Copied and Pasted from Ticket (116957), 25 Feb 2020:
While doing the mission Collect Colony Battery Provisions on the Dranuur Colony for my fleet, I performed the Radiation Scan minigame on several characters. Although I scored at or above 735 points, which unfailingly gives top yields on Vlugta, I have only rarely gotten the full 250 battery provisions. Even when I scored nearly 900 points (a personal best for arguably my least favorite minigame, I mean why's it got to be sideways) I only got 225 provisions. At 735, it puts out 200 provisions. Sometimes, which is even more infuriating. Sometimes, like on one character, at random, 735 points yields the full 250 provisions. The lootbox mechanics of STO in general and the RNG controlled timer of the minigame in particular already make me feel like my rewards are only somewhat connected to my performance, this bug--I hope--makes success feel completely, totally, unapologetically decoupled from effort. I can give myself carpal tunnel, pound the arrow keys faster than I ever have, and finish with the highest score mathematically possible, and it's still more likely than not that the game will spit in my face and yell, "No complete mission, you do again. You are puupuu! I no acknowledge established victory conditions! You repeat for last 25 provisions, puupuu boy, or suffer 20 hour cooldown tomorrow! Puupuu boi!" It doesn't say it out loud like that, but I'm picking up the vibe it's laying down. I hope this can be fixed without too much hassle. It's disheartening, but I believe in you guys.
Hugs,
@krwolcott
Anyone else having this issue?