, and so forth before this ever Launches.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2010
    This is OPEN BETA it is meant as a STRESS TEST OF SERVERS AND NETWORK that is the whole point of this not to mention finding more bugs. So bear with them they only just started this whole thing and they will surely increase the stability of the servers, increase the bandwidth, and so forth before this ever Launches.

    They were messing with a property as popular as Star Wars though and just as old. What did they think would happen?
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2010
    I just wanna try it out for a few minutes! Could people be time restricted to an hour or two at a time and have some sort of queue for people to sit in? The getting kicked out after paying $60 is just a little annoying...
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2010
    poor cryptic, i can hear them now

    "Emergency Power to Bandwidth!!!"

    "i'm given her all shes got captain! she cant take much more of this!"

    i'm going to take a break until later tonight or tommorow for them to get things fixed.

    hopefully things get better in the next few hrs
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2010
    jamin220 you dident pay 60usd to go into open beta.. you payed for the game. its not released yet.. all tho could think so with all this open beta people and free keys all over the place lol
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2010
    Nulious wrote:
    This isnt an issue of how popular the game is or would be, it is the fact that Cryptic didnt have enough foresight to prepare for their network structure to take a hit like this. Not enough bandwith for the beta testers who are trying to play now let alone the people who will get home tonight, not to even mention the thousands who will buy the game on launch.

    Nulious you must be new to stress testing. They are purposly stressing the servers. That is the main point of open Beta, the other point is to get rid of as many other bugs as possible.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2010
    amg0D wrote:
    They were messing with a property as popular as Star Wars though and just as old. What did they think would happen?

    actually star trek is older than Star wars by at least 10 to 15 years
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2010
    I don't think I have ever seen a beta that did not do this on launch day. How better to stress test? Better ask a game designer why this is used and ask yourself why an open beta means instant game play. There is no MMO that is near perfect at open beta let alone launch day. Ask the people that play/played age of conan.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2010
    nirrtix wrote: »
    actually star trek is older than Star wars by at least 10 to 15 years

    Yeah, Star Trek TOS was released in 1966 while Star Wars IV was released in 1977, so Trek has got 11 years on Wars :rolleyes:
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2010
    nirrtix wrote: »
    actually star trek is older than Star wars by at least 10 to 15 years

    I was generalizing, thanks for the further proof though!
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2010
    All the slowdowns and issues and hiccups or whatever you want to call them are good IMO. After all, haven't we all wanted to play and be part of a truly great Star Trek game? I take all of these bumps to say that the fans are finally on the way to getting that sort of game!!

    Hang in there all, lets give them the support they need to give us the game we want! :D
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2010
    Let me put it all to you this way folks. If you haven't been booted out, or the servers haven't crashed, then they haven't done a good job of stress testting this sucker. That's the point. They don't want to just push it hard, they want to break. They want to know to what extend can they push these servers and networks before they fry (not literally, but you get the point). And if that's not enough, after they fix it... They are going to do it again, and again, and again, until launch. Stress testing a game is NOT game time, sure you might get to play for a bit, but if you think you're going to get some seriuos game time in and really grind out a toon, you're sourly mistaken. Just wait a week after launch than do that TRIBBLE. For now, stay focused on the real problems making this server and network work hard for it's money.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2010
    Beta for a reason. They don't know what the problems are until they arise. Take it easy. It's called beta for a reason.
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