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Game Fixes I'd like to see.

Reposting here because moderator baddmoonrizin told me to

Hi, Please fix some of these:

Voth Ground Battlezone ground textures are all over the place with stretches that are too noticeable.

Swarmers at the Voth Ground Battlezone can shoot through solid objects/structures/walls.

The Command Center area of the Voth Ground Battlezone, the briefing table is almost sitting on top of Poor Commander Arnold's head. I know you recently updated the landscape barely, hiding the Square 3d Frame for the transport areas. The various plants and trees that hover in mid air there as well.

In the Tailor, male hair style Close 08 is off centered and should be adjusted. We all know you were going for a Kirk hair style, just rotate it forward a bit (ie toward the forehead) and center it. Perhaps scale it down by 5% or 10%. It covers one ear on the left side and it's clear that this was meant to go behind said ear.

Ship texture decals are just mirror images of the texture files, on one side it says "United Federation of Planets" but on the other it says "stenalP fo noitaredeF detinU" (of course the letters are flipped). I understand that using the same texture for a model and just flipping it saves on memory, but really...

That's all for now. Other posters feel free to add your fixes you'd like to see.

Though, instead of closing my original post, couldn't it of just been moved?
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