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Ships of the Galactic Union

sirsitsalotsirsitsalot Member Posts: 2,338 Arc User
In Enterprise, Daniels, our favorite time traveler from the 31st century spoke of an alliance that would span the galaxy, with a monument built to the Federation. The way Daniels spoke, the Federation seems to no longer exist as a sovereign power and is merely a member of a much larger Union.

In STO, we see the narrative moving in that direction, in the form of the Alliance.

In another post, I hasd suggested that if the alliance is formalized into this union during the scope of the game's lifespan, that ships no longer maintain the distinctive Federation, Klingon or Romulan designs and essentially adopt their own unique aesthetic, possibly sharing design traits of two or more member-factions to symbolize the unity of diversity.

Actually, I suggested that this should happen with the Alliance, but an alliance is not necessarily a merging of diverse societies into one organization of governance, but rather a collection of sovereign societies working together for mutual advantage. The ALLIANCE members would maintain their individual characteristics, such as uniforms and ship designs. But if they were to take that next big step and sign the Galactic Union charter, in which all member societies officially become part of a single "galactic village," that would inevitably change.

So... What might a Galactic Union ship look like? Early on, I think the aesthetics will still remain close to the respective civilization's familiar designs. But the hull material and base color scheme would be shared. for all ships. If you saw the independent film "Of Gods and Men" then you will remember that all ships that belonged to Gary Mitchell's "Galactic Order" retained their physical Klingon, Romulan or Federation design, but the color schemes for them were primarily white and secondary red indicating commonality between them as members of a single organization. The only exception was Mitchell's command ship, which was massive, and was a clever amalgamation of Romulan, Klingon and Federation design elements.

So a Galactic Union flagship would make sense to have physical characteristics of at least both Klingon and Federation design.

Of course, this discussion is strictly hypothetical. I'm just interested in people's thoughts on what form things could take going forward into this age of unity between factions.

Let's talk about it.
When it comes to MMOs, I wear prescription glasses. Whether or not they are rose-tinted is beside the point.

Comments

  • leemwatsonleemwatson Member Posts: 4,208 Arc User
    Well, we already know what ships will look like from the 26th Century Fed ship design to the 31st Century Alliance ships. So it's really a moot point.
    "You don't want to patrol!? You don't want to escort!? You don't want to defend the Federation's Starbases!? Then why are you flying my Starships!? If you were a Klingon you'd be killed on the spot, but lucky for you.....you WERE in Starfleet. Let's see how New Zealand Penal Colony suits you." Adm A. Necheyev.
  • westmetalswestmetals Member Posts: 5,200 Arc User
    edited May 2020
    I think it's way way too early.

    An alliance is just that - an alliance. Usually temporary. And historically, allied countries still maintained distinct militaries, etc., and even distinct equipment (except in cases like WWII when one ally is actively supplying the others, and even that was on a case by case basis... the British for example used (some) American tanks and fighters, but had their own bombers, landing craft, and some of their own man-portable weapons; also British aircraft carriers had armored decks while American carriers did not).

    While yes we've seen Klingons as full members of this "Galactic Union" in the deep future sequence (in the Temporal Cold War arc), that was specifically taking place centuries in the future, and in a much shorter-term future sequence (the timeframe of Procyon V and the Enterprise-J), the Federation and Klingons are still distinctly separate.

    There is virtually no chance that the main plotline of the game will advance that far in the timeline.
  • spiritbornspiritborn Member Posts: 3,032 Arc User
    westmetals wrote: »
    I think it's way way too early.

    An alliance is just that - an alliance. Usually temporary. And historically, allied countries still maintained distinct militaries, etc., and even distinct equipment (except in cases like WWII when one ally is actively supplying the others, and even that was on a case by case basis... the British for example used (some) American tanks and fighters, but had their own bombers, landing craft, and some of their own man-portable weapons; also British aircraft carriers had armored decks while American carriers did not).

    While yes we've seen Klingons as full members of this "Galactic Union" in the deep future sequence (in the Temporal Cold War arc), that was specifically taking place centuries in the future, and in a much shorter-term future sequence (the timeframe of Procyon V and the Enterprise-J), the Federation and Klingons are still distinctly separate.

    There is virtually no chance that the main plotline of the game will advance that far in the timeline.

    I have to agree at least within the STO timeline we should see only some mutual projects like the Khitomer-class but should still maintain their own their technologies and cultures.
  • crm14916crm14916 Member Posts: 1,295 Arc User
    Having played the game for over 8 years, and seen a total of two years go by in-game (2409 to 2411) equates to be about 4 years for every one. At this rate, STO will have to be around for players for the next 2,400 years before the game catches up with the 31st century...

    That is, unless they bring up another time-travel arc, and take a player character from the future this time... lol...

    CM
    "Equipped with his five senses, man explores the universe around him and calls the adventure science." - Edwin Hubble
  • leemwatsonleemwatson Member Posts: 4,208 Arc User
    crm14916 wrote: »
    Having played the game for over 8 years, and seen a total of two years go by in-game (2409 to 2411) equates to be about 4 years for every one. At this rate, STO will have to be around for players for the next 2,400 years before the game catches up with the 31st century...

    That is, unless they bring up another time-travel arc, and take a player character from the future this time... lol...

    CM

    Have to admit I'm also perplexed with how much 'story' takes part with-in a 3 year window. Discounting the TOS/DSC Toons, the Romulan Toons start 6 months in the time-line before the 2409 FED/KDF factions begin. I think they need to do a jump forward, and at least let there have been some peace! Lol.
    "You don't want to patrol!? You don't want to escort!? You don't want to defend the Federation's Starbases!? Then why are you flying my Starships!? If you were a Klingon you'd be killed on the spot, but lucky for you.....you WERE in Starfleet. Let's see how New Zealand Penal Colony suits you." Adm A. Necheyev.
  • coldnapalmcoldnapalm Member Posts: 9,240 Arc User
    Geh...please no. I want more Romulans ships...not whatever abomination was in the fan film.
  • somtaawkharsomtaawkhar Member Posts: 8,968 Arc User
    edited May 2020
    leemwatson wrote: »
    Have to admit I'm also perplexed with how much 'story' takes part with-in a 3 year window. Discounting the TOS/DSC Toons, the Romulan Toons start 6 months in the time-line before the 2409 FED/KDF factions begin. I think they need to do a jump forward, and at least let there have been some peace! Lol.
    Romulan toons start two weeks before the attack on the Vega colony in the Federation tutorial, not 6 months.

    From what we know about the timeline
    -Roms begin like the first week of January 2409
    -Roms "from the Ashes" arc happens in the time frame between the Rom tutorial, and the other two tutorials
    -Feds/KDF begin two weeks later in mid January 2409
    -The rest of the early missions arcs fill out the rest of 2409
    -The changeover from 2409 to 2410 seems to happen sometime around Sela's kidnapping by the Iconians at the end of the Reman arc
    -The Cardassian, Breen, and Borg arcs take up most of the first half of 2410, with the Borg arc ending sometime early June 2410
    -Everything from the Borg arc, until at least "Beyond the Nexus" in the "New Frontiers" arc takes up the rest of June-December 2410.
    -While the transition to 2411 was only officially mentioned for the first time in "Measure of Morality", Stardates on the Federation Intellgience Logs in "Quark's Lucky Seven" also give dates of like late February 2411, suggesting the transition happened at some point during the end of the Tzenkethi conflict, or during the Hur'q crisis.
  • jonsillsjonsills Member Posts: 9,288 Arc User
    What would an Alliance ship look like?

    I present to you AFS Sheer Freaking Hubris, commanded by Capt. Grunt:

    screenshot-2020-02-27-23-03-54.jpg

    (Inspired by the following meme:)

    USS-Sheer-TRIBBLE-Hubris.jpg
    Lorna-Wing-sig.png
  • sirsitsalotsirsitsalot Member Posts: 2,338 Arc User
    coldnapalm wrote: »
    Geh...please no. I want more Romulans ships...not whatever abomination was in the fan film.

    I was not suggesting that they use the ship from "Of Gods and Men." I was merely suggesting that the flag ship of the eventual Galactic Union that the narrative of STO is moving towards would do well to bear aesthetic elements from both formerly warring factions as a clear demonstration of unity.

    Believe me, I would love to see new Romulan ships added to the game.
    When it comes to MMOs, I wear prescription glasses. Whether or not they are rose-tinted is beside the point.
  • sirsitsalotsirsitsalot Member Posts: 2,338 Arc User
    crm14916 wrote: »
    Having played the game for over 8 years, and seen a total of two years go by in-game (2409 to 2411) equates to be about 4 years for every one. At this rate, STO will have to be around for players for the next 2,400 years before the game catches up with the 31st century...

    That is, unless they bring up another time-travel arc, and take a player character from the future this time... lol...

    CM

    Frankly, I don't know why they insist on not moving the timeline ahead each actual year.
    When it comes to MMOs, I wear prescription glasses. Whether or not they are rose-tinted is beside the point.
  • sirsitsalotsirsitsalot Member Posts: 2,338 Arc User
    jonsills wrote: »
    What would an Alliance ship look like?

    I present to you AFS Sheer Freaking Hubris, commanded by Capt. Grunt:

    screenshot-2020-02-27-23-03-54.jpg

    (Inspired by the following meme:)

    USS-Sheer-TRIBBLE-Hubris.jpg

    LOL.
    When it comes to MMOs, I wear prescription glasses. Whether or not they are rose-tinted is beside the point.
  • ltminnsltminns Member Posts: 12,280 Arc User
    Here is the Galactic Union"s Anthem: :)

    'But to be logical is not to be right', and 'nothing' on God's earth could ever 'make it' right!
    Judge Dan Haywood
  • vegeta50024vegeta50024 Member Posts: 2,176 Arc User
    crm14916 wrote: »
    Having played the game for over 8 years, and seen a total of two years go by in-game (2409 to 2411) equates to be about 4 years for every one. At this rate, STO will have to be around for players for the next 2,400 years before the game catches up with the 31st century...

    That is, unless they bring up another time-travel arc, and take a player character from the future this time... lol...

    CM

    Frankly, I don't know why they insist on not moving the timeline ahead each actual year.

    I think because if they did that, it would seem like not enough happens between the years. The way they handle things is much better in my opinion.

    TSC_Signature_Gen_4_-_Vegeta_Small.png
  • somtaawkharsomtaawkhar Member Posts: 8,968 Arc User
    edited May 2020
    crm14916 wrote: »
    Having played the game for over 8 years, and seen a total of two years go by in-game (2409 to 2411) equates to be about 4 years for every one. At this rate, STO will have to be around for players for the next 2,400 years before the game catches up with the 31st century...

    That is, unless they bring up another time-travel arc, and take a player character from the future this time... lol...

    CM

    Frankly, I don't know why they insist on not moving the timeline ahead each actual year.

    I think because if they did that, it would seem like not enough happens between the years. The way they handle things is much better in my opinion.
    Pretty much.

    As is, the current rate of missions per in-game year roughly equates to one mission a week, aka, the same as the TV shows. Which is probably why its formatted the way it is. OFC some story arcs, like the Wasteland, Specters, 2800, and Breen, arcs happen over the course of like... a few days at most.
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