Elite Dangerous is introducing a new player-driven narrative mechanic called "Interstellar Initiatives". Essentially, they are rolling out scenarios that will run for about a month, which give players different ways to get involved and potentially result in persistent changes to the game.
So why cannot something similar be added to STO.
I've talked in the past about how I feel that STO lacks that certain element that connects players to the gameworld they play in. How I feel that everything is so fire and forget
in nature that nothing we do as individual players has any real meaning beyond our own personal gameplay experience. Something like this would resolve most, if not all of those issues.
Here is a youtube video describing how the system works and offering a breakdown of how their first Interstellar Initiative will play out:
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I am NOT trying to advertise another game. I don't even play Elite Dangerous. The video came up in my "Recommended" list, and I watched it and immediately thought about how STO could benefit from something like it. It is on that basis alone that I post this here.
So I ask you, if STO DID have something like this, would it be something you would invest gameplay time in?
If not, what would something like this need to offer in order to appeal to you?
When it comes to MMOs, I wear prescription glasses. Whether or not they are rose-tinted is beside the point.