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PEP torp and render/possible cloud bug

coldnapalmcoldnapalm Member Posts: 9,653 Arc User
Okay so I decided to polish off the old particle emission plasma torp to play around with and noticed that on TS, the cloud doesn't get rendered anymore. I haven't used this torp in ages...like over a year so I have no idea when. Anyways, I decided to parse things to check and noticed something kinda odd. Run where I didn't use TS had a higher damage parse for the PEP than the ones where I did use it...so I am not wondering if that is just a graphical bug or if the clouds are failing to pop in a TS. The cloud also seems to not render if the target dies before the torp hits their location...which could possibly be the cloud not getting procced as well. Now there are of course lots of variable that could be the cause of the damage discrepency...so it could still just be a render bug...but at least I know that exists.
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