Lighting 2.0 seems to have a wierd problem with the adaptation to the brightness of the Environment surrounding the character, so that the character is not lit enough to see detail in many cases.
Mainly in bright light (daylight electric lighting), when the character should be well lit because a very strong light is behind the camera, the character looks too dark, as if even faint lights in the background cause the adaptation effect to darken the character in the foreground and completely neglecting the strong light behind the camera. I am also comparing it to the different settings in the taylor.
Evidence:
https://photos.app.goo.gl/7SGEEWLnhYd5TWVo9
Please make a separate slider for the character ambient lighting or make it possible to lower the adaptation effect strength.
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