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Like being a rebel but storyline cut short.

ulmanchunulmanchun Member Posts: 136 Arc User
"Partisans" was too quick of a ending. I like being a rebel on the run. i could have been a half a season arc. You could be dressed in black civilian clothes. You go to a bunch of dive bars. You kick butt and take names going up the chain of the underwords of the universe gathering intel. Then at some point whats her name jumanji betrays you which you expect. like steel your ship and you have to get it back... something something still kilingon civil war you reveal all the other klingons what were opressed by the main major families that make the council to fix the canon of star trek like all the human looking one work like slaves and are like farmers. All the discovery era ones work mines and stuff because they look nothing like kahless and they lost a war they were winning by surrendering. Well they didn't lose really but it was no by their mercy but blackmail and fear. Apparently it wasn't a good day to die.

I went off the rail their but yeah hoped for more of that the framed-innocent on run but still help people while no trying to get caught by the "law" goodness.
Post edited by baddmoonrizin on

Comments

  • leemwatsonleemwatson Member Posts: 5,602 Arc User
    ulmanchun wrote: »
    "Partisans" was too quick of a ending. I like being a rebel on the run. i could have been a half a season arc. You could be dressed in black civilian clothes. You go to a bunch of dive bars. You kick butt and take names going up the chain of the underwords of the universe gathering intel. Then at some point whats her name jumanji betrays you which you expect. like steel your ship and you have to get it back... something something still kilingon civil war you reveal all the other klingons what were opressed by the main major families that make the council to fix the canon of star trek like all the human looking one work like slaves and are like farmers. All the discovery era ones work mines and stuff because they look nothing like kahless and they lost a war they were winning by surrendering. Well they didn't lose really but it was no by their mercy but blackmail and fear. Apparently it wasn't a good day to die.

    I went off the rail their but yeah hoped for more of that the framed-innocent on run but still help people while no trying to get caught by the "law" goodness.

    The story ain't over.....yet.
    "You don't want to patrol!? You don't want to escort!? You don't want to defend the Federation's Starbases!? Then why are you flying my Starships!? If you were a Klingon you'd be killed on the spot, but lucky for you.....you WERE in Starfleet. Let's see how New Zealand Penal Colony suits you." Adm A. Necheyev.
  • vetteguy904vetteguy904 Member Posts: 3,984 Arc User
    I agree with OP. there were more than a few episodes that could have been done, including seeking refuge on one of the planets we visted before, like the romulan one where you take that refugee home, or somewhere in the Delta quadrant, (though that might be harder to story out since you need to use a dyson gateway. or maybe get political asylum from Odo or Rom.. would have been fun to make your way toward DS9, get cornered by J'mpok only to have HIM cornered by your good friend Odo or Garak with their associated fleets. there could even be an episode where you turn yourself in for a trial...
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  • lordmerc22lordmerc22 Member Posts: 776 Arc User
    I agree with OP. there were more than a few episodes that could have been done, including seeking refuge on one of the planets we visted before, like the romulan one where you take that refugee home, or somewhere in the Delta quadrant, (though that might be harder to story out since you need to use a dyson gateway. or maybe get political asylum from Odo or Rom.. would have been fun to make your way toward DS9, get cornered by J'mpok only to have HIM cornered by your good friend Odo or Garak with their associated fleets. there could even be an episode where you turn yourself in for a trial...

    Considering Orions and Gorn joined our side against J'mpok during the battle, it could be more realistic to hide in an orion or gorn controlled planet
  • spiritbornspiritborn Member Posts: 4,435 Arc User
    Did all Orions and Gorn join us and problem staying "pariah" wouldn't make much sense for FED, ROM or JH characters and faction exclusive storylines just aren't worth the cost as a general rule of thumb.
  • rattler2rattler2 Member, Star Trek Online Moderator Posts: 59,174 Community Moderator
    reyan01 wrote: »
    I don't know - it didn't really work for me to be honest. In the narrative sense, since (for various reasons) literally nothing else in the game reflected our supposed 'fugitive' status.
    FF14 didn't do that either when part of the main story had you accused of assassinating the Sultana, yet you were able to go around Eorzea freely. There was a lore reason given somewhere, but gameplay wise it wouldn't make sense to lock you out of what at the time of Heavensward expansion was 75% of the game world for immersion reasons.
    Furthermore, from a canon point of view, I had a hard time accepting that Starfleet, for one, would just let us run off in one of their ships.

    Well... there were two cases of such an event. Discovery and Kirk stealing the Enterprise.
    db80k0m-89201ed8-eadb-45d3-830f-bb2f0d4c0fe7.png?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcL2ExOGQ4ZWM2LTUyZjQtNDdiMS05YTI1LTVlYmZkYmJkOGM3N1wvZGI4MGswbS04OTIwMWVkOC1lYWRiLTQ1ZDMtODMwZi1iYjJmMGQ0YzBmZTcucG5nIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0.8G-Pg35Qi8qxiKLjAofaKRH6fmNH3qAAEI628gW0eXc
    I can't take it anymore! Could everyone just chill out for two seconds before something CRAZY happens again?!
    The nut who actually ground out many packs. The resident forum voice of reason (I HAZ FORUM REP! YAY!)
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  • saurializardsaurializard Member Posts: 4,409 Arc User
    reyan01 wrote: »
    I don't know - it didn't really work for me to be honest. In the narrative sense, since (for various reasons) literally nothing else in the game reflected our supposed 'fugitive' status.

    Furthermore, from a canon point of view, I had a hard time accepting that Starfleet, for one, would just let us run off in one of their ships.
    That part was badly handled.

    For example, they could have released both missions at the same time, but put a timer between the two (time for Adet'pa to gather help) during which we're barred from all main faction hubs (except perhaps DS9 as it's more "neutral").

    And maybe some random auto hail in sector space where one of your faction ships spots you and asks you to surrender and you have a choice between a fight to disable for some XP/event progress/special bonus or cancel/warp away. And maybe on rare occasions this hero ship is replaced by an assassin ship sent by J'Mpok as part of his conspiracy and defeating it allows you to gather intel and reduce the timer between the two missions.
    #TASforSTO
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  • paradox#7391 paradox Member Posts: 1,800 Arc User
    That part was badly handled.

    For example, they could have released both missions at the same time, but put a timer between the two (time for Adet'pa to gather help) during which we're barred from all main faction hubs (except perhaps DS9 as it's more "neutral").

    Being on the run is just something Republic members should be used to by now, remember the old Klingon saying "Romulans lie every time they draw breath!", they're the least trusted species in Star Trek lore and being branded as a traitor wouldn't be news to them anyways even if they're innocent.
  • spiritbornspiritborn Member Posts: 4,435 Arc User
    rattler2 wrote: »
    reyan01 wrote: »
    I don't know - it didn't really work for me to be honest. In the narrative sense, since (for various reasons) literally nothing else in the game reflected our supposed 'fugitive' status.
    FF14 didn't do that either when part of the main story had you accused of assassinating the Sultana, yet you were able to go around Eorzea freely. There was a lore reason given somewhere, but gameplay wise it wouldn't make sense to lock you out of what at the time of Heavensward expansion was 75% of the game world for immersion reasons.
    The lore reason given was that anyone who knew you well enough to recognize you didn't believe you were guilty (they either thought you were innocent or were the people who framed in the first place).

    What helped is that Eorzea is a pre-industrial nation so there wouldn't be a photo of you shown to everyone, so to random civilian or shopkeeper you would just think you're a random (insert race here) visiting the city/settlement.

    On the flip side any major port in the Alpha and Beta quadrants would have wanted bulletins with our name and face on them so us still having access to a social hub apart from Drozana or Nimbus III is less easy to justify lorewise and us getting involved in any official activities would just be downright impossible.

    There's also the matter that Federation Council or the Leadership of Romulan Republic would not be willing to hang (even metaphorically) one of their major heroes just based on the word of the Klingon Chancellor, as for the Dominion unless they've radically changed no Founder would trust a word of solid over their the word of their own fanatically loyal servants.

    So either way us being a fugitive for long just wouldn't make sense lorewise, expect maybe for the KDF characters.
  • spiritbornspiritborn Member Posts: 4,435 Arc User
    reyan01 wrote: »
    I don't know - it didn't really work for me to be honest. In the narrative sense, since (for various reasons) literally nothing else in the game reflected our supposed 'fugitive' status.

    Furthermore, from a canon point of view, I had a hard time accepting that Starfleet, for one, would just let us run off in one of their ships.
    That part was badly handled.

    For example, they could have released both missions at the same time, but put a timer between the two (time for Adet'pa to gather help) during which we're barred from all main faction hubs (except perhaps DS9 as it's more "neutral").

    And maybe some random auto hail in sector space where one of your faction ships spots you and asks you to surrender and you have a choice between a fight to disable for some XP/event progress/special bonus or cancel/warp away. And maybe on rare occasions this hero ship is replaced by an assassin ship sent by J'Mpok as part of his conspiracy and defeating it allows you to gather intel and reduce the timer between the two missions.
    That might work though "barred from faction hubs" would probably go over about as well as a TRIBBLE in a church, that said it would take a lot more developer resources and that's not exactly a thing we got more then we need atm.

    I would have played it if the timer wasn't too drastic, anything more then few days and it would have become more of a burden then an asset.
  • eladonwarps#6040 eladonwarps Member Posts: 231 Arc User
    spiritborn wrote: »
    reyan01 wrote: »
    I don't know - it didn't really work for me to be honest. In the narrative sense, since (for various reasons) literally nothing else in the game reflected our supposed 'fugitive' status.

    Furthermore, from a canon point of view, I had a hard time accepting that Starfleet, for one, would just let us run off in one of their ships.
    That part was badly handled.

    For example, they could have released both missions at the same time, but put a timer between the two (time for Adet'pa to gather help) during which we're barred from all main faction hubs (except perhaps DS9 as it's more "neutral").

    And maybe some random auto hail in sector space where one of your faction ships spots you and asks you to surrender and you have a choice between a fight to disable for some XP/event progress/special bonus or cancel/warp away. And maybe on rare occasions this hero ship is replaced by an assassin ship sent by J'Mpok as part of his conspiracy and defeating it allows you to gather intel and reduce the timer between the two missions.
    That might work though "barred from faction hubs" would probably go over about as well as a TRIBBLE in a church, that said it would take a lot more developer resources and that's not exactly a thing we got more then we need atm.

    I would have played it if the timer wasn't too drastic, anything more then few days and it would have become more of a burden then an asset.

    Fascinating idea. It'd help make flight in sector space way more interesting. We might be able to assume a maximum of a "week," since that was canonically the time between House Divided and Khitomer Discord. "Week" might not be an Earth standard week, though.

    If we bar some of the faction hubs, then DS9 really needs to remain. Central for Dominion and a rallying ground for Starfleet, KDF, and Romulans during the War, plus enough civilian and refugee traffic from Tzenkethi, Tholian, and Hur'q attacks to make it easier to blend in. Dyson Sphere Commands in Solanae and Jenolan are a bit of a stretch, they're more Alliance controlled, but being in Delta Quadrant might make some of the locals less likely to recognize us.
    Call me "El," she/her only. I love my wife and I don't care who knows it!
  • lordmerc22lordmerc22 Member Posts: 776 Arc User
    edited November 2020
    Well what I think is instead get the surprise aid from Orions and Gorn in last battle, we could have an episode we go in search of allies and meet up with their leaderships but we get attacked in the way. It could even be some sort of patrol as well instead an episode where we meet up in some system with the leaderships of both
  • snowwolf#0563 snowwolf Member Posts: 1,018 Arc User
    It also made zero sense in the first place that we became outlaws.. We graduated from the academy and got our first command right away, or after kicking Borg butt and saving the Vega Colony.. Then we were instrumental in the Klingon War, on the Romulan and Cardassian front.. We've gone back in time, forwards in time.

    We've saved the galaxy again and again while always being the perfect Starfleet Officer. We even beat the Iconians with mercy, and then the moment someone catches us in a "this looks bad" situation, our reputation as the best officer to ever come into existence goes out the airlock. lol.
  • rattler2rattler2 Member, Star Trek Online Moderator Posts: 59,174 Community Moderator
    To be fair... J'mpok never gave us a chance to get a word in before declaring us traitors, and then doing everything he can to KEEP us from saying anything. Hell... depending on your faction, you even get support from Shon or Koren. So pretty sure they had something to do with it too.
    db80k0m-89201ed8-eadb-45d3-830f-bb2f0d4c0fe7.png?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcL2ExOGQ4ZWM2LTUyZjQtNDdiMS05YTI1LTVlYmZkYmJkOGM3N1wvZGI4MGswbS04OTIwMWVkOC1lYWRiLTQ1ZDMtODMwZi1iYjJmMGQ0YzBmZTcucG5nIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0.8G-Pg35Qi8qxiKLjAofaKRH6fmNH3qAAEI628gW0eXc
    I can't take it anymore! Could everyone just chill out for two seconds before something CRAZY happens again?!
    The nut who actually ground out many packs. The resident forum voice of reason (I HAZ FORUM REP! YAY!)
    normal text = me speaking as fellow formite
    colored text = mod mode
  • lordmerc22lordmerc22 Member Posts: 776 Arc User
    rattler2 wrote: »
    To be fair... J'mpok never gave us a chance to get a word in before declaring us traitors, and then doing everything he can to KEEP us from saying anything. Hell... depending on your faction, you even get support from Shon or Koren. So pretty sure they had something to do with it too.

    As a KDF player I would rather him had given a chance....to duel him!
  • spiritbornspiritborn Member Posts: 4,435 Arc User
    edited November 2020
    We got remember that J'mpok's accusation wasn't some well thought out plot he'd been scheming for since we met, but rather spur of the moment call and he knew the accusation wouldn't hold water if anyone had time to hear us out, which is why I said us being a fugitive couldn't last for that long since J'mpok can scream "traitor!! kill them!" for so long before someone starts asking "are they really a traitor?"

    I mean Shon and Koren (based on the faction) question the accusation (and IIRC even on KDF Shon isn't 100% sure the accusation is valid and wants to take you into custody instead of a summary execution which is what J'mpok wants).
  • paradox#7391 paradox Member Posts: 1,800 Arc User
    spiritborn wrote: »
    We got remember that J'mpok's accusation wasn't some well thought out plot he'd been scheming for since we met, but rather spur of the moment call and he knew the accusation wouldn't hold water if anyone had time to hear us out, which is why I said us being a fugitive couldn't last for that long since J'mpok can scream "traitor!! kill them!" for so long before someone starts asking "are they really a traitor?"

    I mean Shon and Koren (based on the faction) question the accusation (and IIRC even on KDF Shon isn't 100% sure the accusation is valid and wants to take you into custody instead of a summary execution which is what J'mpok wants).

    Well... he wasn't expecting us to survive his ambush with Mycelial weapon, both Martok and the PC, are the biggest threats to J'mpok's chancellorship, KDF PC especially since Martok and them are both the greatest war heroes of the Klingon Empire, it was to make himself look heroic by "avenging us" if it succeeded, he would have kept his chancellorship and no one in the Empire would have questioned his honor.
  • spiritbornspiritborn Member Posts: 4,435 Arc User
    edited November 2020
    spiritborn wrote: »
    We got remember that J'mpok's accusation wasn't some well thought out plot he'd been scheming for since we met, but rather spur of the moment call and he knew the accusation wouldn't hold water if anyone had time to hear us out, which is why I said us being a fugitive couldn't last for that long since J'mpok can scream "traitor!! kill them!" for so long before someone starts asking "are they really a traitor?"

    I mean Shon and Koren (based on the faction) question the accusation (and IIRC even on KDF Shon isn't 100% sure the accusation is valid and wants to take you into custody instead of a summary execution which is what J'mpok wants).

    Well... he wasn't expecting us to survive his ambush with Mycelial weapon, both Martok and the PC, are the biggest threats to J'mpok's chancellorship, KDF PC especially since Martok and them are both the greatest war heroes of the Klingon Empire, it was to make himself look heroic by "avenging us" if it succeeded, he would have kept his chancellorship and no one in the Empire would have questioned his honor.

    He wasn't even planning to use the mycelial weapon there as it was given to him by Akaar during the events of that episode (or at least that was what was implied in the short story). So J'mpok was making everything up on the fly there so it shouldn't come as no surprise that his plans weren't exactly well thought out.

    We thru a starship sized wrench to his plans when we survived that ambush, so he need to do something to both get rid of us and Martok both to eliminate a rival but also (and more importantly) get rid of all those who witnessed his use of the mycelial weapon.

    That's probably why there was evidence of his use of the weapon store at an imperial facility, there wasn't time for him to get rid of it in a way that didn't look like he wasn't trying to hide evidence.
  • annemarie30annemarie30 Member Posts: 2,745 Arc User
    I want to fight J'mpok with bat'leth to end it all, beat him but not kill him, and then have the house leaders decide I can't be chancellor and pick Worf or Martok
    We Want Vic Fontaine
  • spiritbornspiritborn Member Posts: 4,435 Arc User
    > @annemarie30 said:
    > I want to fight J'mpok with bat'leth to end it all, beat him but not kill him, and then have the house leaders decide I can't be chancellor and pick Worf or Martok

    Personally, I prefer that our character essentially said "I'm not the right person for the job" and gave chancellorship to someone else, while keeping our honor intact, we were deemed worthy after all but chose to not take the job as there was another more fitting for the job.
  • saurializardsaurializard Member Posts: 4,409 Arc User
    edited November 2020
    spiritborn wrote: »
    > @annemarie30 said:
    > I want to fight J'mpok with bat'leth to end it all, beat him but not kill him, and then have the house leaders decide I can't be chancellor and pick Worf or Martok

    Personally, I prefer that our character essentially said "I'm not the right person for the job" and gave chancellorship to someone else, while keeping our honor intact, we were deemed worthy after all but chose to not take the job as there was another more fitting for the job.
    Martok, seeing everyone looking at him: "I get the feeling I'm about to be drafted... again."
    Janeway, somewhere else: "Welcome to the club."
    #TASforSTO
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  • spiritbornspiritborn Member Posts: 4,435 Arc User
    > @saurializard said:
    > (Quote)
    > Martok, seeing everyone looking at him: "I get the feeling I'm about to be drafted... again."
    > Janeway, somewhere else: "Welcome to the club."

    Also Dorn isn't intrested at voicing Worf in STO.
  • phoenixc#0738 phoenixc Member Posts: 6,085 Arc User
    While the outlawed from social hubs thing probably would not be popular with a lot of players, and it would probably take too much dev time to do, stretching it by having more scenarios would have been good.

    In fact, it would have been a great opportunity to have Drake or the other spymasters to ask the player captain to play along to see what shakes out. It would also give "good" captains a reason to interact with the Syndicate or other pirate groups and Gorn separatists without actually "going bad". Walking the wild side is different from being forced to metaphorically swim the sewer like "Renegades Regret".

    And the undercover contacts would make good hooks later on to hang episodes or patrols on if the "outlaw" stories did not force the player to turn on and arrest their underground allies (there is even a precedent for that from the Wasteland arc where you can call in some of the pirates to aid you in a pinch with the call device).
  • spiritbornspiritborn Member Posts: 4,435 Arc User
    While the outlawed from social hubs thing probably would not be popular with a lot of players, and it would probably take too much dev time to do, stretching it by having more scenarios would have been good.

    In fact, it would have been a great opportunity to have Drake or the other spymasters to ask the player captain to play along to see what shakes out. It would also give "good" captains a reason to interact with the Syndicate or other pirate groups and Gorn separatists without actually "going bad". Walking the wild side is different from being forced to metaphorically swim the sewer like "Renegades Regret".

    And the undercover contacts would make good hooks later on to hang episodes or patrols on if the "outlaw" stories did not force the player to turn on and arrest their underground allies (there is even a precedent for that from the Wasteland arc where you can call in some of the pirates to aid you in a pinch with the call device).

    True but that does take quite a lot of dev time to make the right way (and not in a way that seems forced), what I would have loved to see is that thanks to reliable special contact (who ever that may be) seemingly our ship is destroyed with all hands (while in reality it's stored at a secure facility) while we (since obviously our death was faked) fly around in a "renegade" (read pirate/merc) ship undercover to make J'mpok believe he's gotten rid of us and gets careless (well more careless) and allows us to investigate at peace (since as far as J'mpok knows we're dead).
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