test content
What is the Arc Client?
Install Arc

Ferasan Dreadnought/Carrier?

captainbean2captainbean2 Member Posts: 2 Arc User
I mean, the Caitians have the Atrox...
Post edited by baddmoonrizin on
Tagged:

Comments

  • duasynduasyn Member Posts: 492 Arc User
    I'd be for an Atrox Mk2 or something. I like the ship, but it's just so sloooooow when it turns. Makes the idea of dual cannons on it silly.
  • redeyedravenredeyedraven Member Posts: 1,297 Arc User
    edited October 2019
    I mean, the Caitians have the Atrox...

    The Caitian Atrox was added a looooong time ago because there were too many players who found it unfair that the KDF had a carrier (Vo'Quv) and the Federation didn't. It dates back *that* far. Ferasans weren't even a Thing at that point, and it took years until they got just one ship of their own.

  • asuran14asuran14 Member Posts: 2,335 Arc User
    I would go for either a two pack with a updated Atrox (maybe with a ferasan skin for it), and then a Ferasan ship. like maybe a escort or destroyer, though i think it might be better to do a battle cruiser or science type ship, and give it a Caitian style skin as well. This would give them both something useful, fill some spaces, and be appealing to both sides.
  • westx211westx211 Member Posts: 42,205 Arc User
    I was hoping if they eventually make a T6 Atrox and a Ferasan variation for the klingons, but honestly I would rather get the T6 Vo'quv first, and if they do an Atrox and Ferasan carrier, the Voquv would probably be put off even longer.
    Men are not punished for their sins, but by them.
  • mustrumridcully0mustrumridcully0 Member Posts: 12,963 Arc User
    edited October 2019
    If they want to do something new...

    A new Feresan/Caitain Carrier bundle, representing a newly started effort between the two cultures to work together again.

    It are two Carriers, that both can use the Atrox skin as well as the new Feresan Carrier and the new Caitain Carrier skin (ideally with some kitbashing). And both ships are playable on all factions.


    • Hull Modifier: 1.35 (1.45 Fleet)
    • Shield Modifier: 1.2 (1.3 Fleet)
    • Turn Rate: 5
    • Impulse Modifier: 0.15
    • Inertia Rating: 20
    • Bonus Power: +10 Shield Power and +10 Auxiliary Power
    • Weapons: 3 Font, 3 Rear (can equip dual cannons)
    • Hangar Bays: 2
    • Device Slots: 4
    • Console Layout:
      • 3 Tactical
      • 3 Engineering
      • 4 Science (+1 Fleet)
    • Bridge Officer Layout
      • Commander Science | Command (Caitan) | Intel (Feresan)
      • Lt.Cmdr|Universal
      • Lt.Cmdr|Tactical
      • Lt.Cmdr|Engineering
    • Specialization Ship Abilities
      • Caitan - Command Specialization: Inspiration Abilities
      • Feresan - Intel Specialization: Active Sensor Arrays, Cloak
    • Universal Consoles
      • Strategic Command Information Center - Caitan
        • Passive: +20 Engineering, Science and Tactical Readiness
        • Active: You and all team mates gain a +20 % bonus to bridge officer and captain ability recharge rate for 15 seconds. 2 minutes recharge.
      • Tactical Command Information Center - Feresan
        • Passive: Gain a Bonus to Stealth Rating, Stealth Perception and a +5 % Bonus to Critical Hit Severity
        • Active: You and all team mates gain +20 Bonus to Accuracy and a +5 % bonus to Critical Hit Chance for 15 seconds. 2 minutes recharge.
      • Two Piece Set Bonus
        • Logistics Command Information Center: The recharge rate of all universal consoles and devices is increased by 15 %.
    • Starship Mastery Traits
      • Reinforcement Beacon - Caitan
        • When activating Rally Point Marker, Subspace Beacon or Subspace Interception, you also summon 2 Caitan Escorts that attack your targets for up to 60 seconds. This effect can occur only once every minute.
      • Sensor Circuit Overload - Feresan
        • When activating Evade Target Lock, Jam Sensors or Scramble Sensors, you inflict Sensor Circuit Overload on the target for 10 seconds. The target suffers 1,000 electrical damage (100 % shield penetration) per second while this effect is active. This effect does not stack and can be cleansed by Engineering Team.
    Star Trek Online Advancement: You start with lowbie gear, you end with Lobi gear.
  • rattler2rattler2 Member Posts: 57,971 Community Moderator
    While a pretty solid looking suggestion, the one problem I see is the cross compatability of the Caitian and Ferasan consoles, as I assume the Caitian one would be Fed and Ferasan would be KDF. So... I don't see HOW you can have a set when the ships are on "opposing" factions.

    You COULD get around that by making them both crossfaction ships, but then we'd have the issue of the previous Ferasan ship and both Caitian ships being faction specific, and probably outrage from KDF players over Feds "stealing" something from them as well as using it as an arguing point that KDF are being neglected.

    Only way to rectify that without gutting your suggestion would be to do something similar to what Cryptic has done lore wise recently. Joint design process between the factions like with the Temporal Warships. Each faction gets their own, but the overall design process was a joint effort. Only thing that would have to be removed is that set bonus.
    db80k0m-89201ed8-eadb-45d3-830f-bb2f0d4c0fe7.png?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcL2ExOGQ4ZWM2LTUyZjQtNDdiMS05YTI1LTVlYmZkYmJkOGM3N1wvZGI4MGswbS04OTIwMWVkOC1lYWRiLTQ1ZDMtODMwZi1iYjJmMGQ0YzBmZTcucG5nIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0.8G-Pg35Qi8qxiKLjAofaKRH6fmNH3qAAEI628gW0eXc
    I can't take it anymore! Could everyone just chill out for two seconds before something CRAZY happens again?!
    The nut who actually ground out many packs. The resident forum voice of reason (I HAZ FORUM REP! YAY!)
  • legendarylycan#5411 legendarylycan Member Posts: 37,276 Arc User
    um...you do realize that fed, kdf and roms can all use jem'hadar ships, romulans can use all their ally's ships aside from a few special cases and fed, kdf and jem'hadar can use all romulan ships (again, aside from a few special cases)?

    by the end of the year, fed and kdf will be able to use each other's ships​​
    Like special weapons from other Star Trek games? Wondering if they can be replicated in STO even a little bit? Check this out: https://forum.arcgames.com/startrekonline/discussion/1262277/a-mostly-comprehensive-guide-to-star-trek-videogame-special-weapons-and-their-sto-equivalents

    #LegalizeAwoo

    A normie goes "Oh, what's this?"
    An otaku goes "UwU, what's this?"
    A furry goes "OwO, what's this?"
    A werewolf goes "Awoo, what's this?"


    "It's nothing personal, I just don't feel like I've gotten to know a person until I've sniffed their crotch."
    "We said 'no' to Mr. Curiosity. We're not home. Curiosity is not welcome, it is not to be invited in. Curiosity...is bad. It gets you in trouble, it gets you killed, and more importantly...it makes you poor!"
    Passion and Serenity are one.
    I gain power by understanding both.
    In the chaos of their battle, I bring order.
    I am a shadow, darkness born from light.
    The Force is united within me.
  • mustrumridcully0mustrumridcully0 Member Posts: 12,963 Arc User
    rattler2 wrote: »
    While a pretty solid looking suggestion, the one problem I see is the cross compatability of the Caitian and Ferasan consoles, as I assume the Caitian one would be Fed and Ferasan would be KDF. So... I don't see HOW you can have a set when the ships are on "opposing" factions.

    You COULD get around that by making them both crossfaction ships, but then we'd have the issue of the previous Ferasan ship and both Caitian ships being faction specific, and probably outrage from KDF players over Feds "stealing" something from them as well as using it as an arguing point that KDF are being neglected.

    Only way to rectify that without gutting your suggestion would be to do something similar to what Cryptic has done lore wise recently. Joint design process between the factions like with the Temporal Warships. Each faction gets their own, but the overall design process was a joint effort. Only thing that would have to be removed is that set bonus.
    My idea is that these ships will be available to both (all) factions, because they are another "alliance" project. They aren't distinctly Federation or Klingon, so they should play nice with any ideas by CBS to preserve some level of "faction" separation. Kinda like the 31st century temporal ships.
    Star Trek Online Advancement: You start with lowbie gear, you end with Lobi gear.
  • rattler2rattler2 Member Posts: 57,971 Community Moderator
    My idea is that these ships will be available to both (all) factions, because they are another "alliance" project. They aren't distinctly Federation or Klingon, so they should play nice with any ideas by CBS to preserve some level of "faction" separation. Kinda like the 31st century temporal ships.

    But in terms of the Caitian and Ferasan ships, we already have a precident for them being factional thanks to the Caitian and Ferasan escorts being factional.
    db80k0m-89201ed8-eadb-45d3-830f-bb2f0d4c0fe7.png?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcL2ExOGQ4ZWM2LTUyZjQtNDdiMS05YTI1LTVlYmZkYmJkOGM3N1wvZGI4MGswbS04OTIwMWVkOC1lYWRiLTQ1ZDMtODMwZi1iYjJmMGQ0YzBmZTcucG5nIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0.8G-Pg35Qi8qxiKLjAofaKRH6fmNH3qAAEI628gW0eXc
    I can't take it anymore! Could everyone just chill out for two seconds before something CRAZY happens again?!
    The nut who actually ground out many packs. The resident forum voice of reason (I HAZ FORUM REP! YAY!)
  • claudiusdkclaudiusdk Member Posts: 561 Arc User
    If they want to do something new...

    A new Feresan/Caitain Carrier bundle, representing a newly started effort between the two cultures to work together again.

    It are two Carriers, that both can use the Atrox skin as well as the new Feresan Carrier and the new Caitain Carrier skin (ideally with some kitbashing). And both ships are playable on all factions.

    ...

    Yes please! Love this idea. Even more since it would be crossfaction.

    Kinda wanna add a further suggestion.
    Any KDF-side player that owns the Ferasan Slithus Escort, should be able to get them as a hangar pet for the carrier, and FED-side players that own the Caitian Shikaris Escort would also be able to get that as a hangar pet to use on the carrier.
    Something like... "Launches a level __ Ferasan/Caitan Escort. Each hangar supports 2 deployed ships at any given time. 40 sec recharge"
    Give both pets get some tetryon cannon weapons and buff for their attacks, and some debuff... and let them acts like raider pets.
    "Please, Captain, not in front of the Klingons."
    Spock to Kirk, as Kirk is about to hug him.
    Star Trek V: "The Final Frontier"
This discussion has been closed.