Damn, I hate running and jumping puzzles. I can't seem to outrun the monster in the case and make it out. Is there a way to get through this quickly? I've already run it 20 times and have no luck advancing.
I despise running and jumping puzzles. I can't seem to time this to make it over the jumps. If I skip this mission, will I still get credit for completing the campaign for the Klingon recruit?
I hate 3D jumping puzzles too, especially unskippable ones.
At least with Dust to dust, you get a little help after you have died a number of times.
Borderlands 2 did that with the Tiny Tina dungeons & dragons DLC. Good level designers should always do that when the normal game is not about 3D jumping.
The only thing I can suggest is you need to be running before you get to the first jump.
Thanks. Do I still have to jump across that canyon?
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rattler2Member, Star Trek Online ModeratorPosts: 59,174Community Moderator
Yes. Try aiming your camera down when you get to that area so you can better see when to jump.
Once you get the hang of it, jumping to safety is a breeze compared to the multitasking in Dust to Dust.
BTW... Shooter Mode and a pistol (preferably bolt firing) is useful in Dust to Dust.
Anyways... for me its not a problem anymore, except for the potential to get lost in the maze due to lack of minimap.
Also no you will not get credit for completing the story arc if you skip. I skipped the patrol wrappers in Delta arc and had to go back and do those after the last mission of the arc because it didn't give me credit for finishing.
I can't take it anymore! Could everyone just chill out for two seconds before something CRAZY happens again?!
The nut who actually ground out many packs. The resident forum voice of reason (I HAZ FORUM REP! YAY!)
normal text = me speaking as fellow formite colored text = mod mode
Comments
Borderlands 2 did that with the Tiny Tina dungeons & dragons DLC. Good level designers should always do that when the normal game is not about 3D jumping.
The only thing I can suggest is you need to be running before you get to the first jump.
Once you get the hang of it, jumping to safety is a breeze compared to the multitasking in Dust to Dust.
BTW... Shooter Mode and a pistol (preferably bolt firing) is useful in Dust to Dust.
Anyways... for me its not a problem anymore, except for the potential to get lost in the maze due to lack of minimap.
Also no you will not get credit for completing the story arc if you skip. I skipped the patrol wrappers in Delta arc and had to go back and do those after the last mission of the arc because it didn't give me credit for finishing.
normal text = me speaking as fellow formite
colored text = mod mode