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Introducing the Discovery Legends Reputation!

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  • spiritbornspiritborn Member Posts: 4,349 Arc User
    I may make that dual beam Light Raider I've been considering now. Maybe using the Shran Raider.

    The one problem I have with this reputation is the names of the items and abilities. For two reasons:

    1. At the end of Season 2, records of the Discovery crew were sealed - so shouldn't we not know anything about them?
    2. They read like massive amounts of fan-wankery. I don't mind subtle references to characters, but this is just too blatant for my liking.

    Records can be unsealed, in fact if you read the dev blogs that's exactly what happened after the Hur'q war.

    That said I doubt starfleet actually unpersoned the crew or the ship just removed the stuff about sporedrive or section 31 involvement, since too many people have seen or heard of USS Discovery or Micheal Burnham for it to be possible to simply delete them from records without raising massive red flags.

    It's likely that starfleet records mention that a Crossfield-class USS Discovery did indeed exist and had crew we saw in the series but it was more or less "normal" starfleet science ship and a test bed for new engine technologies along with rest of the Crossfield class ships. However with the loss of the USS Glenn during the Klingon war and loss of the USS DIscovery herself soon after while investigating a series of spacial anomalies (with the crew of USS Enterprise witnessing that the Discovery was lost with all hands on board), the Crossfield-class was deemed a failure and no further ships of that class were made.

    Note that only mention to the sporedrive was "new engine technologies" which starfleet could easily spin as "improved warpdrive", thus achiving the thing Spock wanted (no one is gonna investigate the fate the Discovery and discover the sporedrive or the timecrystals, since the "official" fate of the Discovery isn't that atypical for a starfleet vessel), while not leaving a massive gap in Starfleet records that practically screams to be investigated.
  • mikeblackwolfmikeblackwolf Member Posts: 64 Arc User
    Once again, more TRIBBLE TRIBBLE
    Armour visuals are nice though
  • captaincelestialcaptaincelestial Member Posts: 1,925 Arc User
    ltminns wrote: »
    Though this guy tried many times, he never ended up being a 'disruptor' of Hogan's plans. :)

    His right-hand man may have helped ;)

    https://www.youtube.com/watch?v=i9n9or4DYWM
  • phoenix841phoenix841 Member Posts: 487 Arc User
    edited May 2019
    Is it just me, or are the new reps pointless?
    Why would I spend 100+ days grinding this rep for gear that's no longer top of the line (as it was when Mk XII was still the highest).
    Now we're at XV, XII is nothing.
    Yes, I have the XIII UR upgrade, but still, that's not XV.
    Sure, XII is enough for most content... but that says a lot about the value of the content then (or the gear, or both).
    If I've already decked out XVs on my ship, why would I downgrade?
    LTS Since Beta (Jan 2010).
  • sheldonlcoopersheldonlcooper Member Posts: 4,042 Arc User
    phoenix841 wrote: »
    Is it just me, or are the new reps pointless?
    Why would I spend 100+ days grinding this rep for gear that's no longer top of the line (as it was when Mk XII was still the highest).
    Now we're at XV, XII is nothing.
    Yes, I have the XIII UR upgrade, but still, that's not XV.
    Sure, XII is enough for most content... but that says a lot about the value of the content then (or the gear, or both).
    If I've already decked out XVs on my ship, why would I downgrade?

    you're meant to upgrade many many sets to gold 15. for me - i just do 1 per character with 9 characters. so that's some variety. but it's true that I wouldn't do multiples for each character.

    Captain Jean-Luc Picard: "We think we've come so far. Torture of heretics, burning of witches, it's all ancient history. Then - before you can blink an eye - suddenly it threatens to start all over again."

    "With the first link, the chain is forged. The first speech censured, the first thought forbidden, the first freedom denied, chains us all irrevocably."

  • rattler2rattler2 Member, Star Trek Online Moderator Posts: 58,501 Community Moderator
    spiritborn wrote: »
    Records can be unsealed, in fact if you read the dev blogs that's exactly what happened after the Hur'q war.

    That said I doubt starfleet actually unpersoned the crew or the ship just removed the stuff about sporedrive or section 31 involvement, since too many people have seen or heard of USS Discovery or Micheal Burnham for it to be possible to simply delete them from records without raising massive red flags.

    It's likely that starfleet records mention that a Crossfield-class USS Discovery did indeed exist and had crew we saw in the series but it was more or less "normal" starfleet science ship and a test bed for new engine technologies along with rest of the Crossfield class ships. However with the loss of the USS Glenn during the Klingon war and loss of the USS DIscovery herself soon after while investigating a series of spacial anomalies (with the crew of USS Enterprise witnessing that the Discovery was lost with all hands on board), the Crossfield-class was deemed a failure and no further ships of that class were made.

    Note that only mention to the sporedrive was "new engine technologies" which starfleet could easily spin as "improved warpdrive", thus achiving the thing Spock wanted (no one is gonna investigate the fate the Discovery and discover the sporedrive or the timecrystals, since the "official" fate of the Discovery isn't that atypical for a starfleet vessel), while not leaving a massive gap in Starfleet records that practically screams to be investigated.

    Or just that Discovery's existance was classified top secret, and there is an extra layer of Security on what exactly she did. I mean Spock did basically suggest that just speaking about Discovery should be right up there with Talos IV for all intents and purposes. However after the arrival of J'ula... the records were unsealed. Also with the recovery of ships from Yard 39, a whole lot of lostech was recovered.
    db80k0m-89201ed8-eadb-45d3-830f-bb2f0d4c0fe7.png?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcL2ExOGQ4ZWM2LTUyZjQtNDdiMS05YTI1LTVlYmZkYmJkOGM3N1wvZGI4MGswbS04OTIwMWVkOC1lYWRiLTQ1ZDMtODMwZi1iYjJmMGQ0YzBmZTcucG5nIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0.8G-Pg35Qi8qxiKLjAofaKRH6fmNH3qAAEI628gW0eXc
    I can't take it anymore! Could everyone just chill out for two seconds before something CRAZY happens again?!
    The nut who actually ground out many packs. The resident forum voice of reason (I HAZ FORUM REP! YAY!)
  • darthvicious666darthvicious666 Member Posts: 54 Arc User
    Just curious whether the Mind Meld Device is actually an equippable Device or if it takes a weapon slot.

    I'd be disappointed if it took a weapon slot, and I'd be forever agitated if it only swapped out Palm Strike for Engage when its your active weapon.

    Other than that little detail, overall it looks nice.
    STO Academy

    U.S.S. Ultima, NCC-100101-X, Fleet Recon Science Vessel
    U.S.S. Demi, NCC-100101-Z, Peregrine Fighter
    U.S.S. Spaceball 1, NCC-123456, Tuffli Class Freighter

    Glorious Melee Combat
  • rattler2rattler2 Member, Star Trek Online Moderator Posts: 58,501 Community Moderator
    Just curious whether the Mind Meld Device is actually an equippable Device or if it takes a weapon slot.

    I'd be disappointed if it took a weapon slot, and I'd be forever agitated if it only swapped out Palm Strike for Engage when its your active weapon.

    Other than that little detail, overall it looks nice.

    Well... we already have those melee gloves...
    https://sto.gamepedia.com/Tsunkatse_Gloves
    db80k0m-89201ed8-eadb-45d3-830f-bb2f0d4c0fe7.png?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcL2ExOGQ4ZWM2LTUyZjQtNDdiMS05YTI1LTVlYmZkYmJkOGM3N1wvZGI4MGswbS04OTIwMWVkOC1lYWRiLTQ1ZDMtODMwZi1iYjJmMGQ0YzBmZTcucG5nIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0.8G-Pg35Qi8qxiKLjAofaKRH6fmNH3qAAEI628gW0eXc
    I can't take it anymore! Could everyone just chill out for two seconds before something CRAZY happens again?!
    The nut who actually ground out many packs. The resident forum voice of reason (I HAZ FORUM REP! YAY!)
  • darthvicious666darthvicious666 Member Posts: 54 Arc User
    rattler2 wrote: »
    Just curious whether the Mind Meld Device is actually an equippable Device or if it takes a weapon slot.

    I'd be disappointed if it took a weapon slot, and I'd be forever agitated if it only swapped out Palm Strike for Engage when its your active weapon.

    Other than that little detail, overall it looks nice.

    Well... we already have those melee gloves...
    https://sto.gamepedia.com/Tsunkatse_Gloves

    Those gloves are the reason I'm asking. I use them as my main weapon.

    Assuming the MMD is a device, I'm ecstatic about this ground set. A gap closer on a short cd with built in CC is huge for my build.

    On the other hand, if it's a weapon and requires it to be active to use Engage... I'd be eternally disappointed.
    STO Academy

    U.S.S. Ultima, NCC-100101-X, Fleet Recon Science Vessel
    U.S.S. Demi, NCC-100101-Z, Peregrine Fighter
    U.S.S. Spaceball 1, NCC-123456, Tuffli Class Freighter

    Glorious Melee Combat
  • ichaerus1ichaerus1 Member Posts: 986 Arc User
    edited May 2019
    (Discussion of moderation removed. - BMR)
    Post edited by baddmoonrizin on
  • jrdobbsjr#3264 jrdobbsjr Member Posts: 431 Arc User
    > @captaincelestial said:
    > ltminns wrote: »
    >
    > Though this guy tried many times, he never ended up being a 'disruptor' of Hogan's plans. :)
    >
    >
    >
    >
    > His right-hand man may have helped ;)

    Shultz knew what was going on, but turned a blind eye to it as all he cared about was surviving the war. Klink’s Secretary Helga, otoh, was quite happily working with Hogan & Co.

    On topic.....I am really not thrilled with yet another reputation, for once the fact it’s based on ST;D has nothing to do with it. They should just add the swag to the Temporal rep or K-13 for the people who want it and stop jacking us around with more grindy busywork. The idea of getting this to level 6 makes me nauseous, especially as we all know it will take them months to add the marks to mark boxes just like they did to us with Gamma marks. And If they do a damn Fleet Holding for this, I’m done.
  • westx211westx211 Member Posts: 42,295 Arc User
    They need to make a serious effort to streamline these reputations, there's far too many and its extremely tedious and annoying to progress through them, I understand its designed to keep people logging in with the whole daily projects thing and that's fine, but at the very least they need to compact the marks into a single currency, or a few sets of currencies.

    Once upon a time Dilithium was created as an alternative currency because the devs (who were there at the time) felt there were too many mark currencies so they compacted them into a single one, and yet nowadays we have more than double the amount of marks that existed at that time.

    My suggestion is to compound all normal rep marks into a single universal rep mark that works for all reps (or atleast all the older reps) but keep the elite marks like the isomorphic injectors seperate so it still encourages you to play different content if you want gear, but makes things much easier to keep track of.
    Men are not punished for their sins, but by them.
  • ayexeyenayexeyen Member Posts: 230 Arc User
    Martial arts, in usual ground TFO, are useless. Yes, you can go around chopping borgs and beating them up but in most of the ground mission you need an AOE attack. Look at the plasma wide rifle for instance. The secondary of that weapon can hit up to 6 enemies in a shot. It's a inexpensive weapon that most of the good "grounder" use if they have no lobi or resources. In most of my ground mission I don't see high dpser use any martial art/sword.

    A mandatory question. WHERE ARE THE WINGS ON THE EV SUIT??
  • darthvicious666darthvicious666 Member Posts: 54 Arc User
    edited May 2019
    ayexeyen wrote: »
    Martial arts, in usual ground TFO, are useless. Yes, you can go around chopping borgs and beating them up but in most of the ground mission you need an AOE attack. Look at the plasma wide rifle for instance. The secondary of that weapon can hit up to 6 enemies in a shot. It's a inexpensive weapon that most of the good "grounder" use if they have no lobi or resources. In most of my ground mission I don't see high dpser use any martial art/sword.

    Then you haven't seen any good melees yet. Meanwhile, I haven't seen anyone do as much damage as I do with those gloves. I'm running around killing things with a three hit combo in seconds while you're cowering far away, pew-pewing with your cute wittle pwasma wifle. You hit 6 things at once for maybe a few hundred damage each, while I punch and kick on the order of thousands.

    In short: "I know kung fu."

    On another note... THERE'S AN EV SUIT WITH WINGS??? ... *furiously googles Discovery pictures*
    Post edited by darthvicious666 on
    STO Academy

    U.S.S. Ultima, NCC-100101-X, Fleet Recon Science Vessel
    U.S.S. Demi, NCC-100101-Z, Peregrine Fighter
    U.S.S. Spaceball 1, NCC-123456, Tuffli Class Freighter

    Glorious Melee Combat
  • mbaldelli02909mbaldelli02909 Member Posts: 65 Arc User
    You mean stuff like SB1, the two Pahvo missions, and Prior's world? SB1 is still popular in RTFO.

    And one of the reasons why I find it "enjoyable" has to do with the fact that it offers any of the reputation marks as reward. This is especially helpful when dealing with the alternatives of doing Lukari TFOs which feel like sadism at its worst.
  • smokebaileysmokebailey Member Posts: 4,667 Arc User
    ltminns wrote: »
    Though this guy tried many times, he never ended up being a 'disruptor' of Hogan's plans. :)

    His right-hand man may have helped ;)

    https://www.youtube.com/watch?v=i9n9or4DYWM

    Would love to see a homage to those 2 in game.

    Neverwinter did Standler and Waldorf homages in their table top game even
    dvZq2Aj.jpg
  • mneme0mneme0 Member Posts: 498 Arc User
    Just no. I would consider doing another rep if and only if this was account unlock. The grind for T6 reputation is the reason I have not played in months.
  • spiritbornspiritborn Member Posts: 4,349 Arc User
    rattler2 wrote: »
    spiritborn wrote: »
    Records can be unsealed, in fact if you read the dev blogs that's exactly what happened after the Hur'q war.

    That said I doubt starfleet actually unpersoned the crew or the ship just removed the stuff about sporedrive or section 31 involvement, since too many people have seen or heard of USS Discovery or Micheal Burnham for it to be possible to simply delete them from records without raising massive red flags.

    It's likely that starfleet records mention that a Crossfield-class USS Discovery did indeed exist and had crew we saw in the series but it was more or less "normal" starfleet science ship and a test bed for new engine technologies along with rest of the Crossfield class ships. However with the loss of the USS Glenn during the Klingon war and loss of the USS DIscovery herself soon after while investigating a series of spacial anomalies (with the crew of USS Enterprise witnessing that the Discovery was lost with all hands on board), the Crossfield-class was deemed a failure and no further ships of that class were made.

    Note that only mention to the sporedrive was "new engine technologies" which starfleet could easily spin as "improved warpdrive", thus achiving the thing Spock wanted (no one is gonna investigate the fate the Discovery and discover the sporedrive or the timecrystals, since the "official" fate of the Discovery isn't that atypical for a starfleet vessel), while not leaving a massive gap in Starfleet records that practically screams to be investigated.

    Or just that Discovery's existance was classified top secret, and there is an extra layer of Security on what exactly she did. I mean Spock did basically suggest that just speaking about Discovery should be right up there with Talos IV for all intents and purposes. However after the arrival of J'ula... the records were unsealed. Also with the recovery of ships from Yard 39, a whole lot of lostech was recovered.
    the problem is that Discovery and her crew were too well known, to most alpha/beta quadrant citizens Talos system is just one system among many, so "don't go here due classified reasons" wouldn't really raise an eye brow.

    On the other hand it was implied that Burnham was known to general population thanks to her involvement with start of the klingon war. Also Discovery was vital in ending the Klingon war, so that name would be known to the general population of the federation.

    Just making Discovery and anything to do with her would leave a huge and obvious gap in federation records that would attract the attention of Tal Shiar or similar factions.
  • postagepaidpostagepaid Member Posts: 2,899 Arc User
    Watching a video of the rep gear and the CQC stuff is looking to be another flail in the air job for the "weapon"
  • duasynduasyn Member Posts: 492 Arc User
    Since this rep is 'late' vs the launch of DSC stuff, will we get a one time lump of marks to compensate?
  • westx211westx211 Member Posts: 42,295 Arc User
    westx211 wrote: »
    My suggestion is to compound all normal rep marks into a single universal rep mark that works for all reps (or atleast all the older reps) but keep the elite marks like the isomorphic injectors seperate so it still encourages you to play different content if you want gear, but makes things much easier to keep track of.
    This would only really work if they removed the rep project that lets you convert 100 normal marks into an elite mark daily.

    Maybe keep it but restrict the project to T5 rep or something like that
    Men are not punished for their sins, but by them.
  • tobywitczaktobywitczak Member Posts: 208 Arc User
    duasyn wrote: »
    Since this rep is 'late' vs the launch of DSC stuff, will we get a one time lump of marks to compensate?

    Can I get an Up vote for this? It seems to have been buried by other posts not related to the topic.
    Let me chime in my solution.

    For Anyone who completed, Battle at the Binary Stars, Pahvo Dissension, Peril Over Pahvo, and/or Operation Riposte TFOs, should get 250 marks retroactively per TFO (That’s a 1000 Marks for all of them so far) The marks can be claimed by EACH Character, NOT just the first one.

    This jumpstarts the Reputation System for Discovery Legends Reputation! As it gets most people thought most of Tier V (within 225 Marks of Tier VI)
  • herrgis#1415 herrgis Member Posts: 79 Arc User
    istalon1 wrote: »
    Please, PLEASE add something that makes levelling the reputations more bearable, though. For example a 10 day reputation project for 10 times the cost and rewards of the 1 day project, or an option to autoreslot and autofill the 1 day project as long as one has the required marks.
    The increase of the maximum tier from 5 to 6 was already unbearable with all of the reputation projects on 10 toons. If I have to do it again for 100 days to max out this rep, I'll probably just ignore reputations now.

    I have a solution if you don't want to the Discovery rep on 10 toons.

    Just focus in on one toon and get them up to T5. At tier 5, the rep will apply account wide sponsorship to the other 9 toons, so the grind for them is only 20 days to tier 5, 50 to tier 6 total.

    Upon tier 6, there will also be a project unlock for an account wide discount of all gear.


    Vegeta has the right approach {respectful nod to veg}. Of course you can also choose to only complete the rep on the Captain you intend to use the items on. If you're not going to use the rep items, you can also choose to ignore the rep. I must have missed the language in the EULA where it says that you are required to complete every rep, to T6, on every toon. ;)

    As far as I know this rep system is optional (grind you can choose to inflict upon yourself and most of us will do it anyway), so it's probably not quite 'unbearable torture'. :p

    Enjoy the game! ... Only YOU can put fun ... ahead of grind.
    You need to think of Star Trek Online as a marathon, not a sprint. Senlac t'Karveth
    Sometimes the Universe allows for the making of unexpected memories. Philippa Georgiou
    No matter your shame, gather your strength. Find a way to help those in need. Sarek of Vulcan
  • fred26291#2759 fred26291 Member Posts: 1,297 Arc User
    well as of now, Discovery is Lost In Space LOL. flying thru the great void called the time space continuum.
  • mamif3mamif3 Member Posts: 149 Arc User
    What is the point on having a 135 degree firing arc on the dual beam bank? This has no synergy with anything. Why does the wide angle trait on cannons and torps double their firing arc but this does not? This would be far more interesting with a 180 firing arc
  • pottsey5gpottsey5g Member Posts: 4,247 Arc User
    edited May 2019
    mamif3 wrote: »
    What is the point on having a 135 degree firing arc on the dual beam bank? This has no synergy with anything. Why does the wide angle trait on cannons and torps double their firing arc but this does not? This would be far more interesting with a 180 firing arc
    135 would still help in a wide arc torpedo boat. 2 or 3 wide arc torps with 2 wide arc heavy dual beams and mines in the rear. It would work better then using 90 arc beams and do more damage then the 250 arc beams.

    I kind of like the idea of a wide arc build like this based around hull regeneration.
  • foppotee#4552 foppotee Member Posts: 1,704 Arc User
    Not looking forward to just another reputation, but there are a few things that look nice in the space set & have some different abilities so nice to see something new with items. Not sure if I'll immediately do this reputation due to catch up & keeping up as a casual player.
  • pottsey5gpottsey5g Member Posts: 4,247 Arc User
    reyan01 wrote: »
    pottsey5g wrote: »
    mamif3 wrote: »
    What is the point on having a 135 degree firing arc on the dual beam bank? This has no synergy with anything. Why does the wide angle trait on cannons and torps double their firing arc but this does not? This would be far more interesting with a 180 firing arc
    135 would still help in a wide arc torpedo boat. 2 or 3 wide arc torps with 2 wide arc heavy dual beams and mines in the rear. It would work better then using 90 arc beams and do more damage then the 250 arc beams.

    I kind of like the idea of a wide arc build like this based around hull regeneration.

    Well, I'll be focusing on obtaining this - it'll suit my Buran class very nicely.
    It does look fun. I keep wondering how much hull the Buran will have with all the new consoles which have 10%+ hull each. From what I can see we can get 120% if not 150% with traits bonus to hull. I am planning on running with zero bridge officer healing powers.
  • captainwellscaptainwells Member Posts: 718 Arc User
    tomilak wrote: »
    It would help if we only had to do reps on one toon and the rest can be sponsored to tier 6 without grinding.

    I genuinely do wish that this was the case, but the cynic in me understands that Cryptic won't help us out in this regard. Alas!

  • g1yni3g1yni3 Member Posts: 2 Arc User
    for me, I now have all of my Characters now at Level 65 and what I wish for STO to do is to put a level cap to level 70 or 80 and give us T6 ships and high level Space/Ground Gear.
    which do a great deal of Damage to enemies and as for the Reputations make it so the Teir goes up to Level 8 then cap the Reputation Level to just Level 8 when you reach Level 80 in game. That way those who have Level 65 Characters have something to do along with still receiving Specialisation points as well.
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