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question about the cruiser commands

sennahcheribsennahcherib Member Posts: 2,823 Arc User
why the romulan cruiser/battlecruisers don't have these commands, except the fact that they are also warbirds? (question already asked 1000 times, but I did not find an answer)

with the recent modification of the exclusivity of the romulan ships, and the technology exchange, maybe the warbird cruisers and battlecruisers could be updated for having the cruiser commands?

the Aelahl could be upgraded too; it is Light Warbird Battlecruiser like the Jem'Hadar Light Battlecruiser. there is also the arbiter which is a battlecruiser. The aelahl is underpowered in comparison; no 5/3, 3 tac console slots, no command cruiser. this ship is 1 of the most beautiful design created by cryptic, but currently it takes the dust in my dry dock.

https://sto.gamepedia.com/Fleet_Aelahl-class_Light_Warbird_Battlecruiser
https://sto.gamepedia.com/Jem'Hadar_Light_Battlecruiser
https://sto.gamepedia.com/Fleet_Arbiter_Battlecruiser
Post edited by baddmoonrizin on

Comments

  • tom61stotom61sto Member Posts: 3,635 Arc User
    Based on what happened around the time of the wide-release of Cruiser Commands and reading a bit between the lines, the Scimitar seems to be the answer to why cruiser-like Warbirds don't have Cruiser Commands. Since things weren't quite as well defined as now, it seemed like it should be classed as a Dreadnought Cruiser. They kinda made it OP for a lot of people when they fixed a long standing issue with FAW (where mods effectively fell off prior to that fix) which made the skill floor needed to get DeePS out of it a lot lower than intended. Prior to the FAW fix, DHCs ruled and while capable of slotting them, you'd have to have been a pretty good pilot and have top end gear to get DHCs to work on the slow-turning easy-sliding Scimitar at that time period. With FAW, you just turn sideways to broadside, and if you slide past, it's no big deal as long as you're still in weapons range. Giving a buff to something OP probably gave them pause, and then they leaned on the excuse that they're 'Warbirds' as to not give any of the commands. The reason that Cruiser Commands were even a thing (cruisers underperforming at the time) was effectively solved with the FAW fix, but they went ahead with the wide release since the Commands had already been completed. I suppose it could also be that Singularity Abilities were intended to be the fix too, but it never felt quite right user-side, especially now with Secondary Deflectors and Experimental Weapons on relevant Warbird sub-types.

    As for now, it doesn't sound out of place to give just Commander Engineering Warbirds the closest matching Cruiser Commands.
  • sennahcheribsennahcherib Member Posts: 2,823 Arc User
    the scimitar currently is not op, faw is not a thing anymore. these commands should be given to the romulan ships. after all currently there are no true reasons, that the rom ships don't have access to these commands.

    + if the rom ships were updated, they would be more desirable, and maybe the sells of tom ships would increase. the d'deridex is really nice, but this ship has nothing for her: turn rate 5, slow, boff seatings average, no command cruisers.
  • westx211westx211 Member Posts: 42,205 Arc User
    edited August 2019
    (Trolling comments moderated out. - BMR)
    Post edited by baddmoonrizin on
    Men are not punished for their sins, but by them.
  • alcyoneserenealcyoneserene Member Posts: 2,412 Arc User
    Science warbirds get subsystem targeting, escorts and related classes receive experimental weapon slots, so those other classes that ordinarily receive certain cruiser commands should definitely apply to warbirds in that class.

    Also, inexplicably, the T'Laru science carrier did not receive subsystem targeting. It needs to be added just like this needs to be addressed.
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  • anodynesanodynes Member Posts: 1,999 Arc User
    edited August 2019
    the Aelahl could be upgraded too; it is Light Warbird Battlecruiser like the Jem'Hadar Light Battlecruiser. there is also the arbiter which is a battlecruiser. The aelahl is underpowered in comparison; no 5/3, 3 tac console slots, no command cruiser. this ship is 1 of the most beautiful design created by cryptic, but currently it takes the dust in my dry dock.

    https://sto.gamepedia.com/Fleet_Aelahl-class_Light_Warbird_Battlecruiser
    https://sto.gamepedia.com/Jem'Hadar_Light_Battlecruiser
    https://sto.gamepedia.com/Fleet_Arbiter_Battlecruiser

    I also think Warbird Cruisers should get Cruiser Commands, just for parity's sake. However, this part that I quoted is pretty selective cherry-picking about Battlecruisers. The majority don't have a 5/3 weapon layout or more than 3 Tactical console slots. The Aehlal just about perfectly mirrors the Eclipse and Qib from the same bundle, save for the fact that it is missing their (truncated) Battlecruiser Cruiser Command suites.
    This is an MMO, not a Star Trek episode simulator. That would make for a terrible game.
  • salazarrazesalazarraze Member Posts: 3,794 Arc User
    There will be more rebalancing to come. After what we saw with flight deck carriers, you can be sure of that.
    When you see "TRIBBLE" in my posts, it's because I manually typed "TRIBBLE" and censored myself.
  • sennahcheribsennahcherib Member Posts: 2,823 Arc User
    anodynes wrote: »
    the Aelahl could be upgraded too; it is Light Warbird Battlecruiser like the Jem'Hadar Light Battlecruiser. there is also the arbiter which is a battlecruiser. The aelahl is underpowered in comparison; no 5/3, 3 tac console slots, no command cruiser. this ship is 1 of the most beautiful design created by cryptic, but currently it takes the dust in my dry dock.

    https://sto.gamepedia.com/Fleet_Aelahl-class_Light_Warbird_Battlecruiser
    https://sto.gamepedia.com/Jem'Hadar_Light_Battlecruiser
    https://sto.gamepedia.com/Fleet_Arbiter_Battlecruiser

    I also think Warbird Cruisers should get Cruiser Commands, just for parity's sake. However, this part that I quoted is pretty selective cherry-picking about Battlecruisers. The majority don't have a 5/3 weapon layout or more than 3 Tactical console slots. The Aehlal just about perfectly mirrors the Eclipse and Qib from the same bundle, save for the fact that it is missing their (truncated) Battlecruiser Cruiser Command suites.

    that was just an example. I thought about the Aelahl, when I took a look at my rom ships available for my feds :p And like I have the jem'hadar battlecruiser and the arbiter, i was suprised that even if they share almost the same name, they don't have the same layout. I have also the q'ib, but I don't use it; the layout is not appropriate for my way of playing.
  • warpangelwarpangel Member Posts: 9,427 Arc User
    And like I have the jem'hadar battlecruiser and the arbiter, i was suprised that even if they share almost the same name, they don't have the same layout.
    Which is good, because sameness is boring.
  • westx211westx211 Member Posts: 42,205 Arc User
    edited September 2019
    *sigh* Great, I try to help but no luck.

    Well here is round 2.

    Basically cruiser commands were not added to war birds at the time of release due to the devs feeling that singularity powers were already enough for them. They mentioned this years ago.

    The thing is, apparently they didn't feel that way about subsystem targeting but I blame that on the fact that, subsystem targeting sucks to be Frank. It's terrible and serves virtually no purpose in modern sto. Hell even back then it didn't serve a real purpose.

    Nowadays though, there's less reason for that distinction of keeping cruiser commands removed. So maybe we'll see them added in with a patch soon enough. Who knows.

    Now please don't randomly delete this post. This is not a troll and is a legitimate response.
    Men are not punished for their sins, but by them.
  • phoenixc#0738 phoenixc Member Posts: 5,459 Arc User
    westx211 wrote: »
    *sigh* Great, I try to help but no luck.

    Well here is round 2.

    Basically cruiser commands were not added to war birds at the time of release due to the devs feeling that singularity powers were already enough for them. They mentioned this years ago.

    The thing is, apparently they didn't feel that way about subsystem targeting but I blame that on the fact that, subsystem targeting sucks to be Frank. It's terrible and serves virtually no purpose in modern sto. Hell even back then it didn't serve a real purpose.

    Nowadays though, there's less reason for that distinction of keeping cruiser commands removed. So maybe we'll see them added in with a patch soon enough. Who knows.

    Now please don't randomly delete this post. This is not a troll and is a legitimate response.

    Subsystem targeting actually is useful in that you can use a basic form of the powers without taking up a boff power slot. I use the engine subsystem targeting a lot on my gravity well equipped ships for instance.

    There was talk a while ago about singularity powers getting a tune-up pass but I haven't been keeping track of whether they did it or not yet. If they haven't done it yet it could explain why some of the Romulan ships were left like they were. If so it would be great since improved singularity powers would be better than just slapping cruiser commands on top of what they have now.
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