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Janeway Class & 32nd century Phasers

captainperkinscaptainperkins Member Posts: 392 Arc User
So I spent a lot of money to get the Janeway Class.

I may not like the writing in Discovery but I can't fault the art department. It's a beautiful show and future starfleet is quite something...

I was very excited to get my Janeway class and it's beautiful teal phasers.

Discovery phasers are very interesting and appealing. Originally the devs here made amazing Discovery pulse phasers. When they modified the graphics to include impact explosions the phasers were made to look very dumb in my opinion. They are stubby and move too slowly where as originally they had the zippy punch like in the show.

Well somehow future 32nd century starfleet brilliant teal phasers have also been poorly designed. They are supposed to be bright clean sharp beams that have a lot of bloom and glow and be TEAL colored.

But somehow in the game they look like yellow and green polaron beams. They are ugly and uninspired. (No offense.)
PLEASE just make these beams look right.

When we get 32nd century starfleet Uniforms and the Shark hand phasers please make sure that the first setting fires an orange pulse but the second is a sustained teal colored beam. Make the bloom/glow high and the beam should have slight breaks in it as if a laser passing through mist and some parts arent visible.

This may seem a trivial matter but after all that money and excitement, why can't we have screen accurate technology? It takes me out of the experience so much when the beams look nothing like on the show. Please and thanks.

Anyone else have any thoughts on this?

Heres a link showing the battle where you can clearly see the future starfleet teal phasers
https://youtu.be/cNRlHl6TB4M
Post edited by baddmoonrizin on

Comments

  • kayajaykayajay Member Posts: 1,990 Arc User
    I never understood why Discovery felt the need to eliminate beams, which are a unique thing to Star Trek. They're iconic, but instead we're getting pulses. That's true even in Picard, with their phasers, when beam weapons are just so much more impressive.

    I think back to Voyager's "Dragon Teeth" and the origins of fire-at-will, which is still such an impressive scene even today and knocks the socks off the new series.

    The only pulse phasers I ever though worked were the Defiant's, but the new ones just aren't cutting the mustard for me.

    I've got to say, I was also disappointed that the Janeway didn't come with a unique bridge, even the Enterprise J's would have been better than nothing.

    And since the Intrepid, Cochrane, Discovery, Bellerophon, Pathfinder and even the Warship Voyager parts are interchangeable...I knew this was a longshot, but I was so hoping to be able to mix and match different parts of the ships with the Janeway.
  • angrytargangrytarg Member Posts: 11,016 Arc User
    I really, really dislike pretty much all vfx from the new shows, as it only tries to emulate generic visuals. Beam weapons have been abandoned since the Kelvin Timeline movies, with the Kelvin itself the last ship to fire beam weapons for a long time to come. DSC's Connie's beams however looked nice as do those teal future ones. A shame they didn't implement them into the game, but as @captainperkins said, the DSC pulse weapons looked screen accurare once and were changed to look different later. For whatever reason.
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  • warmaker001bwarmaker001b Member Posts: 9,205 Arc User
    angrytarg wrote: »
    but as @captainperkins said, the DSC pulse weapons looked screen accurare once and were changed to look different later. For whatever reason.

    Yeah, the Disco weapons looked right from the show, now they look like fat white crayons flying across the screen.
    XzRTofz.gif
  • saurializardsaurializard Member Posts: 4,409 Arc User
    Highly likely they're keeping them for a lockbox.

    Funny thing is when the blog was first uploaded, it featured the current, inaccurate phaser VFX. Then, people pointed out those weren't 32nd century phaser effects and the image featuring them was "corrected" to the accurate ones, despite the Janeway not featuring them in-game for now.

    BUT the correct 32nd phasers do exist in at least one build of the game since during the livestream presenting the Janeway, the beams were the correct ones.

    SO that means either it was intentionally misleading or there was a miscommunication somewhere. In any case, someone made a mistake TWICE and still managed to not properly correct it.
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  • artan42artan42 Member Posts: 10,450 Bug Hunter
    kayajay wrote: »
    I never understood why Discovery felt the need to eliminate beams, which are a unique thing to Star Trek. They're iconic, but instead we're getting pulses. That's true even in Picard, with their phasers, when beam weapons are just so much more impressive.

    Beam weapons are not unique to Star Trek in the slightest. They're as 'generic' as pulses/bolts.

    Star Trek has very little that hasn't been done before, which makes any whining about how 'generic' shows after [insert the point where you think Real Trek TM ended] pointless and basically a reframed argument meaning that the poster just doesn't like it.
    22762792376_ac7c992b7c_o.png
    Norway and Yeager dammit... I still want my Typhoon and Jupiter though.
    JJ Trek The Kelvin Timeline is just Trek and it's fully canon... get over it. But I still prefer TAR.

    #TASforSTO


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    'Starfleet is not a military organisation. Its purpose is exploration.' Picard: Peak Performance
    'This is clearly a military operation. Is that what we are now? Because I thought we were explorers!' Scotty: Into Darkness
    '...The Federation. Starfleet. We're not a military agency.' Scotty: Beyond
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  • foxrockssocksfoxrockssocks Member Posts: 2,482 Arc User
    Beam bolts are pretty ridiculous in all honesty. I wish STO had just made them cannons because they clearly aren't beams. Now we have nonsensical beams that aren't beams.

    But there's no doubt that NuTrek's use of beam bolts is there to try and add drama and appeal to the Star Wars aesthetic. Misses are more dramatic in some ways, but beams are also very dramatic if used properly. Is that beam going to break through the shields? Can the fast, light ship dodge the beam as it repositions and tracks? Star Trek used to use beams well.
  • darknovasc01darknovasc01 Member Posts: 204 Arc User
    Didn't the original blog say that upgradable 32nd century weapons would be available at a later date ( a la lockbox, no doubt)? Fairly safe to assume they have the accurate visuals, and were the ones shown on the livestream.
  • evilmark444evilmark444 Member Posts: 7,058 Arc User
    SBut somehow in the game they look like yellow and green polaron beams. They are ugly and uninspired. (No offense.)
    PLEASE just make these beams look right.
    I think it's using an existing animation (corrosive plasma maybe?), was probably an internal placeholder until the final artwork was finished. These weapons going live with that animation is definitely a bug, probably a side-effect of releasing the ship with them before the inevitable Lockbox went live.
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  • theanothernametheanothername Member Posts: 1,513 Arc User
    Beam bolts are pretty ridiculous in all honesty. I wish STO had just made them cannons because they clearly aren't beams. Now we have nonsensical beams that aren't beams.

    But there's no doubt that NuTrek's use of beam bolts is there to try and add drama and appeal to the Star Wars aesthetic. Misses are more dramatic in some ways, but beams are also very dramatic if used properly. Is that beam going to break through the shields? Can the fast, light ship dodge the beam as it repositions and tracks? Star Trek used to use beams well.

    While I do not really mind pulses I mind the weird mix due to the lack of a weapon GFX skin we could use. My main ship is all beam arrays. Was mostly upped fleet phasers (timeline appropriate orange TNG beams) which in some cases phased out by set specials like the quantum phase phaser (blue version of the TNG phaser) and recently Lorcas wide arc DBB (fancy blue pulses). Its not like I dislike the individual effects. Quite the opposite; I like them all. But all of them together (plus all the other effect overload that crawled its way in)? My ship shooting reminds me of a harbor hooker preparing for an aircraft carrier fleet landing for R&R :/
  • foxrockssocksfoxrockssocks Member Posts: 2,482 Arc User
    reyan01 wrote: »
    Beam bolts are pretty ridiculous in all honesty. I wish STO had just made them cannons because they clearly aren't beams. Now we have nonsensical beams that aren't beams.

    But there's no doubt that NuTrek's use of beam bolts is there to try and add drama and appeal to the Star Wars aesthetic. Misses are more dramatic in some ways, but beams are also very dramatic if used properly. Is that beam going to break through the shields? Can the fast, light ship dodge the beam as it repositions and tracks? Star Trek used to use beams well.

    Nothing to do with "NuTrek"
    https://youtu.be/WCpYqWAIwFA?t=504

    Not the same thing at all.
  • artan42artan42 Member Posts: 10,450 Bug Hunter
    reyan01 wrote: »
    reyan01 wrote: »
    Beam bolts are pretty ridiculous in all honesty. I wish STO had just made them cannons because they clearly aren't beams. Now we have nonsensical beams that aren't beams.

    But there's no doubt that NuTrek's use of beam bolts is there to try and add drama and appeal to the Star Wars aesthetic. Misses are more dramatic in some ways, but beams are also very dramatic if used properly. Is that beam going to break through the shields? Can the fast, light ship dodge the beam as it repositions and tracks? Star Trek used to use beams well.

    Nothing to do with "NuTrek"
    https://youtu.be/WCpYqWAIwFA?t=504

    Not the same thing at all.

    It's exactly the same thing. USS Reliant uses pulse phasers. The Refit Enterprise uses pulse phasers. The in-game variant of those very weapons are called pulse phasers.
    olZwFNZ.png
    Look like 'beam bolts' to me.

    Yes, but you're missing the key point. In order to complain about 'NuTrek' an arbitrary length limit has been set on the bolts in order to pretend only Trek past [insert date of last True Trek TM here] did such and such a thing.
    22762792376_ac7c992b7c_o.png
    Norway and Yeager dammit... I still want my Typhoon and Jupiter though.
    JJ Trek The Kelvin Timeline is just Trek and it's fully canon... get over it. But I still prefer TAR.

    #TASforSTO


    '...I can tell you that we're not in the military and that we intend no harm to the whales.' Kirk: The Voyage Home
    'Starfleet is not a military organisation. Its purpose is exploration.' Picard: Peak Performance
    'This is clearly a military operation. Is that what we are now? Because I thought we were explorers!' Scotty: Into Darkness
    '...The Federation. Starfleet. We're not a military agency.' Scotty: Beyond
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  • foxrockssocksfoxrockssocks Member Posts: 2,482 Arc User
    Yes lets capture a single frame and ignore the continuous effect in motion that looks much more like a pulsing beam. Lets also ignore how very different it looks from NuTrek phasers which are highly distinct bolts.
  • evilmark444evilmark444 Member Posts: 7,058 Arc User
    Yes lets capture a single frame and ignore the continuous effect in motion that looks much more like a pulsing beam. Lets also ignore how very different it looks from NuTrek phasers which are highly distinct bolts.
    Watch the clip, it only kind of looks like that in the frames that show the phasers hitting the enterprise (though if you watch it in slow motion you'll see it is clearly not a beam there either). When we see the Reliant firing (and later the Enterprise as well) it is VERY clear that each shot is a distinct phaser bolt. They are much closer together than other bolt weapons and each shot follows an identical trajectory, but they ARE distinct. Overall I prefer the beam aesthetic too but there's absolutely no denying that TWoK pulse phasers are NOT beams.
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  • artan42artan42 Member Posts: 10,450 Bug Hunter
    Yes lets capture a single frame and ignore the continuous effect in motion that looks much more like a pulsing beam. Lets also ignore how very different it looks from NuTrek phasers which are highly distinct bolts.

    So you have set an arbitrary length for the bolt. The TWoK phasers are non-continuous so the single difference between them and the phasers in the KT and DSC are the length of the bolt.

    You also know that beams continue to be used in the KT and DSC and yet still post as if there is a continuous block known as 'NuTrek' defined by its use of bolts.
    22762792376_ac7c992b7c_o.png
    Norway and Yeager dammit... I still want my Typhoon and Jupiter though.
    JJ Trek The Kelvin Timeline is just Trek and it's fully canon... get over it. But I still prefer TAR.

    #TASforSTO


    '...I can tell you that we're not in the military and that we intend no harm to the whales.' Kirk: The Voyage Home
    'Starfleet is not a military organisation. Its purpose is exploration.' Picard: Peak Performance
    'This is clearly a military operation. Is that what we are now? Because I thought we were explorers!' Scotty: Into Darkness
    '...The Federation. Starfleet. We're not a military agency.' Scotty: Beyond
    'I'm not a soldier anymore. I'm an engineer.' Miles O'Brien: Empok Nor
    '...Starfleet could use you... It's a peacekeeping and humanitarian armada...' Admiral Pike: Star Trek

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  • angrytargangrytarg Member Posts: 11,016 Arc User
    artan42 wrote: »
    Yes lets capture a single frame and ignore the continuous effect in motion that looks much more like a pulsing beam. Lets also ignore how very different it looks from NuTrek phasers which are highly distinct bolts.

    So you have set an arbitrary length for the bolt. The TWoK phasers are non-continuous so the single difference between them and the phasers in the KT and DSC are the length of the bolt.

    You also know that beams continue to be used in the KT and DSC and yet still post as if there is a continuous block known as 'NuTrek' defined by its use of bolts.

    The whole thread is about beam weapons seen in DSC, so it's rather superflous to point out that there are indeed still beam weapons in use pig-2.gif

    But we also don't have beam phasers on the ground either. This is a minor thing, but I am genuinely annoyed that people don't fall over any more in DSC and are just killed with a cheap disintegration effect that doesn't even look good. pig-26.gif​​
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    ^ Memory Alpha.org is not canon. It's a open wiki with arbitrary rules. Only what can be cited from an episode is. ^
    "No. Men do not roar. Women roar. Then they hurl heavy objects... and claw at you." -Worf, son of Mogh
    "A filthy, mangy beast, but in its bony breast beat the heart of a warrior" - "faithful" (...) "but ever-ready to follow the call of the wild." - Martok, about a Targ
    "That pig smelled horrid. A sweet-sour, extremely pungent odor. I showered and showered, and it took me a week to get rid of it!" - Robert Justman, appreciating Emmy-Lou
  • foxrockssocksfoxrockssocks Member Posts: 2,482 Arc User
    Yes lets capture a single frame and ignore the continuous effect in motion that looks much more like a pulsing beam. Lets also ignore how very different it looks from NuTrek phasers which are highly distinct bolts.
    Watch the clip, it only kind of looks like that in the frames that show the phasers hitting the enterprise (though if you watch it in slow motion you'll see it is clearly not a beam there either). When we see the Reliant firing (and later the Enterprise as well) it is VERY clear that each shot is a distinct phaser bolt. They are much closer together than other bolt weapons and each shot follows an identical trajectory, but they ARE distinct. Overall I prefer the beam aesthetic too but there's absolutely no denying that TWoK pulse phasers are NOT beams.

    This was the era before CGI. They could have done plain beams as in TOS, but would it look good? They could have done Star Wars blasters too, but they didn't. Instead they have extremely fast pulsing effects of these phasers that end up looking like a beam when taken altogether. Is it an optical illusion from a lot of finite bolts? Yes it is. But that illusion is what the eye sees on screen.

    The fact that when the Reliant shoots and hits are two different effects means the effects were inconsistent at least. What is the more important effect? I say its the illusion as that is the effect you end up seeing.

    However, even if we want to call these bolts, there remains a huge difference between the very finite and individually distinguishable bolts of the NuTrek era, far more similar to Star Wars blasters, and these which are only easily distinguishable if you catch the right frames.

    artan42 wrote: »
    Yes lets capture a single frame and ignore the continuous effect in motion that looks much more like a pulsing beam. Lets also ignore how very different it looks from NuTrek phasers which are highly distinct bolts.

    So you have set an arbitrary length for the bolt. The TWoK phasers are non-continuous so the single difference between them and the phasers in the KT and DSC are the length of the bolt.

    You also know that beams continue to be used in the KT and DSC and yet still post as if there is a continuous block known as 'NuTrek' defined by its use of bolts.

    Yes it is arbitrary. There is a line where a beam ends and a bolt begins, and it is most definitely arbitrary. What we have here in ST2 is the illusion of a pulsing phaser beam or near continuous bolts. That effect is in contrast to, and highly distinguishable from the NuTrek bolts that are far more similar to Star Wars blasters. They are clearly distinct and very different effects to the point where trying to figure out where that arbitrary line is doesn't even matter.

    And why you're even bringing up that beams were used in NuTrek is beyond me. I never claimed NuTrek only used bolts, I said they do use bolts. That is a fact. I don't like them. Had they done them like ST2's "bolts," then I wouldn't complain. One effect I like, the other I don't.
  • artan42artan42 Member Posts: 10,450 Bug Hunter
    edited March 2021
    Yes it is arbitrary. There is a line where a beam ends and a bolt begins, and it is most definitely arbitrary. What we have here in ST2 is the illusion of a pulsing phaser beam or near continuous bolts. That effect is in contrast to, and highly distinguishable from the NuTrek bolts that are far more similar to Star Wars blasters. They are clearly distinct and very different effects to the point where trying to figure out where that arbitrary line is doesn't even matter.

    And why you're even bringing up that beams were used in NuTrek is beyond me. I never claimed NuTrek only used bolts, I said they do use bolts. That is a fact. I don't like them. Had they done them like ST2's "bolts," then I wouldn't complain. One effect I like, the other I don't.

    I'm pointing it out because it's a stupid term that makes your point pointless. If you don't like the bolts, just say you don't like the bolts, there's no need to attempt to tie them into a nonsense term you made up without definition.

    You originally claimed that your so called 'NuTrek' used them for drama, well in that case you've defined 'NuTrek' as everything including and past TWoK which 100% used bolts for drama.

    Edit: the 2009 film was well over a decade ago, people using the term 'NuTrek' for something that old clearly aren't worth taking seriously.
    22762792376_ac7c992b7c_o.png
    Norway and Yeager dammit... I still want my Typhoon and Jupiter though.
    JJ Trek The Kelvin Timeline is just Trek and it's fully canon... get over it. But I still prefer TAR.

    #TASforSTO


    '...I can tell you that we're not in the military and that we intend no harm to the whales.' Kirk: The Voyage Home
    'Starfleet is not a military organisation. Its purpose is exploration.' Picard: Peak Performance
    'This is clearly a military operation. Is that what we are now? Because I thought we were explorers!' Scotty: Into Darkness
    '...The Federation. Starfleet. We're not a military agency.' Scotty: Beyond
    'I'm not a soldier anymore. I'm an engineer.' Miles O'Brien: Empok Nor
    '...Starfleet could use you... It's a peacekeeping and humanitarian armada...' Admiral Pike: Star Trek

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  • captainperkinscaptainperkins Member Posts: 392 Arc User
    Hey all, I just read in the patch notes for tomorrow March 11, all 32nd Century Phasers will have correct FX when firing.

    :)

    I love those teal beams. Looking forward to seeing you all in Space.
  • rattler2rattler2 Member, Star Trek Online Moderator Posts: 59,174 Community Moderator
    Guys... lets cool it on the phaser debate.

    Besides, bolt firing weapons have been a thing since TOS, mostly seen from Klingon and Romulan Disruptors. And Bolt firing doesn't always mean just a single bolt per full discharge like a semi auto gun. It could be like a full auto, which is what we see in WoK. The duration between bolts doesn't really mean anything other than how quickly it shoots.

    We see bolts from Klingon ships all the way through the TNG era, and we even see bolts coming from USS Defiant with her Phaser cannons. So realistically... it cannot be said that bolts are a strictly "NuTrek" thing. They've existed since the very beginning. Trying to divorce bolt firing weapons from Star Trek by labling it as "NuTrek" falls flat on its face when you remember that they've been around since the beginning.

    USS Enterprise firing phasers
    d1d928b742f2c4cf7a318601f6f733c3.jpg

    I'd bring up quite a few more pictures, but for some reason the forums don't like them so all I have is refit Enterprise.
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  • angrytargangrytarg Member Posts: 11,016 Arc User
    I don't think there is need for any picture references, everyone knows that beams and bolts are used. The issue is that the iconic signature weapon of the brand have been beam weapons which aren't inherently trek but stood out compared to most other sci-fi of the time, just like the saucer-pylon-nacelle design was and is a icon of Star Trek. But newe installments more often than not replace the vfx with bolts which are much more common and 'generic' these days. And I personally just like beams better.
    lFC4bt2.gif
    ^ Memory Alpha.org is not canon. It's a open wiki with arbitrary rules. Only what can be cited from an episode is. ^
    "No. Men do not roar. Women roar. Then they hurl heavy objects... and claw at you." -Worf, son of Mogh
    "A filthy, mangy beast, but in its bony breast beat the heart of a warrior" - "faithful" (...) "but ever-ready to follow the call of the wild." - Martok, about a Targ
    "That pig smelled horrid. A sweet-sour, extremely pungent odor. I showered and showered, and it took me a week to get rid of it!" - Robert Justman, appreciating Emmy-Lou
  • foxrockssocksfoxrockssocks Member Posts: 2,482 Arc User
    artan42 wrote: »
    Yes it is arbitrary. There is a line where a beam ends and a bolt begins, and it is most definitely arbitrary. What we have here in ST2 is the illusion of a pulsing phaser beam or near continuous bolts. That effect is in contrast to, and highly distinguishable from the NuTrek bolts that are far more similar to Star Wars blasters. They are clearly distinct and very different effects to the point where trying to figure out where that arbitrary line is doesn't even matter.

    And why you're even bringing up that beams were used in NuTrek is beyond me. I never claimed NuTrek only used bolts, I said they do use bolts. That is a fact. I don't like them. Had they done them like ST2's "bolts," then I wouldn't complain. One effect I like, the other I don't.

    I'm pointing it out because it's a stupid term that makes your point pointless. If you don't like the bolts, just say you don't like the bolts, there's no need to attempt to tie them into a nonsense term you made up without definition.

    You originally claimed that your so called 'NuTrek' used them for drama, well in that case you've defined 'NuTrek' as everything including and past TWoK which 100% used bolts for drama.

    Edit: the 2009 film was well over a decade ago, people using the term 'NuTrek' for something that old clearly aren't worth taking seriously.

    NuTrek describes 2009+ Trek because it is vastly different in form and feel, in tone and temperament from OldTrek. If someone can't recognize the very real and recognizable differences between them, how can they be taken seriously? And because someone is going to deliberately interpret that in the wrong way: You can like one, both, or none or parts of each, whatever, you do you, that isn't even part of the discussion.

    I don't know what term you think I'm making up, but you are clearly being deliberately obtuse, pedantic, and provocative. The difference between ST2 phasers and ST:D phasers is obvious. There is no confusing them. You want to say I'm using the wrong word, I don't care. The difference remains.
  • saurializardsaurializard Member Posts: 4,409 Arc User
    edited March 2021
    angrytarg wrote: »
    I don't think there is need for any picture references, everyone knows that beams and bolts are used. The issue is that the iconic signature weapon of the brand have been beam weapons which aren't inherently trek but stood out compared to most other sci-fi of the time, just like the saucer-pylon-nacelle design was and is a icon of Star Trek. But newe installments more often than not replace the vfx with bolts which are much more common and 'generic' these days. And I personally just like beams better.
    ^this

    There is also the fact that Trek managed to come up with the whole "beam array having 2 loads of energy coming from each end of the array and converging together to form the beam" effect which is still unusual and nice-looking, compared to generic turrets firing bolts that leave energy trails.

    Also, the beams keep getting fired even when the ship is moving while the point of impact remains the same, indicating sophisticated target lock systems, and the ships can fire multiple beams from the same array in different directions at once or in rapid volley.

    I especially like parts of the battle in Nemesis where they're using those advantages like at 0:46 in:
    https://youtu.be/56iTxduUacs?t=46

    Also, were the Janeway phasers properly fixed after the latest patch? I'd go check, but, you know... still not allowed to check the ship on Tribble.
    Post edited by saurializard on
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  • artan42artan42 Member Posts: 10,450 Bug Hunter
    NuTrek describes 2009+ Trek because it is vastly different in form and feel, in tone and temperament from OldTrek.

    No it's not. It's identical in all tone and feel as far as any two entities in the franchise can be identical. This stupid and lazy argument was used back when ENT came out. And back when DS9 and VGR came out. Ad back when TNG came out. And back when TWoK came out. And back when TMP came out. And back when TAS came out. And back when TOS series 3 came out. It's nothing new and nothing of any substance beyond incoherent whining has ever been used to show a clear cut objective line between any two instalments of the franchise.

    And 2009 is still not new.
    If someone can't recognize the very real and recognizable differences between them, how can they be taken seriously?

    Stop seeing differences that aren't there and you won't have to worry about not being taken seriously.
    I don't know what term you think I'm making up, but you are clearly being deliberately obtuse, pedantic, and provocative. The difference between ST2 phasers and ST:D phasers is obvious. There is no confusing them. You want to say I'm using the wrong word, I don't care. The difference remains.

    The acronym is DSC. So that's another madeup term you're using.
    22762792376_ac7c992b7c_o.png
    Norway and Yeager dammit... I still want my Typhoon and Jupiter though.
    JJ Trek The Kelvin Timeline is just Trek and it's fully canon... get over it. But I still prefer TAR.

    #TASforSTO


    '...I can tell you that we're not in the military and that we intend no harm to the whales.' Kirk: The Voyage Home
    'Starfleet is not a military organisation. Its purpose is exploration.' Picard: Peak Performance
    'This is clearly a military operation. Is that what we are now? Because I thought we were explorers!' Scotty: Into Darkness
    '...The Federation. Starfleet. We're not a military agency.' Scotty: Beyond
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  • saurializardsaurializard Member Posts: 4,409 Arc User
    edited March 2021
    USS Voyager "no bloody A, B, C or D": "I got lost 7 years in the Delta Quadrant!"

    USS Voyager-J: "Hold my post-Burn ale"
    20210313042322_1.png?raw=1
    20210313042452_1.png?raw=1
    Admiral Vance: "Discovery seems to have started an illegal temporal traveling trend and I don't like it."
    Post edited by saurializard on
    #TASforSTO
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  • rattler2rattler2 Member, Star Trek Online Moderator Posts: 59,174 Community Moderator
    ROFLMAO

    I do like that they did this though. Makes ESD feel more alive as an actual port rather than just a static hub.
    They could also do something similar with Qo'noS Shipyards too. Just swap the Bort out for the T6 Vo'Quv, swap the Kamarag and Mogh for a Vor'ral and some other cruiser or even a BoP...

    IMO places like ESD and Qo'noS Shipyards are primo real estate for showing off new shiny. If a ship is too big for inside ESD... can always have her patrol outside ESD.
    For Romulans... the best I can think of is the viewport in the Flotilla. Its a nice hub accessable directly from Sector Space. But I think the downside is it gets overlooked once New Romulus Command is active.
    db80k0m-89201ed8-eadb-45d3-830f-bb2f0d4c0fe7.png?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcL2ExOGQ4ZWM2LTUyZjQtNDdiMS05YTI1LTVlYmZkYmJkOGM3N1wvZGI4MGswbS04OTIwMWVkOC1lYWRiLTQ1ZDMtODMwZi1iYjJmMGQ0YzBmZTcucG5nIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0.8G-Pg35Qi8qxiKLjAofaKRH6fmNH3qAAEI628gW0eXc
    I can't take it anymore! Could everyone just chill out for two seconds before something CRAZY happens again?!
    The nut who actually ground out many packs. The resident forum voice of reason (I HAZ FORUM REP! YAY!)
    normal text = me speaking as fellow formite
    colored text = mod mode
  • saurializardsaurializard Member Posts: 4,409 Arc User
    rattler2 wrote: »
    IMO places like ESD and Qo'noS Shipyards are primo real estate for showing off new shiny. If a ship is too big for inside ESD... can always have her patrol outside ESD.
    For Romulans... the best I can think of is the viewport in the Flotilla. Its a nice hub accessable directly from Sector Space. But I think the downside is it gets overlooked once New Romulus Command is active.
    Or they could go with the Risa approach and put a few ships in the sky of New Romulus.
    Qo'noS could use some love in that regard as I don't remember it ever changing the visible ships.

    Also, I find it funny Voyager-J appeared just a while after the Valiant disappeared. So I guess the Valiant may be in the 32nd century, her captain getting chewed out by Starfleet Command for accidental temporal violation and having switched with Voyager.
    #TASforSTO
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This discussion has been closed.