Not that I'm surprised (the overall state of torpedo weapons in this game is abysmal), but the Morphogenic Torpedo Launcher from the [Home] mission has no weapon-type classification. It's not classified as a beam or cannon weapon, obviously. But it's also not classified as a torpedo weapon either -- except for the purposes of high yield and torpedo spread and then it is a torpedo. It only has a damage-type.
Is this weapon intended to be ignored by all forms of torpedo-related buffs, effects, and equipment? Or was this just an unanticipated side effect of dealing a non-standard damage type (ie, not kinetic...which coincidentally has no tactical consoles either)? Can it get the torpedo weapon type associated with it so that it can count as a torpedo for more than just torpedo BOFF skills?
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The Spire and Colony fleet consoles have energy based consoles and R&D system as also make energy based damage boost consoles. So maybe there's no energy type based consoles in the disco rep but it's just one source for damage boost and not even an optimal one.
EDIT:The base damage boost from the Bellum/Pax consoles is +20% for beams and torps and +25% for cannons.
The base damage boost (at mark XII VR straight from the store) for spire consoles is +27.9% for weapon types and 31.9% for energy type specific boosts.
The Colony consoles(also at Mark XII VR) give similar boosts to the spire ones though there's no weapon type specific consoles.
Even the consoles you get from drops energy type specific gives you +26.2% boost at mark X very rare (which is not that hard to get) at 1 mark higher a beam specific consoles give only 18.8%, even a mark XII cannon specific can't beat the energy type specific nor can the torp consoles.
TL:DR get energy type boosting consoles rather then weapon type boosting ones the little extra you get from the Pax/Bellum consoles isn't enough to overcome that difference.
EDIT2: little under 10% hull cap or little over 1% CritH isn't really gonna change much except at lower levels (or possibly at absolute peak but those people generally have better ways of getting that then the disco consoles).
EDIT3:note that the boost you get from those DSC consoles isn't linear and having 4 of those doesn't give you +40% Hull Cap but less then that.